The future of PC gaming

Post » Wed Mar 30, 2011 10:02 pm

Any game that is Multiplatform will be somewhat dissapointing to PC users now.

I mean how can it not be? Their tech is so vastly inferior to PCs, that you would need to write a whole different game from the ground up to use the power of a modern PC.

No one wants to spend twice as much to develop their game so they just make one version that will run on the crapboxes and PC users get to play that.

CryEngine3 makes it even easier for them to cheap out because of how they can co-develop all 3 versions at once. Eliminating all chance that they would give the PC version any special treatment, just let the engine spit out the carbon copy and you're good to go.

CryEngine3 is capable of some amazing things, but we won't see them unless a small indie dev gets hold of it to make a PC game on, or until we get the next gen consoles that might have enough power to run it to it's potential.
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Ice Fire
 
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Post » Wed Mar 30, 2011 7:01 pm

I think 2011 marks the year that the PC market sees alot of stagnation. Battlefield 3 shows the most potential, but then so did Crysis2 from the early videos they showed. That doesn't mean BF3, Duke Nukem, Rage...etc..etc won't be great, fun games on the PC. They may or may not be ground breaking or push any limits, but they could still be just has fun has any game with super cool graphics.
2012 will probably be more of the same. I think 2011 is the litmus test year, where the different companies see what happens and how the different markets respond and that may change what we see in 2012. I really think we're on a 4 year cycle where consoles will continue to get the majority of love. Next Gen consoles are supposely already in the works for a late 2011\early 2012 launch and that could be major impact, especially if they bring alot of power with them, which we should expect. Then for a year or so, Consoles will have near PC level graphics and the line will blur even more.

While I know others will disagree, I believe if PC games continue to show 3-4x the pirating that Consoles games currently do, then we'll see less and less attention on PC games.
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Sudah mati ini Keparat
 
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Post » Thu Mar 31, 2011 12:25 am

The performance gulf is to huge for it to not effect PC gamers - but it does not have to be in a purely negative way. The techniques that get developed to get these games running on consoles also apply to the PC community - which drastically lowers the entrance bar for new gamers. If the PC community is ever going to jump back into the forefront it will be, in some part, due to consoles suddenly making AAA titles playable on vanilla computers from best buy - and thats a really good things. As the size of the community increases so will the money spent on developing titles to take advantage of the platform. For the longest time gaming on PC's was relegated to a very specific crowd that view gaming as a true hobby - like racing SCCA on the weekends - instead of just entertainment. What consoles have to contribute is that now a low spec PC from wal -mart is just about as powerful as a 360. With Nvidia integrating their GPU cores in the northbridge, Intel's much better GMA offering, and the products AMD has on deck beginning to show up all over the entry level systems people buy - the number of systems that can actually play a modern game well increases dramatically. You no longer have to go out and drop $200-300 just to play a game - and the VAST majority of consumers will not go out and buy a discreet graphics card just so they can play games. What consoles and time have done is create the largest deployed base of capable computers in the history of gaming. PC gaming will be moving forward in the next few years - and once the integrated graphics hit true parity with consoles then it will take a huge step forward. What a bunch of Pc gamers never realize is that Intel is the largest graphics chip company in the world already - and their integrated solutions are just about where they need to be for PC's to be considered a true target platform again. Those of us in the high end will benefit as more and more people switch to PC's since , as I already said, publishers will being actively targeting the community since it is such a huge market - with baseline hardware equal to a 360 or PS3. Basically they get additional potential customers for nothing.
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Del Arte
 
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Post » Thu Mar 31, 2011 7:30 am

PC gaming is already on the coffin
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Tarka
 
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