The future of the FPS.

Post » Fri Nov 19, 2010 4:37 am

How do you guys think BRINK will affect the FPS genre. I dont know if it will or not. It depends on how successfull it is. If its as good as it looks and as they say it is, then there is a good chance that it will change all subsequent FPS titles.

I dont think it will topple the COD juggernaut (although i wish it would) but if it is successfull i think it will send Activision and the other large companies into a scramble. I am hoping this is what will happen because i think it will force them to improve their games and not expect us to just buy them because it has the title Call of Duty or Battlefield.
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KiiSsez jdgaf Benzler
 
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Post » Fri Nov 19, 2010 8:51 am

Seems like its going to change what most game companies put into their FPS games. COD has campers that sit in one spot and shoot you as soon as they see you. With Brink though it's more of "I see you, but I'm taking a different route to kill you." since you apparently have to keep moving because nearly everyone can take a different route to reach you. Hopefully, Brink makes the other companies come up with new things. No soldier is going to just climb through a window, if they have the opportunity, they'll find a route no one thinks of, I do so all the time when playing any other FPS (and laugh when people start looking for a teammate that suddenly went missing). *pours a glass of wine* Here's to Brink and the developers!
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Bird
 
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Post » Fri Nov 19, 2010 1:34 pm

DOOM gave birth to the FPS, with its simplistic yet never-before-imagined graphics.
Quake revolutionized the FPS, being the first multiplayer FPS, and inventing DM, TDM, and CTF.
Team Fortress revolutionized the FPS, inventing the headshot and the player class.
Counter Strike revolutionized the FPS, and has been the face of FPS for many years, until...
Call of Duty revolutionized the FPS, introducing experience, levels, perk and weapon customization to the FPS.

Now it's BRINK's turn.
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Katie Louise Ingram
 
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Post » Fri Nov 19, 2010 1:34 am

DOOM gave birth to the FPS, with its simplistic yet never-before-imagined graphics.
Quake revolutionized the FPS, being the first multiplayer FPS, and inventing DM, TDM, and CTF.
Quake Team Fortress revolutionized the FPS, inventing the headshot and the player class.
Call of Duty revolutionized the FPS, introducing experience, levels, perk and weapon customization to the FPS.

Now it's BRINK's turn.


I agree.
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Colton Idonthavealastna
 
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Post » Fri Nov 19, 2010 2:08 pm

I know it's the wrong place to say this but I've never been one to bite my tongue
It's a shooter. Really how much can you innovate? I forsee tons of sliding noobs and no one getting the objectives done.
I just hope the core mechanics of it being a shooter are solid, all the SMART crap I see as gimmicky
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Tanya Parra
 
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Post » Fri Nov 19, 2010 5:23 pm

DOOM gave birth to the FPS, with its simplistic yet never-before-imagined graphics.
Quake revolutionized the FPS, being the first multiplayer FPS, and inventing DM, TDM, and CTF.
Team Fortress revolutionized the FPS, inventing the headshot and the player class.
Counter Strike revolutionized the FPS, and has been the face of FPS for many years, until...
Call of Duty revolutionized the FPS, introducing experience, levels, perk and weapon customization to the FPS.

Now it's BRINK's turn.


Wolfenstein introduced the FPS as we know it now, it came before Doom.
Counter Strike came before Team Fortress.
Doom also invented the Deathmatch, not Quake.
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OnlyDumazzapplyhere
 
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Post » Fri Nov 19, 2010 2:23 am

I assure you COD will crumble after MW3
I assure you...
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Ebony Lawson
 
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Post » Fri Nov 19, 2010 1:56 am

It may not topple the military fps that is CoD, but I'm kind of glad about that. I really don't like the community for CoD, and avoiding any spill over from them would gradually take it's toll. Even if it isn't the top shooter, I think it's going to change the way that Activision thinks, and possibly other companies as well. Activision seems to be the first thing that comes to mind when I think 'clone', because every CoD really seems to be the same. Even if Brink doesn't top everything, it's still going to be great and SD will still see a great turnout.
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Brentleah Jeffs
 
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Post » Fri Nov 19, 2010 7:03 am

it would be awesome if every game from here on had a SMART button
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Claire Mclaughlin
 
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Post » Fri Nov 19, 2010 5:16 pm

Wolfenstein introduced the FPS as we know it now, it came before Doom.
Counter Strike came before Team Fortress.
Doom also invented the Deathmatch, not Quake.


Derp, I forgot about Wolfenstein. Many people credit DOOM as the first FPS, so I got confused.

Team Fortress came out 1996. Counter Strike came out 1999.

I'm not sure about this, replying only on Wikipedia, so I'll just go with you. I do remember knowing that Quake was one of the first if not the first games playable over the internet, being a revolution in itself - the internet was a new concept at the time.
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Inol Wakhid
 
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Post » Fri Nov 19, 2010 7:11 am

Wolfenstein introduced the FPS as we know it now, it came before Doom.
Doom also invented the Deathmatch, not Quake.


I was about to post the history lesson, but you beat me to it so ^ This.

And this is all "FPS" as we currently know it, as there were many shooting games attempted from a first person view prior to Wolfenstein. There were also many others in between that have done a great deal for the genre, every game that does something different and succeeds makes a mark on the genre.

