The GECK confuses me completely...

Post » Sun Nov 21, 2010 12:19 pm

I'm watching the first tutorial on the list for creating a Vault and I seem to be missing everything he has under world objects ect. As a matter of fact, I have nothing to even start building like there is nothing under miscellaneous, Container under World Objects only has one thing, ect.

Any help would be appreciated.
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Barbequtie
 
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Joined: Mon Jun 19, 2006 11:34 pm

Post » Sun Nov 21, 2010 9:01 pm

Ok I figured it out but can I use FOMM with FOSE to activate my empty mod (Vault74.esp) rather than going to the main screen - data files - and checking it?

Edit: Nvm it doesn't work, I did it and nothing is there like before no doors or anything.
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Paul Rice
 
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Post » Sun Nov 21, 2010 9:53 am

You don't need FOSE to activate your mods, just FOMM. :)

Once your done editing in the GECK, just make sure the mod is Checked in FOMM and it should load up. You don't need to touch data files, FOMM does that for ya.

For objects, select World->Object Palette to pull those up, and also Select View->Object Window if that view is missing.

Luck,

Miax
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Kayleigh Williams
 
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