I did not have a hard time navigating it, again, you are presuming to know anything about me, and for some reason those presumptions are always negative. I think this is subjective, I think its a badly designed level, you think its a good one. To judge my intelligence based on a subjective matter is ridiculous.
At the end of the day, its supposed to be a continuity of government bunker, not something from Unreal or the matrix.
Big Town can be said to be as old as little lamplight seeing as apparently since the beggining advlts got expelled from there. Still, 50 and 100 years is still quite a lot to live on given the dangers of this particular part of the United States. Given the sheer number of mutants around, not just in Germantown, I would have thought that place would have been crushed a long time ago. Same goes for little lamplight. Rivet City, Megaton and Tenpenny Tower are the only places in the whole wasteland that are slightly well defended.
I suppose thats one way of looking at it, still, an explanation would have been nice.
I don't remember there being radio stations in I am Legend. I have no problem with radios. Shouldn't the BoS simply allow the Mutants and the Raiders to battle it out? They are both enemies of the BoS.
Thats my entire point. If the only source of water in the entire wasteland cannot be purified, how are people surviving? There are no wells, no collected rainwater cisterns, no underground streams (barring Little Lamplight), no lakes.
Its not that I don't like the game, its that I see flaws in it. I am in my second playthrough, but it will probably be my last. I give credit where is due, and criticise where I feel there is a flaw.
Im not trying to make the game look bad, and neither do I wan't graphical intercourse. I suggest you read my posts more carefully next time, as I made this last point explicit at least twice in my last post. All I am saying is that Beth shied from touching a spot that its predecessors didn't.
I didn't say I didn't want another ending, all I said is I do not want to have to pay for it. Can you see the precedent being set here? We screw up endings on purpose, so we can release new ones and charge for them. Brilliant!
Well, seeing as it is a Fallout sequel, and not say, Oblivion with guns, I would have expected it to follow through with some of the trademarks of what made Fallout what it is. If Beth had launched this game under a different name I would have no problem with it. Imagine a company purchasing the Half Life franchise and making Half Life 3 an isometric turn based game, or a real time strategy game. Fans of those genres would love it, but the original fans would have the abomination it became. Same goes here.
I don't think you understand my point. And neither did I go on to claim I have a problem with every weapon, and every enemy. I actually praised the weapons in the game, had you read my posts more carefully you would have realised that. All I am saying is that this is another easy 'cheap shot' to adding yet another filler monster into the many dungeons (read metros) in the game.
Yes, but most of it can be done in one game. Read my last post to see what I mean.
Indeed, and that is what set the originals apart from most other games. For Fallout 3 to backtrack on that was a mistake. I liked knowing what impact my actions had on the wasteland. In Fallout 3 the only long term noticeable effect you have on the world is regarding the main quest. All of the above can be done, and indeed, is done without having to sacrifice ingame cannon.
I don't understand how a vehicle would break the 'sandbox' feel to the game. A dune buggy would have made things interesting. Lore/cannon actually had a car in Fallout 2. Tactics, which Beth has considered part of it cannon, and part of it not, also included vehicles. Verisimilitude would also warrant some vehicles in functioning condition 200 years after the war.
I don't think the engine is actually a problem at all, I think its one of the things they got right. All the flaws and issues they got wrong, in my opinion, could have been solved by a better writting team. It really should not have been that hard given the precedents of the originals. Perhaps the first two games raised the bar too high. We saw the gradual degradation with Tactics and BoS, perhaps it was only inevitable Beth would not live up to those expectations either.
Gamebryo can't support high quality vehichles.
Again, if you tried to research the matter you'll find Little Lamplight had "Mungos" in it untll very recentley, infact from what we can tell, about two or three years before Mcreedy's birth.
Raven Rock is not a complicated level, and you even admitted you didn't find it hard to get around, so why complain?
You like the weapons eh? Carefull, you might say this game is vaugley entertaining if you carry on that way. Metros aren't there to be dungeons, they splt up the city nicley and often have good loot. I don't understand your problem with having an enemy that's slightly modified from FO2.
Again, don't complain about paying for gameplay, since you just bought a thousand hours for about thirty pounds. Buy the DLC or dont, just don't come to the forums and complain about it, we know the ending wasn't great, this is just turning into a case of "Where iz shad0wmere!? z0mg".
Will Smith broadcasted for help everyday at 12pm.
Rivet city isn't "Slightly well defended" The only way on is across a bridge that's about fitey feet long and can only be acsesed with permition. Tenpenny tower has eight foot concrete walls, balconies for vantage points, a full security team and an equipped population. Face the facts, the settlements are well defended, and those that are not usually get wiped out. Only the other day the republic of Bob (Formeley Dave) ws assaulted by Radscorpians ans a few people died.
This is good game, you say you give praise where you see fit maybe you should take this into account;
Graphics
Sandbox
1000 gameplay hours
Extesive cast of enemies and allies
Well worked livley Wasteland
Huge truck loads of content
Results for quests
Housing
Infact, i'm not even going to list them, you should play through AGAIN with a fresh mindset, make a character build inverse to your last and follow my earlier recomendation.
Infact, i can even tell you how the game could play, having done this already.
Big guns + Explosives character.
As said previousley, complete the Oasis quest for Lindens armor. Sell small gun rounds and guns in exchange for missiles, flamer fuel etc. use Fat man's and missile launchers with more accurate results in combat. Traverse the wasteland looking for tech for Casdin and RP the role of a big gun Outcasted Outcast. Mix and match guns to armor to look good, hunt down an Enclave camp for Tesla and a Gatling laser, or complete Crowleys quest in a way that givesyou Tb-15 to go with your minigun.
Character build changes alot of things, it's as if you don't wan't to recognise this fact.
You wan't to know how the Wastelanders obtain purified water eh?
This is my rationalised theory after all of my three playthroughs.
When vaults fail/are opened they would of had fresh water supplies, it's not a stretch to imagine that scavengers and merchants take them to sell at settlements. Dr Li said it was perfectley possible to purify water on a small scale, i'm sure such a method has been adopted by an intelligent minority. Mr Gutsys and Handy's can make purified water aswell.
Now im going to tell you your right; there isn't enough purified water, that's why the Megaton immigrants complain about it, people in Rivet City discuss the matter, that's why people sit on the ground, leaning againt a rock, begging and dieing. Beth knows theres not enough pure water, that's why the games main quest is to resolve this issue.