The glorious return of lanterns!

Post » Wed Mar 30, 2011 3:56 am

Lanterns in MY Tamriel?
Morrowind had an (admittedly absurd) amount of "lighting" objects: candles, lanterns, paper lanterns, bug lanterns, the omnipresent torch, etc. It may not sound like much of a big deal to the average person, but to me, when I first realized that I could carry around candles in my hand in Morrowind and even leave them around wherever I pleased, it was really impressive at the time. A shame that this colorful and exotic assortment of light sources in Oblivion was reduced to the lowly torch, which can only be dropped unlit anyway. Lanterns were a very nice addition in Morrowind for giving your house just the right touch of cozy lighting, or even for illuminating an entire dungeon if you were so inclined.

Why lanterns?
Honestly, if I wanted to name a single thing I missed most in Oblivion, it would have to be all of the little trinkets and details that Morrowind had. You tend to overlook things like lanterns when weighing the content of a game, but they also certainly contributed heavily to the customization and atmosphere of the game. Perhaps to further increase their value in Skyrim, they could even be made waterproof (if only for a short time), making underwater exploration less frustrating for characters who don't wish to rely on magic.

NPCs had their use for lanterns, as well. Guards could patrol the streets with impunity during the rainy weather - something torches cannot do. Instead of running around the city streets during a thunderstorm in total darkness like a moron, they could simply use a lantern! It looks far more respectable, anyway. Why carry around that dangerous oil-soaked rag with you when making the rounds in the castle's halls of rich mahogany? Just use a lantern!

Why NOT lanterns?
The developers presumably removed them after Morrowind assuming that nobody cared about them. And with the first screenshots of Skyrim, things seemed dim (pun not intended). Candles and boar-tusk-chandeliers seemed to be the main sources of illumination in this low-tech fantasy world.

But wait! There was hope when the very first http://cache.gawkerassets.com/assets/images/9/2011/04/khajiittemple02.jpg surfaced with this past week's assortment of Skyrim previews. Lanterns and candlesticks galore! And these were not your average homely candlesticks - nay, never before have I seen candlesticks with such beautiful, long, shapely contours - the perfect fit to be gripped within my character's manly hands! Not for a life of solitude bolted on a table for all of eternity. :toughninja:

I for one would be truly appreciative if Bethesda brought back more portable light sources beyond the lowly torch. What do you think? As Outlander once said:

Agreed, it's the little things that I missed. And honestly they were probably removed because as far as the devs knew nobody really cared for them. These forums get flooded with complaints, not praise. Sadly.


http://www.gamesas.com/index.php?/topic/1163659-light-sources/
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Tyrone Haywood
 
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Post » Wed Mar 30, 2011 8:22 am

Candles are spreadsheety? What?
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flora
 
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Post » Tue Mar 29, 2011 10:50 pm

I don't see any reason why I wouldn't want them.
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Alina loves Alexandra
 
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Post » Wed Mar 30, 2011 10:14 am

Of course! Travel lantern glory!
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Alberto Aguilera
 
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Post » Wed Mar 30, 2011 2:27 am

I wanttttttttttt.

I miss being able to place lit candles and lights anywhere I please. Also a robed character + lantern = awesome.

Just imagine being able to walk through misty dungeons or foggy crags and valleys with a bleak lantern. mmmmmmmm
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Tinkerbells
 
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Post » Wed Mar 30, 2011 10:24 am

Yes
Exploring Vassir-Didinat (one of the few really dark places in MW) with a lantern was very creepy
I don't expect to be fully able to interect with the scenery but more uses for mundane objects at least some of the time would be a plus

edit: just who was it in MW who went aroundchanging the torchesin the tombs anyway.
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Emmie Cate
 
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Post » Wed Mar 30, 2011 10:38 am

Dido about the trinkets and details. I hope we will be able to enchant our own candels and other inanimate objects, lock doors etc.
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Holli Dillon
 
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Post » Wed Mar 30, 2011 4:43 am

Yes please, when I saw that khajiit picture it got my hopes up for lanterns too!
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Ymani Hood
 
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Post » Wed Mar 30, 2011 2:33 am

Common lanterns and holdable candles!! I must have!
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lucy chadwick
 
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Post » Wed Mar 30, 2011 5:41 am

Dido about the trinkets and details. I hope we will be able to enchant our own candels and other inanimate objects, lock doors etc.

