The Geography of Skyrim

Post » Mon Oct 10, 2011 1:23 am

When I first played OB, I saw the whole map when I opened the box, and the way the land was shaped with the river running through the heart and leaving the Imperial City as a lone island. The strong curves of the maps edges, everything about the geography and shape was just beautiful. Now that I've seen the land of Skyrim about 3-4 months ago and studying the geography, it just seems as Skyrim is, well very boring, it's just a block.

There is no real unique shape to Skyrim, it has a very boring shape, the only province with a larger lack of geographic uniqueness is Elsweyr. It's the shape of a brick. All the other provinces of Tamriel have gorgeous geography, High Rock, Morrowind, Summerset, Hammerfell. What I'm trying to get across is, is Skyrim's geography going to be fun, like with Cyrodil it was very unique and the river that ran straight through was a nice sense of location, will Skyrim have that? I would've loved Bethesda to visit say Summerset, or High rock, something with a real bam factor.

EDIT: since my choice of words are causing such a startle, I would like to propose this, if the Bethesda team put the same amount of effort as they did in Skyrim to Cyrodiil, Cyrodiil would surely kick the ass out of Skyrim, but thats not the point I'm talking shape of land and how the Bethesda team could manipulate it.
User avatar
Julie Ann
 
Posts: 3383
Joined: Thu Aug 23, 2007 5:17 am

Post » Mon Oct 10, 2011 12:54 am

What does the shape of the borders have to do with the uniqueness of the terrain? You're mixing up two totally different aspects here.
Skyrim will have distinctive mountains, not fully shown on any map.
User avatar
Andrea P
 
Posts: 3400
Joined: Mon Feb 12, 2007 7:45 am

Post » Mon Oct 10, 2011 12:40 am

I voted summerset for obvious reasons
User avatar
Kathryn Medows
 
Posts: 3547
Joined: Sun Nov 19, 2006 12:10 pm

Post » Sun Oct 09, 2011 7:53 pm

What does the shape of the borders have to do with the uniqueness of the terrain? You're mixing up two totally different aspects here.
Skyrim will have distinctive mountains, not fully shown on any map.


My apologies, mix up of words there.
User avatar
Scott Clemmons
 
Posts: 3333
Joined: Sun Sep 16, 2007 5:35 pm

Post » Sun Oct 09, 2011 2:24 pm

The shape has absolutely nothing to do with the terrain. And if we were comparing terrain Skyrim would win, as Cyrodiil was awhole lot of 'copy paste forest & wolves'. The only real unique aspect of Cyrodiil was the imperial city. Skyrim on the other hand has lots of varied terrain, such as pine forests, tundra's, snowy mountains, plains. Alot more than just forest.
User avatar
Minako
 
Posts: 3379
Joined: Sun Mar 18, 2007 9:50 pm

Post » Sun Oct 09, 2011 6:52 pm

One of my favorite things to do in Oblivion was climb mountains. Seeing as how Skyrim is a mountainous area, I don't think I'll be bored. The center of the map may bore some people, as it seems to be comprised of mostly Tundra, which can be a visually boring terrain to walk through, but I think they'll more than make up for it with the borders. Mountains to the east, a large forested area to the south, coastal northern area, (hopefully with some frozen coast and ice/glacier type terrain) and the massive canyon in the west where Markarth Side is located, it seems as though there will be some serious variation in the terrain and I am looking forward to exploring it all.
User avatar
Mylizards Dot com
 
Posts: 3379
Joined: Fri May 04, 2007 1:59 pm

Post » Mon Oct 10, 2011 4:51 am

You need to remember that Skyrim isn't just a flat plain like Cyrodiil, a lot of it has varying elevation.
User avatar
Emma-Jane Merrin
 
Posts: 3477
Joined: Fri Aug 08, 2008 1:52 am

Post » Sun Oct 09, 2011 9:16 pm

The shape of the province (and btw, Black Marsh is easily the most blockish province) does not determine how interesting the terrain is. Morrowind was basically a Skyrim stretched vertically, but it was far more interesting in it's environment and landscape than Cyrodiil. Skyrim has marsh, tundra, mountains, canyons, forests, etc., that's what matters.
User avatar
ShOrty
 
Posts: 3392
Joined: Sun Jul 02, 2006 8:15 pm

Post » Sun Oct 09, 2011 4:13 pm

:gun: Shape is uniqueness?

Christ, that's like saying oranges aren't as unique as apples because of the sphere:curvature.

Unique shape isn't nearly the same as unique geography. But if we're talking shape - my vote is definitely to cyrodiil. With the river running straight into the center, it's definitely the oddest.
User avatar
Lisa Robb
 
Posts: 3542
Joined: Mon Nov 27, 2006 9:13 pm

Post » Sun Oct 09, 2011 1:15 pm

Have we seen the same screenshots? Even more importantly, you find Oblivion unique?

Oblivion was just a shiny, green mass of tree's and repeated terrain. The shape of the land may have been interesting to you, but I found it to be dull and unimaginative. Skyrim seems to have a great variation compared to Oblivion's interpretation of Cyrodill.
User avatar
Reven Lord
 
Posts: 3452
Joined: Mon May 21, 2007 9:56 pm

Post » Sun Oct 09, 2011 1:25 pm

Have we seen the same screenshots? Even more importantly, you find Oblivion unique?

Oblivion was just a shiny, green mass of tree's and repeated terrain. The shape of the land may have been interesting to you, but I found it to be dull and unimaginative. Skyrim seems to have a great variation compared to Oblivion's interpretation of Cyrodill.


Not saying the terrain was unique, the terrain was just the same 10 square yards copied and pasted a couple thousand times and then some wolves added. I'm saying the actual shape, if bethesda had put the effort into cyrodiil as they have in Skyrim, I'm sure Cyrodiil would kick ass.
User avatar
R.I.p MOmmy
 
Posts: 3463
Joined: Wed Sep 06, 2006 8:40 pm

Post » Sun Oct 09, 2011 9:37 pm

Not sure about the geography of some the other provinces but I think Skyrim is pretty unique. Compared to Cyrodiil that is.
User avatar
electro_fantics
 
Posts: 3448
Joined: Fri Mar 30, 2007 11:50 pm


Return to V - Skyrim