The Future of the Elder Scrolls

Post » Tue Dec 06, 2011 11:39 pm

Elder Scrolls VI - [Insert Province that isn't Morrowind, Cyrodiil, or Skyrim]

Elder Scrolls VII - [Insert Province that hasn't been done yet]

Elder Scrolls VIII - [Insert Province that hasn't been done yet]

Elder Scrolls IX - [Insert Province that hasn't been done yet]

Elder Scrolls X - Tamriel
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Music Show
 
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Post » Tue Dec 06, 2011 5:29 pm

unfortunately each game will continue to cut an important aspect only to be replaced by something unneccesary. More casual in comparison to the predecessor leads me to believe we're in for nothing more than a button mash festival and a fablesque type lackluster genre of playing
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Red Bevinz
 
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Post » Tue Dec 06, 2011 10:34 pm

I forsee it taking place in Summerset/Valenwood. The MQ being about the aldmeri dominion rising (and we can choose a side).
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sarah simon-rogaume
 
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Post » Tue Dec 06, 2011 10:59 pm

It's funny because I see people say the same exact thing on BioWare's forum (one of the last RPG companies). Mabye RPG's are just dead (in the sense of being popular). Or at least the old notion of what an RPG is.

Bioware died a long time ago. Right after EA took over, in fact. Bioware doesn't even make RPGs to me anymore. Just whatever the hell you call Mass Effect II and DAII. GOW with dialogue maybe?
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Alberto Aguilera
 
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Post » Tue Dec 06, 2011 10:38 pm

Oh gimme a break. All the options are still there, they just don't give you a little sub-category for everything, and that IS realism.


Really? Last time I checked, I don't have weapon/armour degradation. And consequently, no spells for breaking armour and weapons as well.

I also don't have open lock spells.

Or feather spells.

Or mark/recall spells.

Or levitation or jump spells.

Or walking on water spells.



Where are these options? Are they in the perk trees somewhere?

Oh, and care to explain to me how I can get to level 100 in "one-handed" using only a dagger and sneaking up on people and back stabbing them, and then a second later, I'm a grand-master at using an axe and/or a sword? How does that make sense? They aren't exactly the same type of weapon, unless you consider the fact that they are held in your hand to be "the same". That ISN'T realism.

And before you say "OH BUT YOU CAN CHOOSE WHICH ONE YOU WANT TO SPECIALIZE IN THE PERK TREE!". Give me a break. The specializations are petty.

If they had devoted a separate tree for each type of weapon (think, morrowind complexity of weapons) they could have made the specialization actually worth-while.





Also, WHERE ARE MY SPEARS AND CROSSBOWS?
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STEVI INQUE
 
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Post » Wed Dec 07, 2011 1:34 am

unfortunately each game will continue to cut an important aspect only to be replaced by something unneccesary. More casual in comparison to the predecessor leads me to believe we're in for nothing more than a button mash festival and a fablesque type lackluster genre of playing


And I forsee people voicing their disgust on the forums about it. I also forsee people telling these same people to shut up and enjoy what is given to them and that bethesda did a superb job and there is nothing wrong with the direction this series is heading in.

D:<
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Chloe Botham
 
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Post » Tue Dec 06, 2011 8:28 pm

And I forsee people voicing their disgust on the forums about it. I also forsee people telling these same people to shut up and enjoy what is given to them and that bethesda did a superb job and there is nothing wrong with the direction this series is heading in.

D:<

Sounds like the Beth forums since Morrowind.
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louise hamilton
 
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Post » Tue Dec 06, 2011 3:12 pm

And I forsee people voicing their disgust on the forums about it. I also forsee people telling these same people to shut up and enjoy what is given to them and that bethesda did a superb job and there is nothing wrong with the direction this series is heading in.

D:<


bethesda fanbois destroying the elderscrolls series, what a sad day=(
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D IV
 
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Post » Tue Dec 06, 2011 10:20 am

Valenwood or Blackmarsh would be nice...
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MatthewJontully
 
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Post » Tue Dec 06, 2011 12:01 pm

Elder scrolls 6 will also have a duelistic or maybe three way faction. Where the player is forced into a story with hundreds of unkillable NPCs.

