The Future of the Elder Scrolls

Post » Tue Dec 06, 2011 4:28 pm

if they keep going the direction they are heading now the game will actually be a movie that you push the x button once in a while to do whatever action the screen tells you to do.
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MR.BIGG
 
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Post » Tue Dec 06, 2011 10:38 am

One of M'aiq's quotes will be "...and then M'aiq got an arrow in the knee."

You can bank on that.
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Emmi Coolahan
 
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Post » Tue Dec 06, 2011 12:38 pm

Wouldn't a Summerset/Valenwood game be the best? You'd have two separate landmasses you'd have to travel to, almost like vanilla WoW.
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Pants
 
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Post » Tue Dec 06, 2011 9:38 pm

I wish they would make it more RPGish like before but its still good and they will probably make good games hopefully one of every providence then of Tamriel.
And about Fable its ok not the best RPG but still it has unique features that make it ok worth getting even if just renting it
I'm torn I would like Thu'um in the next games but it wouldn't really work following there logic of it taking years to master or being Dragonborn but in other providence's there aren't dragon walls and every character being dragonborn would not be a great thing
Also dragons moving out of Skyrim to the rest of the world
Better graphics and better AI
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Latino HeaT
 
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Post » Tue Dec 06, 2011 1:50 pm

Not at all. The new direction to "combat-centered" games will have you fight their leader for control, not convince them verbally, because all non-combat skills and stats will have been long-since amputated from the game.

I see the future of the series as gradually removing all "redundant" weapon and armor types, all "useless" skills, and all "unimportant" aspects of the game. Eventually, you'll have one weapon, which you will get at the beginning and will gradually morph with the character into something equally "uber", although it will already be able to one-shot the only opponent in the game. You'll have one piece of all-encompassing armor, which again will level with you. You'll have one Spell, which will both render you temporarily indestructable and vaporize any opponent it hits, with no restrictions on casting it as often as needed. There will be a big red, flashing "I Win" button, with an in-game tutorial to show you how to press the button. Aside from that, there will be nothing else of interest, but a lot of breath-taking scenery visible through the window. It'll sell millions.....


wait you mean I'll have to push a button? NOT KEWL D00DE!
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JD FROM HELL
 
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Post » Wed Dec 07, 2011 12:52 am

Hopefully Summerset Isle and Valenwood is next!

Well we'll find out when the next Elder Scrolls game is made which location of Tamriel will be next.
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Melung Chan
 
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Post » Tue Dec 06, 2011 4:23 pm

Well we'll find out when the next Elder Scrolls game is made which location of Tamriel will be next.


Akavir!!!!!!
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Yonah
 
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Post » Tue Dec 06, 2011 2:03 pm

I see Summerset Isles being the next setting. As for gameplay....

Best case scenario:

Bethesda listen to some of the criticism, stick attributes back in, tone down level-scaling even more, ensure that faction questlines aren't short and rushed, increase gameworld size by at least 2x, improve dialogue choices / consequences, go easier on the number of essential NPCs, cut out all the hand-holding crap like markers, and manage to get the UI right.

Worst case scenario:

They ignore all criticism and simplify character development even further; design the game as a 3rd person game, decide to give the player character a voice, introduce more cinematics, and stick with the same sized gameworld.
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Love iz not
 
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