But what I want to know is where you want the guilds to go as in how they are executed
Assassins guild: needs to be more mysterious and creepy and more cool quests like oblivions Whodunnit? And just darker
Mages guild: I would like jointing the mages guild to give me some exclusive magic that I can't get anywhere else. And I would like to see some like magical things that can't be explained like floating stuff and maybe make it so there are more students there and make the ranking system more significant (same with all others)
Fighters guild: when you think about it the fighters guilds are just like meatheads itching for battle. Which is awesome. But I would like to see like some real epic stuff. Like real battles like maybe defending a city from swarms of enemies. And maybe be able to learn exclusive combat moves and tricks or something
Thieves: what I really liked in oblivion was that Robin Hood type feeling where you never stole from the waterfront so maybe make them a bit more noble? That might be refreshing idk. And also I liked how the guild leader was a freaking legend. The gray fox was the coolest thing ever and I await his return! But idk maybe like plannable heists and just cool big stuff.
This list may sound childish I know but I'm actually more eager to hear from everyone else than to get feedback so lets hear it!