The Golf Convention

Post » Fri Dec 16, 2011 9:13 am

The Golf Convention

Hello everyone, this is a spiritual continuation of the Nells Convention U.N and Bridges' earlier model U.N. The concept is simple, a member represents a faction and it's interest within the Mojave to the best of their ability. In this thread the first and most important thing to aim for is no war. Under this simulation all sides (Legion included) are actively looking for peace for varying reasons. At minimum some sort of cease fire should be reached among the major factions, even if it means giving up critical interest within the region. All claims of peace treaties and the like will not be mandatory. An ambassodor can easily sign a peace treaty now only to have their faction betrayed down the line.

When acting, act as an ambassador would and react in the same way. Don't make outlandish claims or otherwise derail the thread. When you start a new post in character put a heading like this...

Ambassador Crocker- NCR

so that everyone knows who you are. If you need to say something out of character just write out of character- or ooc- etc. With the formalities out of the way here's a overview of the sim.

-The Mojave is just as it is when the Courier leaves Doc's house with a few changes for the sake of the convention.

-The courier doesn't exist and has no effect in the world.

-Benny has been captured by the Legion and Caeser has the chip


-The Boomers know nothing of the outside world except that this convention is happening and that it is here at Camp Golf. Further they havn't gotten the plane from Lake Meed and still have a wide array of problems to resolve.

-All of the Powder Gangers operate out of NCRCF.

-The Enclave are as they are in the current game, their base is still unknown to the rest of the factions.

-Factions are relying on current capabilities, so no promising 5000 troops will storm over the border and win automatically. What's in game is what assets you have.

A few other things, no DLC material should be referenced in mainly because some forums (like myself) won't know what the hell your talking about, and besides this is about the Mojave. Same goes for trying to bring up Fallout 3 factions, Fallout tactics etc. Try to look behind other factions intentions as well, and act as if you have no knowledge your ambassador wouldn't have. (So the Khans wouldn't know the Legion was going to betray them). If another ambassador brings up such a chrage (for example the Legion will betray the Khans) you have to back it up with evidence or an example your ambassador would know. If another forumer is acting to out of character or even betraying their factions interest to an amount you find degrades the sim then note it and settle it with the other person. Ultimately it's up to them what to do though with their rp.

Ok enough of that now for roles. Note what role you want to be and I'll note it on a post. Once we have a majority of roles filled it will go on fully. At 2/3rds (10 out of 15 respones min.) I'm thinking about trying a time laspe during which each faction can make one action, then the negotations will respond. But that's further ahead and can be dealt with later. For now choose a faction. If you were in the Nellis Convention thread you get first picks. If you don't like one of these things, or want to see something changed, just tell me and we'll discuss.

With that, have fun, and start once you have chosen.
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ZzZz
 
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Post » Thu Dec 15, 2011 7:15 pm

The Golf Convention

Hello everyone, this is a spiritual continuation of the Nells Convention U.N and Bridges' earlier model U.N. The concept is simple, a member represents a faction and it's interest within the Mojave to the best of their ability. In this thread the first and most important thing to aim for is no war. Under this simulation all sides (Legion included) are actively looking for peace for varying reasons. At minimum some sort of cease fire should be reached among the major factions, even if it means giving up critical interest within the region. All claims of peace treaties and the like will not be mandatory. An ambassodor can easily sign a peace treaty now only to have their faction betrayed down the line.

When acting, act as an ambassador would and react in the same way. Don't make outlandish claims or otherwise derail the thread. When you start a new post in character put a heading like this...

Ambassador Crocker- NCR

so that everyone knows who you are. If you need to say something out of character just write out of character- or ooc- etc. With the formalities out of the way here's a overview of the sim.

-The Mojave is just as it is when the Courier leaves Doc's house with a few changes for the sake of the convention.

-The courier doesn't exist and has no effect in the world.

