The Gray Blood Company OOC Thread

Post » Wed May 02, 2012 3:48 pm

Updated my post nd here is a map of Fort Homestead :D

http://www.uesp.net/wiki/Oblivion:Fort_Homestead
User avatar
kirsty joanne hines
 
Posts: 3361
Joined: Fri Aug 18, 2006 10:06 am

Post » Wed May 02, 2012 6:48 pm

Wanted to put some pressure on him and explore his character. :wink:
How nice of you.

Edit: I edited my post, adding Lycus' part after Illana's.
User avatar
Niisha
 
Posts: 3393
Joined: Fri Sep 15, 2006 2:54 am

Post » Wed May 02, 2012 6:55 am

Out of interest who chose the Gray Blood Company and what does it actually mean? :happy:

Well, I asked if anyone had a name they'd like to use but got no response, so I made it up along with the thread. The basis of the name is Glen Cook's fictional Black Company, which is in turn based on the historical White Company in Italy, I believe. I chose gray because we're a neutral faction, and the blood is to represent us being a family of sorts. Not to mention I thought it sounded pretty cool. :P

I think everyone should just get out of the fort so they can intercept a Khajiit scout a few feet away.

Have we actually found the Altmer prisoner to interrogate? I'm thinking it would be better to just stumble across such an opening - It's not improbable that the Dominion doesn't know of a secondary opening, if it's down an easy-to-miss, or recently-unearthed passage. Especially if it's hidden in shadow.

Where are we in the RP anyway? Too much planning ahead and not enough doing will kill this RP quickly. I think the party should stop lollygagging and start running.

However we find the opening is fine, but people seem eager to kill some Thalmor in the dungeon, so I guess that's happening first. After that we'll find and leave through the second exit and then continue as planned towards Weye. We are currently just beginning to enter the dungeon, with half the group already down there and the other half finishing off the guards up above before joining them. The first party can find this exit and bust some heads, while the rest of us hold off the elves for a few minutes. Then we all bolt.

How long before the rest of the camp finds out about their jailbreak?

I'd say it should be soon now. The camp guards will be in any minute, and the main soldiers will be up and after us within about five or six. So whatever we do we need to do it fast and get a move on. We may not have time for extended torture sessions, sorry. :P

Anyway, post tonight hopefully, good work so far guys. :)
User avatar
Nauty
 
Posts: 3410
Joined: Wed Jan 24, 2007 6:58 pm

Post » Wed May 02, 2012 11:52 am

Well, I asked if anyone had a name they'd like to use but got no response, so I made it up along with the thread. The basis of the name is Glen Cook's fictional Black Company, which is in turn based on the historical White Company in Italy, I believe. I chose gray because we're a neutral faction, and the blood is to represent us being a family of sorts. Not to mention I thought it sounded pretty cool. :tongue:

I'd say it should be soon now. The camp guards will be in any minute, and the main soldiers will be up and after us within about five or six. So whatever we do we need to do it fast and get a move on. We may not have time for extended torture sessions, sorry. :tongue:

That's pretty interesting, I look foward to the IC discussion which decides that outcome to be our name.

I know that there are a lot of characters in the RP that enjoy killing, but it's not something like Darkom says, that we really have time for. Just keep running. Killing for fun can come in later threads ;)
User avatar
Monika Fiolek
 
Posts: 3472
Joined: Tue Jun 20, 2006 6:57 pm

Post » Wed May 02, 2012 4:55 pm

Well, I asked if anyone had a name they'd like to use but got no response, so I made it up along with the thread. The basis of the name is Glen Cook's fictional Black Company, which is in turn based on the historical White Company in Italy, I believe. I chose gray because we're a neutral faction, and the blood is to represent us being a family of sorts. Not to mention I thought it sounded pretty cool. :tongue:
Glen Cook! My character is named after one of his. Will post tonight
User avatar
Mike Plumley
 
Posts: 3392
Joined: Wed Sep 05, 2007 10:45 pm

Post » Wed May 02, 2012 6:06 pm

I may not be able to post tomorrow, as I am moving to a different city. And the house I am going to live in has no internet at the time. But who knows, I can find a way.

And which factions besides the Thalmor, the Empire and the Companions can e expect to see? Vigilants of Stendarr anynone? I doubt we have holy knights in our team.

User avatar
El Goose
 
Posts: 3368
Joined: Sun Dec 02, 2007 12:02 am

Post » Wed May 02, 2012 4:56 pm

I may not be able to post tomorrow, as I am moving to a different city. And the house I am going to live in has no internet at the time. But who knows, I can find a way.

