» Tue Dec 06, 2011 2:03 pm
I see Summerset Isles being the next setting. As for gameplay....
Best case scenario:
Bethesda listen to some of the criticism, stick attributes back in, tone down level-scaling even more, ensure that faction questlines aren't short and rushed, increase gameworld size by at least 2x, improve dialogue choices / consequences, go easier on the number of essential NPCs, cut out all the hand-holding crap like markers, and manage to get the UI right.
Worst case scenario:
They ignore all criticism and simplify character development even further; design the game as a 3rd person game, decide to give the player character a voice, introduce more cinematics, and stick with the same sized gameworld.