-Benny has been captured by the Legion and Caeser has the chip


-The Boomers know nothing of the outside world except that this convention is happening and that it is here at Camp Golf. Further they havn't gotten the plane from Lake Meed and still have a wide array of problems to resolve.

-All of the Powder Gangers operate out of NCRCF.

-The Enclave are as they are in the current game, their base is still unknown to the rest of the factions.

-Factions are relying on current capabilities, so no promising 5000 troops will storm over the border and win automatically. What's in game is what assets you have.

A few other things, no DLC material should be referenced in mainly because some forums (like myself) won't know what the hell your talking about, and besides this is about the Mojave. Same goes for trying to bring up Fallout 3 factions, Fallout tactics etc. Try to look behind other factions intentions as well, and act as if you have no knowledge your ambassador wouldn't have. (So the Khans wouldn't know the Legion was going to betray them). If another ambassador brings up such a chrage (for example the Legion will betray the Khans) you have to back it up with evidence or an example your ambassador would know. If another forumer is acting to out of character or even betraying their factions interest to an amount you find degrades the sim then note it and settle it with the other person. Ultimately it's up to them what to do though with their rp.

Ok enough of that now for roles. Note what role you want to be and I'll note it on a post. Once we have a majority of roles filled it will go on fully. At 2/3rds (10 out of 15 respones min.) I'm thinking about trying a time laspe during which each faction can make one action, then the negotations will respond. But that's further ahead and can be dealt with later. For now choose a faction. If you were in the Nellis Convention thread you get first picks. If you don't like one of these things, or want to see something changed, just tell me and we'll discuss.

With that, have fun.


Alright bob, I'm in. What are my choices? What factions can I choose from? i'd take anybody, however, I would like to see the whole selection before I commit.
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Ysabelle
 
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Post » Fri Dec 16, 2011 12:12 am

I know I committed to the Khans earlier, but if more were available, I might reconsider. A list would be good!
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MR.BIGG
 
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Post » Thu Dec 15, 2011 7:12 pm

Factions to choose

So more people could play I added 4 factions to RP

NCR- 3 battalion of troops, dozens of rangers, a dozen or so Ranger Elite, and a dozen or so Power Armored Units spread across the region. Primary asset being the Dam- FalloutBob (I'm willing to give it up if someone else wants to play as the NCR)
Legion- Hundreds of troops ready to die for the will of Caeser. Demand the Dam and Vegas as Caesers new Rome-Ouchobrain
House- Controls Vegas with Mk1 Securtions..what he would do for Mk2- Rooster Smith
The Kings- Dozens of King impersonators who control Freesides water supply and the fate of the NCR in the slums-
Westside Milita- Indepedent farming community fighting off the duel threat of Fiends and Scorpion gangs-
The Followers of the Apocalyspe- Chartiable organization that serves as the only source of public services in Freeside-
Boomers- Xenophoic pure strained humans from Vault 34. Have the tech to put man back in the skys..to make it rain hell-Stonewall
BOS- An equally xenophoic techno-religious organization living somewhere between I-15 and I-93- Daniels
Khans- Drug dealers to the Fiends and general enemy of the NCR. In the process of an alliance with the Legion- Tigerkings
Fiends-Merciless drug addicted raiders based from Southwest Vegas. Routely attack NCR supply lines, Westside and Camp Mccaran.-
Enclave Remnants- Only the Enclave seen in game with all of their equipment and skills. - Lt. Andronicus
Jacobstown- Supermutant community that grows Bighorn. Needs a cure for mental illnesses and suffers from mercanary attacks sponsered by the NCR.-
Powder Gangers- Escaped convicts based out of the NCRCF, working as a unified group.-
Primm- Small trading community just outside of California with a NCR detactment on the outskirts and under current occupation and subjugation by the Powder Gangers-
Goodsprings- Small ranching community off of I-15 with clean water and no stragetic importance really.-Brosafari
State of Tibutha- Nightkin community hostile to most outsiders- Lobotomite
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maria Dwyer
 
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Post » Fri Dec 16, 2011 4:03 am

I'll stay with the Khans, it seems a good starter.
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Verity Hurding
 
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Post » Fri Dec 16, 2011 2:25 am

First post.

