Indeed. I like roleplaying and put the corpses in order along a road/campfire or whatever, to simulate a warning to future hostiles.
Jeez they better not of removed this feature, decorating houses is one of the best things about bethesda games, being able to move any object anywhere instead of using a hook/grid system like other games.
That's how it works in Skyrim IIRC, the previous BGS title. It makes better use of button mapping in my opinion.
So now that it's known that it's back, is picking up and placing items less of a pain in the ass compared to how awful it was in Skyrim?
Still a bit of a pain in the ass. There is no way to rotate objects short of using the edge of something else. The good news is the physics are no longer floaty and jittery, so once you DO place something, it stays there, looks good, and doesn't float.
If you're in a workshop area, you can use the workshop interface to pick up and place any object, which makes things quite a bit easier than just using the normal "grab" and dragging them around.
I mostly just used it to make grisly arrangements on my evil playthroughs
I did that with Joe Cobb and his Crew in New Vegas......normally I used it to move dead critters away from places where they could harm NPCs, general policing of bodies, and occasionally farming. Every time I fast traveled into Fairfax you'd hear half a dozen explosions from the mines, LOL. You can also set up battles by putting bodies of different factions near each other so when they respawned they would fight. Great fun.
In NV I used the ton of Sunset Sarsaparilla Deputy badges you get from a certain side quest to mark my kills.
That didn't occur to me for some reason...thanks! Now I can place my tropies in the old homestead like in previous games.