http://www.ripten.com/2011/08/25/one-hour-with-skyrim-finally-made-me-a-true-believer-hands-on/2/
Im not too happy about this as I feel it puts more 'game' into my 'world' than Id like.
It promotes powergaming and implies people arent clever enough to look at stats.
I never really cared about the 'best' weapon in an Elder Scrolls game as I believe this is the wrong type of game to powergame.
I prefer picking a weapon that fits my character and that I find pleasant to look at.
For instance, in Oblivion I always used a plain silver or daedric longsword and never didnt I give Umbra back to Clavicus.
In my mind this is a bit like the quest compass.
Hand holding and directing the player down a pre-set path when the premise of the game should be discovery, exploration and choice.
Not going for the best damage per second, to me that is wholly immaterial and I wouldnt like being told by the game that my silver dagger isnt good enough.
How do other people feel about this?
I would like to hear opinions.