And which factions besides the Thalmor, the Empire and the Companions can e expect to see? Vigilants of Stendarr anynone? I doubt we have holy knights in our team.


Well, Fithvael is kind of a knight. He just gets hired out sometimes to do things, he doesn't LOOK for jobs that is. I think the Vigilants would be awesome to team up with, maybe go and raid a Daedric Shrine to Molag Bal in the Velothi Mountains.
User avatar
Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Wed May 02, 2012 1:02 pm

Don't think the Vigilants of Stendarr would be a good idea to fully ally with. But then taking jobs from them or acting as support might be interesting if we can garner a small plot or story to it. Like attracting the attention of a few Werewolves or Vampires or something.
User avatar
Ross Thomas
 
Posts: 3371
Joined: Sat Jul 21, 2007 12:06 am

Post » Wed May 02, 2012 9:45 pm

Don't think the Vigilants of Stendarr would be a good idea to fully ally with. But then taking jobs from them or acting as support might be interesting if we can garner a small plot or story to it. Like attracting the attention of a few Werewolves or Vampires or something.
Or maybe wiping out a few of them along the way, the Vigilants, I mean. I know it's way too earlier to be musing about te future and etc, but it's a healthy thought. It would be interesting to do side missions for them.


Well, Fithvael is kind of a knight. He just gets hired out sometimes to do things, he doesn't LOOK for jobs that is. I think the Vigilants would be awesome to team up with, maybe go and raid a Daedric Shrine to Molag Bal in the Velothi Mountains.
Is he now? That's cool. Raiding Daedric shrines is almost never a good idea.
User avatar
Adrian Powers
 
Posts: 3368
Joined: Fri Oct 26, 2007 4:44 pm

Post » Wed May 02, 2012 7:50 pm

Is he now? That's cool. Raiding Daedric shrines is almost never a good idea.
We could have some interesting plot twists later in the series, like a Deadric Price abducting us and placing us in their realm to play a game of survival for his amusemant, all for the sake of vengeance.
User avatar
Liii BLATES
 
Posts: 3423
Joined: Tue Aug 22, 2006 10:41 am

Post » Wed May 02, 2012 11:06 pm

We could have some interesting plot twists later in the series, like a Deadric Price abducting us and placing us in their realm to play a game of survival for their amusemant, all for the sake of vengeance.
That would be a hell of a ride, wouldn't it? We know Daedra can use their own artifacts as a conduit to abduct mortals. So if any of us are going to steal an artifact of sorts, we would be connected to that Daedric Prince. I already had in mind something, but then again it strikes me as meh. Molag Bal or Hircine would be good, since the vigilants hate their respected creations.
User avatar
Javier Borjas
 
Posts: 3392
Joined: Tue Nov 13, 2007 6:34 pm

Post » Wed May 02, 2012 10:35 am

I'll try and post tomorrow W&V so as not to keep Lycus waiting. Although sprinting off like that leaves Paige a bit vunerable. :(
Spoiler

;)
User avatar
kiss my weasel
 
Posts: 3221
Joined: Tue Feb 20, 2007 9:08 am

Post » Wed May 02, 2012 6:18 pm

I cant read the spoiler since i am on a crappy phone. I cant post today, so your good. Maybe not even tomorrow.
User avatar
stevie trent
 
Posts: 3460
Joined: Thu Oct 11, 2007 3:33 pm

Post » Wed May 02, 2012 7:01 pm

Just a wink W&V. How about trapped in sanquines realm :P
User avatar
Scarlet Devil
 
Posts: 3410
Joined: Wed Aug 16, 2006 6:31 pm

Post » Wed May 02, 2012 4:09 pm

Just get a post in whenever you can, Werewolf. Until then, I know for a fact that anyone that was near me has a few things to reply to (Faendal's about-to-collapse determination being one, and Irish's anticlimactic entrance another). I believe the other party is still knocking Thalmor heads and looking for an exit; feel free to make up whatever you need for that, by the way. Whatever makes the escape more interesting. :wink:

Also, to Scow and Crimson, I apologize for the disappearance of all our characters, though I think there should be a few things you can talk about if you wanted to. Really, if you're feeling up for it, you could have your characters get together and chat. I'm sure the camp is abuzz with activity given the bloody stand we made; perhaps you can start the search for our little ragtag band. Whatever you'd like to do; I just feel bad that there's not much material for you guys to work with. That should change very soon though. ;)
User avatar
des lynam
 