Ambassador Crocker- NCR

Greetings everyone, I want to thank you all for arriving here today, I know how the Vegas sun can be so intolerable.

*Stands making appropriate hand gestures while speaking.
The reason I bring you here today is simple, peace. There is no reason a second battle isn't avoidable and if we act now we can all come to terms that we can all agree to. The most pressing matter that we face today are the continued attacks between groups. Before we go any further in todays negotiations I believe a cease fire for the duration of these talks is called for. It will be much harder to reach a compromise if our factions continue to kill and massarce each other. The cease fire isn't binding and can be cancelled at anytime, but it's still a good measure for setting the tone of these talks.

Occ

If your interested in any of this, then sign up before it's to late!

Alright bob, I'm in. What are my choices? What factions can I choose from? i'd take anybody, however, I would like to see the whole selection before I commit.

Glad you could make it, I should of reserved the post under my first but the list is now up.
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Charlotte Henderson
 
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Post » Fri Dec 16, 2011 2:49 am

-The Enclave are as they are in the current game, their base is still unknown to the rest of the factions.


So only the five Remnants and Arcade? Plus their Vertibird?
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REVLUTIN
 
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Post » Thu Dec 15, 2011 7:25 pm

So only the five Remnants and Arcade? Plus their Vertibird?

Yep, although ED-E can be recovered from Primm for laughs. Given in one ending they slaughter hundreds of Legionaries they're still a sizeable threat for any faction going against it.
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Portions
 
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Post » Thu Dec 15, 2011 10:23 pm

I would like to represent the Boomers like I did at Nellis.

Ambassador Stonewall; Boomers

*Stands Up To Address Assembly*

Good day to you, Ambassadors from Khans, New Californian Republic, and Rooster. I would like first to apologise to any casualties that we Boomers have caused to you savag- 'wastelanders'.

We Boomers would also like help with a few 'little' problems.

*Sits Down To Mild Applause*

Out Of Character: How much can we make happen? Can the Boomers get someone to help get the Bomber from lake Mead? Or is it all talk? It is good to see talks again.
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xemmybx
 
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Post » Fri Dec 16, 2011 1:15 am

Well I'd be willing to take over representation of the Remnants again unless anyone has any objections.
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Sabrina garzotto
 
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Post » Fri Dec 16, 2011 2:18 am

I felt like I was just getting hang of Black Mountain so I would like to represent them in this debate.
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Michelle Serenity Boss
 
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Post » Fri Dec 16, 2011 4:06 am

Well I'd be willing to take over representation of the Remnants again unless anyone has any objections.


Ambassador Stonewall; Boomers

Hey, would you like to move to Nellis? It would be a nice place for you guys to live, and you can help fix our problems.

I wonder how I thought of this?
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Strawberry
 
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Post » Fri Dec 16, 2011 1:15 am

The list has been updated,

@Stonewall- We can drive all the way to full on political intergration between certain factions (like the Vegas coalition from Nellis) within reason. I mean obviously the NCR and Legion aren't going to come together and build one nation under any circumstances and many groups probably will be left out of those types of processes. I'm thinking after about 10 people have posted we move onto the next "turn". So lets say you make an agreement to get the bomber from the Lake with the NCR. You would detail how far that project has come within the month period that is a turn, but that's something to deal with later.

@Lobo- Crap I left out Black Mounation, let me add it and I'll document you for them.
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Sarah Edmunds
 
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Post » Fri Dec 16, 2011 9:02 am

The list has been updated,

@Stonewall- We can drive all the way to full on political intergration between certain factions (like the Vegas coalition from Nellis) within reason. I mean obviously the NCR and Legion aren't going to come together and build one nation under any circumstances and many groups probably will be left out of those types of processes. I'm thinking after about 10 people have posted we move onto the next "turn". So lets say you make an agreement to get the bomber from the Lake with the NCR. You would detail how far that project has come within the month period that is a turn, but that's something to deal with later.


