You're overthinking it.
Just read the topic thread again and think logically for a second...
"I brought up the menu again and began to equip my new loot. I noticed this system had been improved as well. The game clearly tells you which items are direct upgrades and even what the best items you are carrying are. No more looking at tooltips trying to figure out which loot is truly better, it’s all been streamlined for you."
We're not allowed to think anymore; the game does it for us, unless it's in a subtle, non-intrusive way, which I've been telling along is the best way to go. The best game design is to appeal to both sides of the coin, not shut one side out.