Seriously though, I really like reading your topics Diviner, cause I'm pretty much having the same issues with this game so far as you are - as it would seem.
Cutting so many features from old elder scrolls games - like Spellmaking - pretty much removing the RPG from elder scrolls one bit at a time and instead making
a action/adventure game for a mainstream audience.
This is how I see it atm but I hope that I'm gonna be VERY WRONG when the game comes out.

I hope I am wrong too

And while I do regularly post about my concerns and dislikes I must take care to point out that there are definetely many features I very much like as well.
I dont really post about those as much though, because I often have nothing much to add except 'I like', but it wouldnt be wrong to reiterate them:
-I love everything about dragons.
-The art style stuns me. It is beautiful. The NPC's are beautiful, the landscape, everything.
-I feel that additions such as relationships, crafting, smithing and cooking are great ways to make the PC more a part of the world, as opposed to previous games where they always felt more apart. These features tie the character to the world more and offer great roleplaying opportunities.
-Radiant story and radiant AI. From the looks of it it seems that they are able to do with Skyrim what they had planned for Oblvion, and even a step better. Very good for a different experience in multiple playthroughs, again great for roleplaying.
-Little things such as items viewable in 3d, reading books in 3d, conversations in real time, being able to catch fish and many more. The level of intricacy and detail seems to be a step up from already great levels in previous games.
Its only fair Id point out what I like as well.