"The game…is considerably smaller than both Cyrodiil and

Post » Sun Sep 18, 2011 3:58 am

There's no way it's smaller than Morrowind. Morrowind was only about 6 square miles... it just felt bigger thanks to the lack of fast travel, low viewing distance, rough terrain, and slow running speeds.

How can someone even assume that just by seeing it or playing it for such a short period of time? unless they were told so by a developer... which they weren't.
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DAVId MArtInez
 
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Post » Sun Sep 18, 2011 11:08 am

Bethesda has consistently told us the world in The Elder Scrolls V: Skyrim will be "slightly smaller" in topographical acreage than the world in The Elder Scrolls IV: Oblivion, but "feel larger" due to impassible (by a direct/straight rout) mountainous terrain.


Actually no. That's not what they've said... consistently or otherwise. They've said time after time "it's about the same size as Oblivion, with more content". Please show me a time when a developer literally said that it would be smaller.
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A Dardzz
 
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Post » Sun Sep 18, 2011 10:39 am

It is amazing the number of previewers confusing lore with game information.


This... exactly. They probably saw Morrowind on the map of Tamriel, and didn't realize that the game itself only took place on Vvardenfell, which is less than half of Morrowind as a province.
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Johanna Van Drunick
 
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Post » Sun Sep 18, 2011 7:48 am

If you look at the map of the whole world... skyrim is small. But each game uses a different scale on in game feet to world feet. So even tho the province is smaller the game map isnt.
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Hannah Barnard
 
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Post » Sun Sep 18, 2011 6:19 am

Size isn't everything.
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Doniesha World
 
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Post » Sun Sep 18, 2011 4:57 am

Are we even talking about the overworld or the total play surface including indoors?
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Ashley Clifft
 
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Post » Sun Sep 18, 2011 9:13 am

Good thing this statement has solid basis.
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sam smith
 
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Post » Sun Sep 18, 2011 6:54 am

Pete Hines- "They're mistaken. If anything, it's bigger, certainly in terms of content." (Via Twitter)
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Robert
 
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Post » Sat Sep 17, 2011 11:24 pm

I'm honestly not worried about it. The game size is going to feel different to different people. Some will think it is indeed smaller, some will think it feels bigger. Many people will think it feels the same size. Until I actually play the game and see for myself how big the world seems I'm not about to get worked up over something subjective.
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Colton Idonthavealastna
 
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Post » Sun Sep 18, 2011 9:35 am

They should put a new bullet point on the back of the box as an added feature:

- Upon release of the game, the nitpicking will undoubtedly continue, but at least for a while, the world of Skyrim will utterly consume people's lives and therefore, the constant bickering of forums all over the interwebs shall be silenced.

God I can't wait.
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Bee Baby
 
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Post » Sun Sep 18, 2011 6:04 am

Bethesda has consistently told us the world in The Elder Scrolls V: Skyrim will be "slightly smaller" in topographical acreage than the world in The Elder Scrolls IV: Oblivion, but "feel larger" due to impassible (by a direct/straight rout) mountainous terrain. But, the following quote from CVG's recent hands-on impression of the game, "http://www.computerandvideogames.com/318715/previews/the-elder-scrolls-v-skyrim-bigger-better-and-more-dynamic/", has me slightly worried:


As this is in conflict with what we've been told so far, my initial thought was it's some sort of misunderstanding or poor use of language. It could be that their word choice is poor. Or perhaps they are unaware of how much smaller The Elder Scrolls III: Morrowind's world (25 square kilometers) actually was in comparison to The Elder Scrolls IV: Oblivion's (41 square kilometers). Maybe they are ignorant to the fact that the world in each game is scaled and are assuming it's smaller because Skyrim itself, according to Elder Scrolls maps and lore, is supposed to be smaller than both Cyrodiil and Morrowind. However, I can't entirely rule out the prospect that they are indeed referring to "the game" in relation to the scaled worlds of previous Elder Scrolls games. And they have actually played the game, so some degree of credence is warranted.

Can someone make me feel better and prove my worrying is ridiculous. If the world in The Elder Scrolls V: Skyrim is indeed smaller than the world in The Elder Scrolls III: Morrowind, then The Elder Scrolls V: Skyrim will have the smallest play space of the series so far.

Did they walk through the whole of Skyrim?

No?

Then they they can keep their food holes closed.

