The game start.

Post » Wed Dec 01, 2010 7:39 am

It took a while and I needed moderator permission. So stay on topic The topic is strictly about the game's start and whether you want it changed or not. Feal free to comment on the tutorial too. But stay on topic.


I want a non prison start and the tutorial to be in the beginning like Oblivion but different (toggleable), showing the new features too. In the start you would be in a hostile wastland trying to survive I think with a big story behind it different based on race.
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Marquis T
 
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Post » Tue Nov 30, 2010 10:38 pm

I don't really care how the game starts.
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yessenia hermosillo
 
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Post » Wed Dec 01, 2010 1:08 am

I'd quite like you to start with a group of people traveling across tamriel and the game starts when a camp you make gets attacked or somthing like that.
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Life long Observer
 
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Post » Wed Dec 01, 2010 8:27 am

I would like them to stick with the tradition but add some sort of twist to it. They could make it so you were born in prison and you get set free once you are old enough but the guards refuse and you need to escape.
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kennedy
 
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Post » Wed Dec 01, 2010 5:27 am

I want to keep it. It allows you to keep your background, as anyone can go to prison (almost). It doesn't choose your past for you, allowing lots of roleplaying opportunities. Plus, there are many ways of escape, which is good, too. I just hope they make the tutorial optional. I ABSOLUTELY HATE having to redo a tutorial full of slow people for one of the most replayable games out there. "My name's Uriel Septim watch me do my slow walk till I get assassinated." I KNOW I've seen you do it a HUNDRED times! :banghead:
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Shaylee Shaw
 
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Post » Wed Dec 01, 2010 2:01 am

Forget the prison, it's no tradition. And definitely let the player skip the tutorial entirely. Either have it in a section you don't need to go through, or as an option in the menu to teach you about new things when you encounter them.
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Cartoon
 
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Post » Tue Nov 30, 2010 11:44 pm

Prison ship crashing on the shores of Skyrim. Stumble out and into the (hopefully) amazing world and just go. [censored] your tutorial.
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Tiffany Holmes
 
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Post » Wed Dec 01, 2010 8:29 am

If it didn't start out in a prison I would get over it.... But I personally love starting out in prison.
heck, that's where I met my best friend ever, Good ole Jiub.
Who went on to become a saint. :foodndrink: If you think about it Tamriels prisons birth people of great importance :read:

And considering a tradition is a continuing pattern. I would say it is a TES tradition.
I do agree that the tutorial should be skippable though.
It wasn't too bad since you could save before exiting the sewers. But still.

Edit* :ph34r:
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Benjamin Holz
 
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Post » Tue Nov 30, 2010 8:29 pm

I want to keep it. It allows you to keep your background, as anyone can go to prison (almost). It doesn't choose your past for you, allowing lots of roleplaying opportunities. Plus, there are many ways of escape, which is good, too. I just hope they make the tutorial optional. I ABSOLUTELY HATE having to redo a tutorial full of slow people for one of the most replayable games out there. "My name's Uriel Septim watch me do my slow walk till I get assassinated." I KNOW I've seen you do it a HUNDRED times! :banghead:


I just kept a save file right at the end of the tutorial so I didn't have to go through the whole thing again.
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Penny Flame
 
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Post » Wed Dec 01, 2010 7:00 am

It would be cool if the answers you choose about your background determine how you end up wherever the game takes place.

First, they'd have to bring back the questions about your background (I don't mean the ones that determine your class).
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Hussnein Amin
 
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Post » Wed Dec 01, 2010 8:12 am

I just kept a save file right at the end of the tutorial so I didn't have to go through the whole thing again.

I did, too, but I tend to delete all saved files except for the most recent one.
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Phoenix Draven
 
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Post » Wed Dec 01, 2010 10:03 am

Something akin to Morrowind; you get off a boat, they put you in the census, and you're out, minus the whole prisoner thing. That prisoner stuff is just crap people keep pulling out of their butts and call it "tradition" just because it was in Arena and Oblivion. Morrowind gets a semi-pass as Beth tried to downplay that element very heavily. Another option I'm in favor of is something akin to Daggerfall; you were traveling to (insert destination), but disaster struck (boat capsized for example) and you wind up in Tutorial Cave or choose to skip it and wind up on shore or something, ready to play the game.
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Kevan Olson
 
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Post » Tue Nov 30, 2010 9:25 pm

I want to keep it. It allows you to keep your background, as anyone can go to prison (almost). It doesn't choose your past for you, allowing lots of roleplaying opportunities. Plus, there are many ways of escape, which is good, too. I just hope they make the tutorial optional. I ABSOLUTELY HATE having to redo a tutorial full of slow people for one of the most replayable games out there. "My name's Uriel Septim watch me do my slow walk till I get assassinated." I KNOW I've seen you do it a HUNDRED times! :banghead:

Actually some people would disagree about the prison start allowing you to create your background. Like if people want to play a completely "pure" or "good" character, they wouldn't want them to have gone to prison already.
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J.P loves
 
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Post » Tue Nov 30, 2010 8:51 pm

And some of us want to be evil, but not stupid evil
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Spencey!
 