I remember receiving an enchanted Blazing Holy Candle of Fireballs in Daggerfall once. With enchanting being fleshed out as a full skill, I'm certainly hoping there will be more applications for it! :)
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Rusty Billiot
 
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Post » Wed Mar 30, 2011 7:21 am

well i dont really care about them but good to see i have the option to use a lantern should i wish to put on a cloak grad a knife and a lantern and play tonberry on my argonian
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Katharine Newton
 
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Post » Wed Mar 30, 2011 9:06 am

Where's a "not that I care" option?
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Scared humanity
 
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Post » Wed Mar 30, 2011 4:12 am

Candles are spreadsheety? What?


Lol. My thoughts exactly. Gotta get a lantern out.

Alright, I'll start up Microsoft excel.
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Taylah Haines
 
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Post » Wed Mar 30, 2011 10:51 am

I'm confused. Oblivion does have lanterns. Granted, i am playing on PC and thus using mods, so maybe it's a mod that is adding them. But, i thought for sure the vanilla version had lanterns.
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Mariana
 
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Post » Wed Mar 30, 2011 5:37 am

Using a candle in a very dark Dwemer ruin would be awesome.
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Neliel Kudoh
 
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Post » Wed Mar 30, 2011 6:43 am

I'm confused. Oblivion does have lanterns. Granted, i am playing on PC and thus using mods, so maybe it's a mod that is adding them. But, i thought for sure the vanilla version had lanterns.

It does, but they're all statics/activators in the world and can't be picked up. Morrowind's lanterns were basically items with lights attached to them, so they could be used either the way torches are in Oblivion or simply dropped in the game world to light up interiors. Sorry if the wording in the OP wasn't entirely clear.

There actually is an Oblivion mod that adds portable lanterns, although I forget the name right now. Presumably contains the word "lanterns" in it. :P
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Rob Davidson
 
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Post » Wed Mar 30, 2011 7:25 am

Thanks for clarifying that for me. I thought my memory was leaving me.
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Makenna Nomad
 
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Post » Wed Mar 30, 2011 9:15 am

I loved the range of lighting in Morrowind, and really missed it in Oblivion - one of the first mods I downloaded was one with portable light-sources so that I could light up my player homes - some of which were really dark and dingy (yes Benirus Manor or whatever you were called, the one in Anvil, I am talking about you!!)
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Sweets Sweets
 
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Post » Wed Mar 30, 2011 5:26 am

Hopefully there are as many options as Morrowind. I loved going around as a mage in exquisite robes with the three-pronged silver candles.
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Shianne Donato
 
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Post » Wed Mar 30, 2011 2:14 pm

As long as you cant place lanterns in your inventory.
I like the lighting they do in google sketchup certain items that make lighting that illuminate when dark
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Sharra Llenos
 
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Post » Wed Mar 30, 2011 12:11 pm

I want my bug lamp!
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Monika Krzyzak
 
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Post » Wed Mar 30, 2011 12:52 am

Be a cool version of torches. Maybe less of an area effect of lighting but a farther reach- invaluable when exploring.
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Vincent Joe
 
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Post » Wed Mar 30, 2011 6:50 am

Hopefully there are as many options as Morrowind. I loved going around as a mage in exquisite robes with the three-pronged silver candles.

This, though I like carrying lanterns more with my Argonian mage, whilst wearing fine robes with a pair of Orcish pauldrons. Swaggg
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Darlene DIllow
 
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Post » Tue Mar 29, 2011 10:19 pm

why not? It would be cool if you could light candles separately in your house to light up a room or something. I don't know why you would use lanterns instead of torches, I like torches better then lanterns. It feels cooler for me to be holding a torch then a lantern.
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Mariaa EM.
 
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Post » Wed Mar 30, 2011 1:52 am

hopefully we can get some blue and red ones like in morrowind.
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Danny Blight
 
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