I think it's a little naive to think that Brink is 1) hugely new and never before seen stuff and 2) going to cause a drastic change in the face of FPS games.
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T. tacks Rims
 
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Post » Fri Nov 19, 2010 9:31 am

I never had great respect for Activision I see them as a money grabbing corporation who believe they will sell billions of copies just because the game is called Call of Duty so far it has worked but eventually it will crumble
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Cedric Pearson
 
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Post » Fri Nov 19, 2010 3:28 pm

I never had great respect for Activision I see them as a money grabbing corporation who believe they will sell billions of copies just because the game is called Call of Duty so far it has worked but eventually it will crumble

I agree.
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Amber Hubbard
 
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Post » Fri Nov 19, 2010 7:53 am

The only thing Call of Duty has for me are my friends that still play. I'm trying to get them to put down the controllers and take a look at Brink right now...Well, one did.
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Ben sutton
 
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Post » Fri Nov 19, 2010 11:12 am

DOOM gave birth to the FPS, with its simplistic yet never-before-imagined graphics.
Quake revolutionized the FPS, being the first multiplayer FPS, and inventing DM, TDM, and CTF.
Team Fortress revolutionized the FPS, inventing the headshot and the player class.
Counter Strike revolutionized the FPS, and has been the face of FPS for many years, until...
Call of Duty revolutionized the FPS, introducing experience, levels, perk and weapon customization to the FPS.

Now it's BRINK's turn.

Indeed it will make the list of greatness..............
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Tai Scott
 
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Post » Fri Nov 19, 2010 8:15 am

I know it's the wrong place to say this but I've never been one to bite my tongue
It's a shooter. Really how much can you innovate? I forsee tons of sliding noobs and no one getting the objectives done.
I just hope the core mechanics of it being a shooter are solid, all the SMART crap I see as gimmicky


Gimmicky when they say you're able to do parkour.
Not gimmicky when you discover you don't get stuck on tables.
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Dylan Markese
 
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Post » Fri Nov 19, 2010 6:49 am

Derp, I forgot about Wolfenstein. Many people credit DOOM as the first FPS, so I got confused.

Team Fortress came out 1996. Counter Strike came out 1999.

I'm not sure about this, replying only on Wikipedia, so I'll just go with you. I do remember knowing that Quake was one of the first if not the first games playable over the internet, being a revolution in itself - the internet was a new concept at the time.


My bad on the Team Fortress point...I was referring to the modern incarnation of it. God, I haven't played the first Team Fortress in ages...guess I'll do that now. ;)
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Luis Longoria
 
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Post » Fri Nov 19, 2010 6:23 am

My bad on the Team Fortress point...I was referring to the modern incarnation of it. God, I haven't played the first Team Fortress in ages...guess I'll do that now. ;)

Lolz
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Lilit Ager
 
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Post » Fri Nov 19, 2010 2:47 pm

The SMART system may indeed become a mainstay of FPS games. It makes everything that much more realistic, such as being able to climb up something that's only chest high. Character appearance customization, even in a limited capacity, is becoming more common as well.
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Rhiannon Jones
 
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Post » Fri Nov 19, 2010 2:49 pm

it would be awesome if every game from here on had a SMART button


I want it for BC2 so bad.
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Antonio Gigliotta
 
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Post » Fri Nov 19, 2010 2:17 pm

I thought the FPS genre was based off of marathon?
Or did Doom come before that?

EDIT: Never mind. Marathon '94, Doom '93 and Wolfenstein 3D '92
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Prue
 
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Post » Fri Nov 19, 2010 12:43 pm

Gimmicky when they say you're able to do parkour.
Not gimmicky when you discover you don't get stuck on tables.

I somewhat, partially agree with this statement.
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[Bounty][Ben]
 
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Post » Fri Nov 19, 2010 5:54 pm

DOOM gave birth to the FPS, with its simplistic yet never-before-imagined graphics.
Quake revolutionized the FPS, being the first multiplayer FPS, and inventing DM, TDM, and CTF.
Team Fortress revolutionized the FPS, inventing the headshot and the player class.
Counter Strike revolutionized the FPS, and has been the face of FPS for many years, until...
Call of Duty revolutionized the FPS, introducing experience, levels, perk and weapon customization to the FPS.

Now it's BRINK's turn.
Just letting you know, that might go in my signature. Epic wordage brah :celebration:
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Danger Mouse
 
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Post » Fri Nov 19, 2010 12:39 pm

I assure you COD will crumble after MW3
I assure you...


lol Threatening and Creepy :spotted owl:
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Jade Payton
 
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Post » Fri Nov 19, 2010 4:45 am

Team Fortress revolutionized the FPS, inventing the headshot and the player class.

While I loved TF it was hardly a popular game and I wouldn't go so far as to say it revolutionized the FPS. I could be wrong but I'm pretty sure they didn't invent the headshot though they could very well have invented classes.

Counter Strike revolutionized the FPS, and has been the face of FPS for many years, until...

How exactly did CS revolutionize FPS? It was a great game but it didn't exactly change anything about the genre

Call of Duty revolutionized the FPS, introducing experience, levels, perk and weapon customization to the FPS.

I'm almost positive they weren't the first FPS to use experience or levels. Perks are just like abilities which have been in other games. Weapon customization has been in others, but not to the point CoD brought.
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xx_Jess_xx
 
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