This notion of critical NPCs is what's killing this game. The best part of TES is that your decisions have ramificatrions. As in if you kill someone you will prevent yourself from finishing the game or quest or what ever. Unfortunately in skyrim big brother is constantly holding your hand and making sure you don't do anything out of script.
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Doniesha World
 
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Post » Wed Dec 07, 2011 1:51 am

Valenwood or Blackmarsh would be nice...

When I read A Dance in Fire for the firs time in Morrowind, I always wanted a Valenwood ES. They'd have to bring back acrobatics though.
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Jeneene Hunte
 
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Post » Tue Dec 06, 2011 11:14 pm

Somehow, more stuff with the Underking from Daggerfall, which had the best story of all the TES games...... no offense Todd
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Joanne Crump
 
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Post » Tue Dec 06, 2011 3:33 pm

I think the next one will have to take place in Summerset.
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clelia vega
 
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Post » Tue Dec 06, 2011 12:29 pm

I see High Rock and a lot of history uncovered, then the next game set on a different continent/world. as long as they keep it sandbox/open ended and reduce the lag for ps3 i'm good.
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Pat RiMsey
 
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Post » Tue Dec 06, 2011 5:59 pm

We can always hope that Bethesda goes back and starts back on the path of more complex games since there is less and less of a burden on the staff for the development of 3d worlds.

By that, I mean that as 3d technology makes games easier and easier to develop in 3d, perhaps the burden will be taken off world development and they can focus more and more on mechanical and structural (In regards to story elements) complexity.

... That is the most optimistic thing I've said in a long time, I feel like I need to wash now.

It's already gotten easier since morrowind, yet they still insist on making the world smaller and giving it less variation, and using less tilesets.

And why must this be the case? Because they're developing games for 7 year old technology.
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Danny Blight
 
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Post » Tue Dec 06, 2011 9:42 pm

Oh gimme a break. All the options are still there, they just don't give you a little sub-category for everything, and that IS realism.



Realism? lmao. why can't I go shirtless if i want too? why can't I wear more than a single ring? oh wait, as a "dragon born" I'm allowed to spew fire and ice from MY MOUTH...yet I can hide in plain sight just because i'm in a crouched position?

what a joke.
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Donatus Uwasomba
 
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Post » Tue Dec 06, 2011 9:43 pm

I see High Rock and a lot of history uncovered, then the next game set on a different continent/world. as long as they keep it sandbox/open ended and reduce the lag for ps3 i'm good.

there will be a ps4 5 years from now, when the next TES comes out.

hopefully. I absolutely HATE the innovation stranglehold that current consoles are putting on the game development industry. Forcing developers to develop games for 7 year old hardware svcks for those of us who have current-decade hardware, and it's stagnating the innovation in the gaming industry.
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Cagla Cali
 
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Post » Tue Dec 06, 2011 11:08 am

I don't know how TES will be in 10 15 years but i do know if i win the lottery, or get anywhere with my music, i am going to put at least half of my money in to Bethesda to make the most Epic TES game ever. As long as i could use my funding to get what everyone on this site is clamoring for.

Im talking about at least half of Tamriel, (since creating the whole thing in full detail would take a very long time and would most likely not be cost effective even with my total finacial backing) I would go with High Rock, Hammerfell and Summerset isles since we haven't been there since TES came to the consoles. . Maybe western Cyrodill and Valenwood to establish a full coastline. Basically I'm talking about the daggerfall map with the Summerset isles.

Full scale battles, A lot of people are talking about the combat system of Mount and Blade so take that, Polish the S**T out of it and add in some of that Bethesda depth. I would try and put as many people on the screen at the same time as possible. (or at least around 40 and up for each side if its too straining on the engine)

Full size cities. As big as possible while still retaining the quality of detail that has become a Bethesda staple. A nice middle ground between The current cities details and Assassins creed cities scale.

Sailing, witch i think is a totally unexplored part of TES. Every TES game i played had some ports in it but you never really get to explore the seas. Add this in with a bunch of small islands in between Hammerfell/High Rock and the Summerset isles and you have endless Dungeon possibility, a whole new part of hunting and alchemy, New faction possibilities, a lot of Boss options like sharks - giant squid - Cracken- other, Underwater shipwrecks, And maybe even ship battles.