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Post » Wed Dec 01, 2010 9:55 am

If it didn't start out in a prison I would get over it.... But I personally love starting out in prison.
heck, that's where I met my best friend ever, Good ole Jiub.
Who went on to become a saint. :foodndrink: If you think about it Tamriels prisons birth people of great importance :read:
Edit* :ph34r:

Aw... thanks :hugs: I'm glad to know our friendship means so much to you.
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Rob Davidson
 
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Post » Tue Nov 30, 2010 8:32 pm

The person could have beed framed and thats why. But I want a non prison start and hopefully it will be beter.
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Rachel Tyson
 
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Post » Wed Dec 01, 2010 8:15 am

Actually some people would disagree about the prison start allowing you to create your background. Like if people want to play a completely "pure" or "good" character, they wouldn't want them to have gone to prison already.

One word.

Framed. :wink_smile:

And some of us want to be evil, but not stupid evil

You could just say you were running across rooftops but it started to rain and you slipped and broke your ankle, and were arrested by guards.
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Francesca
 
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Post » Wed Dec 01, 2010 4:57 am

Being framed is a huge [censored] cop-out for those who cannot expand their minds to other options for starting a new game.

Also, that's still stupid evil. When I play an evil character, I'm doing it from the shadows. Ain't got nothin' on me!
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Leticia Hernandez
 
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Post » Wed Dec 01, 2010 4:52 am

Being framed is a huge [censored] cop-out for those who cannot expand their minds to other options for starting a new game.

Well it's the easiest. Just say someone stole your identity, or your gold was actually fool's gold cleverly painted to look real...

Also, that's still stupid evil. When I play an evil character, I'm doing it from the shadows. Ain't got nothin' on me!

You were arrested in your sleep.

I guess I wouldn't really care if you start out in prison. But if they don't do it then they better have something better...
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JeSsy ArEllano
 
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Post » Wed Dec 01, 2010 1:15 am

It's not the easiest. The easiest would be you're on a ship, it capsized, and you swam to the nearest cave! In addition to all your stuff was on that ship, which isn't far-fetched. Worked well in Daggerfall, can still work really well in the future. And it still leaves players to not have to make up silly cop-outs.
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Rude_Bitch_420
 
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Post » Wed Dec 01, 2010 12:18 pm

Actually some people would disagree about the prison start allowing you to create your background. Like if people want to play a completely "pure" or "good" character, they wouldn't want them to have gone to prison already.

Some "good" actions are legally wrong. Stealing medicine to save somebody's life, is just an example. You could have been framed (as mentioned), you could have been involved with a group you didn't know was doing illegal things until it was too late, you could have some ability (or disability, I should say) that makes you sometimes randomly cast a spell, and you just happened to hit someone this time. The possibilities are really endless.

However, I'd like it if I could start with a clean slate, like exiting a carriage into a city, or somebody pulling my character up onto a boat after they found him/her floating in the water.
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alyssa ALYSSA
 
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Post » Tue Nov 30, 2010 9:56 pm

The fact remains you're in jail. No other way around that. Sorry, but I hate having to make up silly justifications that my character somehow got arrested every single time.

As I keep saying, ship wrecks are better, in that they're much less restricting on how a person got to where they are, and a person isn't a felon from the get-go.
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Amy Masters
 
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Post » Wed Dec 01, 2010 9:43 am

Some "good" actions are legally wrong. Stealing medicine to save somebody's life, is just an example. You could have been framed (as mentioned), you could have been involved with a group you didn't know was doing illegal things until it was too late, you could have some ability (or disability, I should say) that makes you sometimes randomly cast a spell, and you just happened to hit someone this time. The possibilities are really endless.

I did one where my character was creating a fireball spell but set the area a bit too high.

Let's just say this explains the lack of people in the Imperial City.
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Prohibited
 
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Post » Wed Dec 01, 2010 7:30 am

The fact remains you're in jail. No other way around that. Sorry, but I hate having to make up silly justifications that my character somehow got arrested every single time.

As I keep saying, ship wrecks are better, in that they're much less restricting on how a person got to where they are, and a person isn't a felon from the get-go.

I agree though, sometimes it gets a little ridiculous.

Anybody could be on a boat for any reason. An assassin could be on a boat to... well.. assassinate. A noble could be on a boat to travel, a goody-two-shoes could have been on a boat to visit his/her relatives, a warrior could be on a boat for tons of reasons. Boats also give a better ability to be able to come from anywhere, you could have been one of the few remaining Yokudans, a High Elven royalty going to Solstheim to take advantage of the situation there. Or you could have been trying to get to Skyrim.
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Averielle Garcia
 
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Post » Wed Dec 01, 2010 9:35 am

As I keep saying, ship wrecks are better, in that they're much less restricting on how a person got to where they are, and a person isn't a felon from the get-go.

Hmm... interesting. I think I'll change my vote.

I'LL HAVE WHAT THIS GUY'S HAVING!
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Claire
 
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