This makes sense. Should Work Well.


Ambassador Stonewall; Boomers

NCR: Do you want to get the bomber out of lake mead for me?
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teeny
 
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Post » Thu Dec 15, 2011 6:40 pm

Ambassador Tigerking - Great Khans

*The ambassador from the Great Khans stands to make his announcement*

Greetings to all ambassadors from the Great Khans. We are truly honored to be among such auspicious company (and the NCR). We look forward to discussing the problems that affect us all here in the Mojave, and working to guarantee that our security and our rights as free tribes/nations are upheld. The Khans are a group with a glorious history and mighty warriors, truly a formidable force as a friend or foe - remember that. We look forward to the decisions made.

*Polite applause*
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Taylor Bakos
 
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Post » Thu Dec 15, 2011 11:28 pm

Ambassador Stonewall; Boomers

Hey, would you like to move to Nellis? It would be a nice place for you guys to live, and you can help fix our problems.

I wonder how I thought of this?


Ambassador Lt. Andronicus: Enclave Remnants

A tempting offer to be sure, but I believe we'll wait until debates get underway a bit more before making any decisions.

For the moment, we'll remain in our bunker.
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Markie Mark
 
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Post » Fri Dec 16, 2011 6:27 am

This makes sense. Should Work Well.


Ambassador Stonewall; Boomers

NCR: Do you want to get the bomber out of lake mead for me?

Ambassador Crocker- NCR

It's a possibilitiy given the fact Camp Golf where we stand is only a mile or so away from the Bomber and a team of Rangers could easily clear the docks of any wasteland pest. But I wouldn't feel discussing this without some sort of cease fire agreement with your people. We've never had hostilities before and no Rangers are trying to enter Nellis, so surely a continual cease fire won't be hard to meet?
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alicia hillier
 
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Post » Fri Dec 16, 2011 1:12 am

Out of character: This feels right...strangely

Ambassador Lobotomite : The State of Utobitha

I have agreed to come here to hear out the reasons for why we are constantly being harassed by the Two Headed Bear People and the Battle Cattle. While I am here I will also listen to any reasons as to why we should be any less fatal towards small, weak humans then we usually are.
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Eliza Potter
 
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Post » Fri Dec 16, 2011 2:10 am

Out of character: This feels right...strangely

Ambassador Lobotomite : The State of Utobitha

I have agreed to come here to hear out the reasons for why we are constantly being harassed by the Two Headed Bear People and the Battle Cattle. While I am here I will also listen to any reasons as to why we should be any less fatal towards small, weak humans then we usually are.


Ambassador Crocker- NCR

Hello Ambassador Lobotomite! I'm glad you could make it here today, I understand your radio program has done quite well among certain demographics.

*Turns to Ambassador TigerKing- Glad to see you too Tigerking, hopefully we can reach some type of resolution to our problems. Speaking of our problems, there are a group of Khans holed up in Boulder City as we speak. Now if you were to accept a ceasefire agreement for the duration of these talks they will be allowed to return home without a scratch on them. No reason to start things off with bad blood.

*Goes to sit only to see an Enclave member seated at the table

I don't think I caught your name you are Ambassador?
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.X chantelle .x Smith
 
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Post » Fri Dec 16, 2011 9:14 am

*Goes to sit only to see an Enclave member seated at the table

I don't think I caught your name you are Ambassador?


*Moreno jumps out of his seat next to mine, face full of rage*

"Get the hell away from us before I riddle you with 5mm ordinance you NCR bastard!*

*puts a hand on Moreno's shoulder*

Now, now Moreno we aren't here to fight. Not yet anyway. My name is Ambassador Andronicus, former Lieutenant of the armed forces of the United States, also known as the Enclave. I believe the NCR can remember our operations in the west?