TY, good night.
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Alexis Estrada
 
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Post » Sun Sep 18, 2011 1:53 pm

Bethesda has consistently told us the world in The Elder Scrolls V: Skyrim will be "slightly smaller" in topographical acreage than the world in The Elder Scrolls IV: Oblivion, but "feel larger" due to impassible (by a direct/straight rout) mountainous terrain. But, the following quote from CVG's recent hands-on impression of the game, "http://www.computerandvideogames.com/318715/previews/the-elder-scrolls-v-skyrim-bigger-better-and-more-dynamic/", has me slightly worried:


As this is in conflict with what we've been told so far, my initial thought was it's some sort of misunderstanding or poor use of language. It could be that their word choice is poor. Or perhaps they are unaware of how much smaller The Elder Scrolls III: Morrowind's world (25 square kilometers) actually was in comparison to The Elder Scrolls IV: Oblivion's (41 square kilometers). Maybe they are ignorant to the fact that the world in each game is scaled and are assuming it's smaller because Skyrim itself, according to Elder Scrolls maps and lore, is supposed to be smaller than both Cyrodiil and Morrowind. However, I can't entirely rule out the prospect that they are indeed referring to "the game" in relation to the scaled worlds of previous Elder Scrolls games. And they have actually played the game, so some degree of credence is warranted.

Can someone make me feel better and prove my worrying is ridiculous. If the world in The Elder Scrolls V: Skyrim is indeed smaller than the world in The Elder Scrolls III: Morrowind, then The Elder Scrolls V: Skyrim will have the smallest play space of the series so far.


Its poor use of language. Sadly, that is the state of the english language. People throw around words like "considerably", "horrible", ect, in a very exaggerated way.

Besides, read the whole article. You get the feeling the reviewer doesnt know what he is talking about most of the time.
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stevie trent
 
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Post » Sat Sep 17, 2011 9:54 pm

I think he means simply from the look of the gameworld. He thinks it looks smaller? Because it does--the draw distance is massive.
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Mandi Norton
 
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Post » Sun Sep 18, 2011 6:00 am

I don't think the devs would lie about something like this. They've repeatedly said it's roughly the same size as Oblivion, but feels bigger because of the layout of the environment. I believe them.

The only concern I have is that the gameworld will feel kind've cramped and unnatural in terms of scale. At least one journalist has already made this observation following a hands-on.
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tiffany Royal
 
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Post » Sun Sep 18, 2011 1:14 pm

Wasn't Fallout 3's world also MUCH smaller than Oblivion? Never ever did i feel the world was too small, and i highly doubt Skyrim will be smaller.
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lisa nuttall
 
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Post » Sun Sep 18, 2011 9:15 am

there talking about the actual size of the island tamriel.
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Ymani Hood
 
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Post » Sun Sep 18, 2011 5:35 am

I think he means the size of the map like on an actual map. Skyrim is smaller I believe. But I think in-game, it will be roughly the same as Cyrodiil.


We cannnot possibly make any judgement on this until we play the game and see how everything works out.

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Robert Devlin
 
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Post » Sun Sep 18, 2011 2:38 am

http://www.youtube.com/watch?v=nrGJiOBPWTI&feature=player_embedded
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Emmi Coolahan
 
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Post » Sun Sep 18, 2011 12:12 am

The size of the province was decided ages ago they are not about to suddenly make it bigger because its smaller than the others as a result of this Bethesda has crammed lots more into that area and im getting sick of people moaning about that. Play the game first.
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FABIAN RUIZ
 
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Post » Sun Sep 18, 2011 12:41 am

there talking about the actual size of the island tamriel.


What?
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Gen Daley
 
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Post » Sun Sep 18, 2011 4:23 am

The size of the province was decided ages ago they are not about to suddenly make it bigger because its smaller than the others as a result of this Bethesda has crammed lots more into that area and im getting sick of people moaning about that. Play the game first.

Wat.. :facepalm:
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Lexy Dick
 
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Post » Sun Sep 18, 2011 2:11 am

If I only get 280 hours of play time because it's 15 square miles instead of 16, I'm going to be sooooooo angry!!!

(or not. What's with the worrying about a badly worded comment that is factually incorrect?)
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Rachel Tyson
 
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Post » Sun Sep 18, 2011 10:04 am

IMO a good size world in square miles is important when having a lot of content
filling it, like it looks like we will have in Skyrim. To be honest, at times I felt like
Oblivion was too small simply because in many places there was ruins almost
next to ruins almost next to ruins almost next to forts, caves etc. It was almost
like places was sitting on top of each other. I guess this might be unavoidable
when you want to cram in 150 different dungeons/caves/forts and a couple dozen
cities/towns/villages and a TON of other things in a relatively small space square
mile wise. NOT complaining...just saying...
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James Smart
 
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Post » Sun Sep 18, 2011 12:22 am

How small can 150 "hand crafted" dungeons be exactly? not to mention other places of interest outside of the main storyline. I really don't think there is anything to worry about here.
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Cat Haines
 
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Post » Sun Sep 18, 2011 1:03 am

Morrowind was 10 sq miles, I HIGHLY doubt Skyrim will be smaller than that.
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ladyflames
 
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