The Gray Blood Company OOC Thread

Post » Wed May 02, 2012 9:25 pm

Oh. That's pretty neat...and sad lmao.
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Dan Stevens
 
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Post » Wed May 02, 2012 7:28 am

Oh. That's pretty neat...and sad lmao.

One day I'll make it work. He's like the ultimate badass. ;)
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Kelvin
 
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Post » Wed May 02, 2012 5:10 pm

Sounds great. If only Paige could fight...

She's useless :whistling: :violin:

I kid. I kid.
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Katy Hogben
 
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Post » Wed May 02, 2012 3:12 pm

One day I'll make it work. He's like the ultimate badass. :wink:
I have one of those! And he's meant for TES! I don't get to play Davian Hawkstar very often, though. Most people take offense to his personal arsenal he carries around with him.

Anyway... should I post yet, or wait to be intercepted instead of stumbling across the riot?
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Cayal
 
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Post » Wed May 02, 2012 7:06 am

Sounds great. If only Paige could fight...

She's useless :whistling: :violin:

I kid. I kid.

Haha, she really is. That's the best thing about her, makes it interesting. :biggrin:



I have one of those! And he's meant for TES!

:( I just have the biggest fear of ubering, which always makes me too cautious to use him.
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David Chambers
 
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Post » Wed May 02, 2012 7:06 pm

Haha, she really is. That's the best thing about her, makes it interesting. :biggrin:
Definetly.
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jessica robson
 
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Post » Wed May 02, 2012 4:17 pm

That's what I like about my character, he's useless and he knows it, but he desperately wants to make some type of impact. My post is basically my own impatience hahaha he/I might do something stupid if this whole escape too much longer, like go try and piss off another guard to create a distraction and either spur everyone on or let them watch him get his asss handed to him again.
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STEVI INQUE
 
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Post » Wed May 02, 2012 8:13 am

Err, sorry if some of yo guys are confused by Fithvael's appearance. Probably not quite sure what to make of a Nord Bosmer-Dunmer. Really, the only Dunmer traits he carries are his stark white hair, Hlaalu surname and his bright orange-red eyes. His skin tone is a golden color, like most Bosmer. His Nordic traits are his height, part of his accent, surname, and some stronger facial features. So, he basically looks like either the most rugged Bosmer you've ever seen, or the prettiest Nordic man you've ever laid eyes on. :lol:
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Monique Cameron
 
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Post » Wed May 02, 2012 10:24 am

Exactly what condition is the fort in compared to its TES IV appearance? I was assuming it was intact enough that there was still something of a second floor and stairway leading up there.
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Destinyscharm
 
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Post » Wed May 02, 2012 5:37 pm

I imagined after a few hundred years more of slow decay and occasional use or damage from weather that the stairs may have crumbled down and some more of the second floor giving away.
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Ron
 
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Post » Wed May 02, 2012 12:25 pm

Exactly what condition is the fort in compared to its TES IV appearance? I was assuming it was intact enough that there was still something of a second floor and stairway leading up there.
I just assumed that the upper level was pretty much gone, leaving us in a hollow shell of an Imperial fort.
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Sweet Blighty
 
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Post » Wed May 02, 2012 10:58 am

I'm not sure. There are plenty of 1000 year old castles that are still respectably standing all over Britain. I'm sure after 174 years it wont have decreased in condition to that extent.
Not unless there has been human damage to the fort?
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Natasha Biss
 
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Post » Wed May 02, 2012 4:19 pm

Well, if you look at the conditions most of the forts in TES are in, that have been abandoned, the bandits and mages and gods know what else..something is bound to go bad.
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Katy Hogben
 
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Post » Wed May 02, 2012 7:33 am

I know it's pretty dark and creepy down there. We might have some Thalmor agents patrolling the halls.
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Stephanie Kemp
 
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Post » Wed May 02, 2012 6:12 pm

Why are we going into the fort? This is an escape not getting captured. If you go in they raise the alarm we're dead right.
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Motionsharp
 
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Post » Wed May 02, 2012 10:56 pm

Glad you got out of their before Sibera killed you, Crimson. :P

Good posts everyone, glad to see we're rolling along. A quick word to those going inside, however, since we can't exactly wait for you guys to come back up, we're probably just going to start heading out. Once one of the guards is dead we don't exactly have much time for subtlety anymore. So, unless you want to fight your way out of the fort after we leave, I think it would be appropriate to say there is a second exit from the dungeon. Once you guys get your stuff, feel free to rejoin the rest of your group there. Or, since you both are in the same group already, you can just have the rest of your guys come with you (Arathorn, Jonas, Sibera, and Steve). Either way is fine with me, just as long as you don't get stuck down there.

Well, I for one am getting pretty tired of this old fort. Time to do this thing. ;)
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butterfly
 
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Post » Wed May 02, 2012 11:45 am

Illana can lead Ermac back to the group outside.