Posts: 3444
Joined: Thu Jul 19, 2007 4:07 pm

Post » Wed May 02, 2012 3:03 pm

I'm will be waiting by the secret entrance out of the fortress (Not a great place to be resting at that moment)... unless Crimson's character is already somewhere?
User avatar
JUan Martinez
 
Posts: 3552
Joined: Tue Oct 16, 2007 7:12 am

Post » Wed May 02, 2012 1:40 pm

My character is to the west of the fort. Where is the secret exit located?
User avatar
Je suis
 
Posts: 3350
Joined: Sat Mar 17, 2007 7:44 pm

Post » Wed May 02, 2012 9:32 am

North at a small cave that leads directly to the Rumare shore.
User avatar
Destinyscharm
 
Posts: 3404
Joined: Sun Jul 23, 2006 6:06 pm

Post » Wed May 02, 2012 7:40 am

I'm will be waiting by the secret entrance out of the fortress (Not a great place to be resting at that moment)... unless Crimson's character is already somewhere?

Scow, if you'd like, I could be the one to bash you over the head and drag you to the Imperial city... you Thalmor dog! Don't worry, I'll be gentle.

On a more serious note, a bit of my group has entered the Fort, now I'm waiting for a few others. Hopefully once Werewolf posts (oh ya, you're welcome), I can get the group moving towards the secret entrance. Also, for the sake of excitement, we won't be taking some dinky cave to the edge of lake Rumare. Ya'll better put your running shoes on cause once we get through the secret exit/entrance out of the fort... we're going cross-country, open-ground! Yee-Haaa!!
User avatar
Sammygirl500
 
Posts: 3511
Joined: Wed Jun 14, 2006 4:46 pm

Post » Wed May 02, 2012 11:03 am

On a more serious note, a bit of my group has entered the Fort, now I'm waiting for a few others. Hopefully once Werewolf posts (oh ya, you're welcome), I can get the group moving towards the secret entrance. Also, for the sake of excitement, we won't be taking some dinky cave to the edge of lake Rumare. Ya'll better put your running shoes on cause once we get through the secret exit/entrance out of the fort... we're going cross-country, open-ground! Yee-Haaa!!

Check that, everyone is in the fort. No one actively posting is still in the yard at the moment, excluding our two Aldmeri sentries. Once the little group by the door posts we can meet up with the others, then take the secret exit out to the northern tip of the peninsula we are currently on. From there, I think it would be best for us to all stick together. We can seperate a little bit, but I'd like to keep us all close enough to be able to interact with one another. We can maintain our groups, but they'll be close enough to talk to each other. And yes, once we make it outside we'll be running to the west, meeting up with Scow and Crimson, then heading for Weye.
User avatar
Marta Wolko
 
Posts: 3383
Joined: Mon Aug 28, 2006 6:51 am

Post » Wed May 02, 2012 9:33 am

Oh wow... didn't see that. I think I may make a post in a bit to get the pot stirring, as well as take my place as de facto leader of Group #2
User avatar
Chloé
 
Posts: 3351
Joined: Sun Apr 08, 2007 8:15 am

Post » Wed May 02, 2012 5:59 pm

Ok so.. its going to be above ground now this secret entrance? I figured it would make more sense to make it actually secret not..smack bang in the open.
User avatar
Emily Rose
 
Posts: 3482
Joined: Sat Feb 17, 2007 5:56 pm

Post » Wed May 02, 2012 3:47 pm

Ok so.. its going to be above ground now this secret entrance? I figured it would make more sense to make it actually secret not..smack bang in the open.

Well, from the dungeon side it will be below the ground, leading to a cave, and the opposite exit of that cave will eventually put us above ground. In order to get there, though, we must go through the subterrenean passageway. As you said, the exit we eventually emerge from will be a small cave on the shore of the Rumare. Sorry for the confusion.

Also, is anyone waiting on someone else to post? If need be I can control someone just to keep things moving along. I'd hate to have a three day weekend go by with only a few posts.
User avatar
jessica breen
 
Posts: 3524
Joined: Thu Aug 03, 2006 1:04 am

Post » Wed May 02, 2012 7:00 pm

I'm waiting for the Orc fellow Ermac to post before I make anything more. Since Karzon found out the secret entrance.
User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

Post » Wed May 02, 2012 2:50 pm

I will try to squeeze a post in tonight, been busy with work and wenches.
User avatar
Dustin Brown
 
Posts: 3307
Joined: Sun Sep 30, 2007 6:55 am

PreviousNext

Return to The Elder Scrolls Series Discussion