You'll have to excuse my compatriot whose accompanied me to these talks, however he has a poor experience with the NCR. Considering he was one of the garrison members who fought to defend Navarro from your forces. He watched many of his fellow troopers fall that day.

Personally though, I don't much find your presence any more welcome if I may be so frank, so you'll have to excuse me for not extending to you common courtesies.
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Eire Charlotta
 
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Post » Thu Dec 15, 2011 9:36 pm

Ambassador Crocker- NCR

*Turns to Ambassador TigerKing- Glad to see you too Tigerking, hopefully we can reach some type of resolution to our problems. Speaking of our problems, there are a group of Khans holed up in Boulder City as we speak. Now if you were to accept a ceasefire agreement for the duration of these talks they will be allowed to return home without a scratch on them. No reason to start things off with bad blood.


*To Ambassador Crocker*
The Great Khans will gladly agree to a ceasefire for the duration under those conditions. This is a remarkable concession by the NCR, and here's hoping the ceasefire lasts. We will remain vigilant regardless...

*to Ambassador Stonewall*
Ambassador, we would be happy to send some of our warriors to help safeguard a recovery attempt of your bomber, if we could propose a deal in return. The deal is this: you would send us some of your excess weaponry and help train our warriors in its use, and in exchange, we would supply you with medical utilities such as stimpaks and Med-X, concocted at our Red Rock Lab. We could also trade you some of our salvaged scrap metal supplies, as part of the deal if you're interested.
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Marina Leigh
 
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Post » Thu Dec 15, 2011 5:01 pm

Ambassador Crocker- NCR

Ambassador Andronicus it is then. I would hope you would excuse the Veteran Rangers milling about the premises, simply a pre cautionary measure. You and your friend, Moreno was it?, will be very safe with our forces here. I would hope despite our less than cordial past we could keep things civil, lest this all be for not.

*Turns back to Ambassador TigerKing

Your vigilance is understandable. As soon as this meeting is over I'll radio to Boulder City to allow them to return.

OOC- Let's assume an ambassador has the power to just direct troops like that..
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Mashystar
 
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Post » Thu Dec 15, 2011 6:49 pm

Ambassador Crocker- NCR

Ambassador Andronicus it is then. I would hope you would excuse the Veteran Rangers milling about the premises, simply a pre cautionary measure. You and your friend, Moreno was it?, will be very safe with our forces here. I would hope despite our less than cordial past we could keep things civil, lest this all be for not.

Ambassador Lobotomite : The State of Utobitha

If we're all just being careful then you won't mind if I bring in http://images.wikia.com/fallout/images/9/92/CentaurEvolved.png. I for once agree with the mutant killer in our mutual distrust of the Two Headed Bear People.
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barbara belmonte
 
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Post » Fri Dec 16, 2011 3:21 am

Ambassador Lobotomite : The State of Utobitha

If we're all just being careful then you won't mind if I bring in http://images.wikia.com/fallout/images/9/92/CentaurEvolved.png. I for once agree with the mutant killer in our mutual distrust of the Two Headed Bear People.

Ambassador Crocker- NCR

Ambassador Lobotomite if you need Moe to feel safe then I have no objections, although I would ask that everyone limit themselves to the amount of allies they bring along. Ambassador sense you mistrust my people would you accept a ceasefire for now? I see no reason for you to come all this way simply for violence between our peoples to continue.
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Vincent Joe
 
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Post » Thu Dec 15, 2011 6:05 pm

Ambassador Crocker- NCR

Ambassador Lobotomite if you need Moe to feel safe then I have no objections, although I would ask that everyone limit themselves to the amount of allies they bring along. Ambassador sense you mistrust my people would you accept a ceasefire for now? I see no reason for you to come all this way simply for violence between our peoples to continue.

Ambassador Lobotomite : The State of Utobitha

Ambassador Crocker I do not wish there to be anymore violence between our factions, that being said the only human who has earned the trust of the Nightkin in the Mojave is Dr. Henry...I await your attempt.
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Yvonne
 
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