Why are we going into the fort? This is an escape not getting captured. If you go in they raise the alarm we're dead right.
To get our stuff back. Not everyone is going to go inside. So far just the orc and the Imperial.
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Curveballs On Phoenix
 
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Post » Wed May 02, 2012 12:49 pm

Yeah, it actually wouldn't make logical sense for the stuff I'm trying to retrieve to be on the person of the guards, people don't just walk around with sigil stones in their (obviously ridiculously large and well hidden) pockets. We'll IC that there's a dungeon exit that takes us just outside the waterfront.
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Tha King o Geekz
 
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Post » Wed May 02, 2012 3:09 pm

Illana can lead Ermac back to the group outside.

You don't really have time for that, the Altmer would send others and we'd have a much harder time fighting out - if we could at all, as Darkom says.
It's best that one group (or even both groups) goes through the fort to another exit. I'm sure I can write Paige into having a reason to follow despite not needing to reclaim any possessions.
^_^
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u gone see
 
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Post » Wed May 02, 2012 10:34 pm

That does seem like it would be for the best. I do not know where Steve is, but if you and Jonas want to follow them into the fort that's fine. Otherwise, you'd be going off by yourself to try and escape.

Speaking of, it would seem Group B has lost a few folks; truth be told, we've both lost some folks. I know Ranry bowed out, but I haven't heard at all from Irish, Evil, or Ni recently. If any of you are still around, I would appreciate a confirmation before I start sending out PMs. If you cannot continue, we may just combine both groups and head on that way. Despite our planning, if we only had four or five to a group it wouldn't be quite as fun. We'll be getting a good number of fresh blood once we reach the IC though, so no worries about player numbers for right now. :)
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T. tacks Rims
 
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Post » Wed May 02, 2012 6:42 am

I don't think Fort Homestead has another exit.
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Hella Beast
 
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Post » Wed May 02, 2012 8:34 am

That does seem like it would be for the best. I do not know where Steve is, but if you and Jonas want to follow them into the fort that's fine. Otherwise, you'd be going off by yourself to try and escape.

Speaking of, it would seem Group B has lost a few folks; truth be told, we've both lost some folks. I know Ranry bowed out, but I haven't heard at all from Irish, Evil, or Ni recently. If any of you are still around, I would appreciate a confirmation before I start sending out PMs. If you cannot continue, we may just combine both groups and head on that way. Despite our planning, if we only had four or five to a group it wouldn't be quite as fun. We'll be getting a good number of fresh blood once we reach the IC though, so no worries about player numbers for right now. :smile:

Yeah I've been thinking for a while that the group idea isn't one we necassarily need, although you've already stated that it's what we're doing IC. I don't think it matters either way but a group of four or five, like you say, is less appealing. I can't speak for Irish, but Evil hasn't replied to our Pm conversation since January 3rd, and he has got Uni exams like myself so I can understand his absence. I've seen Ni! around the forums, not even an hour ago he was posting on Community Discussion, so maybe he wants to drop out?

I don't think Fort Homestead has another exit.

Does that matter really? We can invent one? ^_^
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kristy dunn
 
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Post » Wed May 02, 2012 1:55 pm

That does seem like it would be for the best. I do not know where Steve is, but if you and Jonas want to follow them into the fort that's fine. Otherwise, you'd be going off by yourself to try and escape.

Speaking of, it would seem Group B has lost a few folks; truth be told, we've both lost some folks. I know Ranry bowed out, but I haven't heard at all from Irish, Evil, or Ni recently. If any of you are still around, I would appreciate a confirmation before I start sending out PMs. If you cannot continue, we may just combine both groups and head on that way. Despite our planning, if we only had four or five to a group it wouldn't be quite as fun. We'll be getting a good number of fresh blood once we reach the IC though, so no worries about player numbers for right now. :smile:
Still here. Haven't found it necessary to post (although I havent read the last ~5 yet) other than Urjo saying "yes, I am ok with this"
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Setal Vara
 
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Post » Wed May 02, 2012 3:06 pm

A couple hundred years ago it didn't. Since then it's been inhabited by all manner of bandits, rogues, and necromancers. Any one of them may have ordered a bolt hole made in the back, for emergency escape. The Thalmor may have overlooked it, or boarded it up, but its existence isn't necessarily unreasonable. Besides, the manner of our escape isn't nearly as important as the result: reaching the Imperial City. So long as we do that, how we got out of the Thalmor camp is almost irrelevant, other than for simple consistency's sake. We can change our plans, but once an event has occurred it goes against my better judgement to simply retcon anything. So until it's put down in character, anything is subject to change.

Yes, I agree with you Arathorn. Despite what Faendal said, if enough of us "die" in the attempt, it would make more sense to stick together than break apart. Two dozen prisoners can split into two groups; ten, however, would make it too unsafe for either. So, if no one else minds, we may just stick together for now. Once we reach the IC and get a few more members maybe, but at this point we'll hang out together a little while longer. As I said in my post in the RP, we may just all end up going through the dungeon. I dislike changing plans, but sometimes it's necessary.

Ah, good to see you Ni. I understand not having enough content to post about, no worries. At this point, however, you should have plenty to keep you occupied. :P
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Jeff Turner
 
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Post » Wed May 02, 2012 5:55 pm

I will post soon. Gonna summon a deadra, cast a few illusion spells, and conjure a weapon of some sort. Any objections? (please note this will drain Varth of all his magicka)
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Jeff Turner
 
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