Try and add more viable play types like a Spy who can use his words to get around almost any situation or on the other side of that coin a con artist who can get whatever he wants.. Or a soldier who becomes good at everything combat rather quickly but has to fallow orders at penalty of treason.

All of these changes i would personally pay for just to experience them..... well .... ya know ... if was rich of course.
Damn i really am rambling. Well you all get my point. I love this world they have created
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Natalie J Webster
 
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Post » Tue Dec 06, 2011 7:56 pm

what are thoughts on the future of this gaming series?



I hope that it will become more complex again. I think it is danger of becoming a dull rpg, because each new installment streamlines the character customization to the point where I think the game makers just want to make an action/adventure game instead of an rpg.


Skyrim is still awesome though. I am going to go play some more now....
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Laura-Lee Gerwing
 
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Post » Tue Dec 06, 2011 10:31 am

I forsee a long and healthy life of the series. Hopefully visiting more of Tamriel, expanding the lore and more options :)

With many more console vs PC threads, and many more gripes that 'it isn't Morrowind'.
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Beast Attire
 
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Post » Tue Dec 06, 2011 2:34 pm

It's already gotten easier since morrowind, yet they still insist on making the world smaller and giving it less variation, and using less tilesets.

And why must this be the case? Because they're developing games for 7 year old technology.


Good point.

Hopefully the shackle for consoles will be moved up a notch soon. Or maybe console manufacturers will drop the pretense and just start making gaming computers... *Hides in a bunker to resist the coming flame*
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Assumptah George
 
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Post » Tue Dec 06, 2011 4:51 pm

It's already gotten easier since morrowind, yet they still insist on making the world smaller and giving it less variation, and using less tilesets.

And why must this be the case? Because they're developing games for 7 year old technology.

you realize the scale of the game has just gotten larger since Morrowind
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jessica Villacis
 
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Post » Wed Dec 07, 2011 2:01 am

I foresee Spears making a comeback and Crossbows making a debut!

LOL - JUST KIDDING...

In the future there will be no stats, no perks, no abilities. The game will be "Streamlined" and you will have two LARGE buttons appear every time you wish to level up. One will say "MAGIC" and the other will say "MIGHT". You will click one of the buttons. Your character will be defined simply by how many points have been invested into "MAGIC" and how many into "MIGHT". The sole purpose of MAGIC will be to increase the power of the only spell available in the game - which is of course FIREBALL. The sole purpose of MIGHT will be to increase the damage of the only type of physical attack, your ever present IRON SWORD. You character will have 10 hitpoints. Every time you take any damage, that will remove one hitpoint, regardless of the enemy. This is the logical progression of "we wanted to make it so that you could pick up the controller and play and it was easy; the average person could get into it".
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Tiffany Carter
 
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Post » Wed Dec 07, 2011 12:00 am

The Future is strong for TES.
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Marion Geneste
 
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Post » Tue Dec 06, 2011 7:10 pm

I want personally wish to see the elder scrolls be set in every province at least once. Then I want to see another Arena where all of Tamriel is in one game or Even better The Elder Scrolls: Nirn. But for consoles and computers to be powerful enough to feature all of Tamriel and have amazing graphics we would need to wait 20-25 years . Maybe by then we will have holosuites. I hope the elder scrolls is still around for 50 years so we can have it connected directly into our brains via neuro connection.
what are thoughts on the future of this gaming series?


The technology in Skyrim or Oblivion could have modeled all of Tamriel but the Devs didn't have time to create all that content. As many have noticed large swathes of Morrowind, Hammerfell and Cyrodil are already on the world map and the basic geography is already done.

Here's an exciting thought: Morrowind, Cyrodil and Skyrim are all about the same size. They could make the worlds bigger but this seems to be what Beth have decided is the optimum size for a 300 hour game. So far they've only been able to pop out a TES game every five years. What if this expanded map is the blueprint for a quicker production run? They could (if they worked exceedingly hard) release the other provinces as expansions on the same engine, once every year or eighteen months. They could bat out a couple before users got too tired of the engine.
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Andres Lechuga
 
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