Hmm.
OK, my psych class was ages ago...bear with me...
if your going by pure percent chance of landing on an item, then, yes, you're correct?
If you've learned to "trust the marker", it skews that percent, yes?
If the computer doesn't think like I think, then suggests an item based upon faulty criteria, it's the wrong itme?
Combine the last two statements and it supports the "select wrong item faster" line of thought? I am wrong in there somewhere? If yes, I'd like to know, truely. It'd help understand your train of thought better
![Smile :)](http://gamesas.com/images/smilies/icon_e_smile.gif)
Well let's pretend a scenario where the better weapon is subjective, like you come upon a gang of skeletons. Clearly in this situation, a mace or blunt damage is advised.
If you know this, than you will open your inventory, specifically looking for a
mace weapon. You open the inventory and the game says that a silver sword is the best weapon in your inventory, the silver sword
is the the best weapon
in general, but this is not a general situation and you therefore
do not pick the sword but instead picks the steel mace further down the list.
Sorted list or not.or
If you don't know this, again than there would be little difference between an unsorted list or a sorted list. You wont pick the mace, because you don't know this is good for you,
sorted list, or not. However, if the list is sorted, you'll pick the next best thing, the silver sword, because this is the best weapon you have, and with your limited knowledge of skeleton physique, nothing is saying there is a weapon better suited for the situation in your inventory.
You would probably still have picked the silver sword even with an unsorted list, because you would have eventually worked out that this is the best weapon,
in general, on your inventory list, again, because you don't know any different. The sorted list simply makes this process faster.