The Health Bar

Post » Tue Feb 15, 2011 4:40 pm

I dont know if anyone else has this opinion or not, but I think it would work better for your health bar to be at the bottom of your screen fixed between your weapon display and the ammo wheel thing(only way I could describe it). If alot of what your paying attention to is location lower on the screen, considering this isnt COD where you dont really have a health at all, it would probably be easier to observe your condition there as opposed to top left.
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Vickey Martinez
 
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Post » Tue Feb 15, 2011 9:09 am

It's to do with the ergonomics of comfortable eye placement.

You may feel it would be nicer at the bottom, but because of the ways your eyes relax it is better at the upper quadrants of the screen. And i guess left is because left takes priority over the right (in the western world) as we are taught from a young age to read from left to right.

Either that or the devs just like it...
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maya papps
 
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Post » Tue Feb 15, 2011 5:48 am

It's to do with the ergonomics of comfortable eye placement.

You may feel it would be nicer at the bottom, but because of the ways your eyes relax it is better at the upper quadrants of the screen. And i guess left is because left takes priority over the right (in the western world) as we are taught from a young age to read from left to right.

Either that or the devs just like it...

lol, wasent expecting such an indepth answer, but seems plausible. Im sure its within the realm of possibility to give players the option to it though, a nice feature IMO that should be in every game.
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Ludivine Poussineau
 
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Post » Tue Feb 15, 2011 2:22 pm

I'm pretty sure you can customize your hud through changing some cvars.
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stephanie eastwood
 
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Post » Tue Feb 15, 2011 1:03 am

I'm sure there will be custom HUDs (heck, I use one for Team Fortress 2 as I play it competitively), but I like having the health bar up top. It's a nice change and I concur with Soup Sensei that it's nicer on the eyes.
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john palmer
 
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Post » Tue Feb 15, 2011 6:56 am

I actually like the health bar up top. The HUD and UI, as they stand now, are very elegant and pleasant to look at.
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Charlotte X
 
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Post » Tue Feb 15, 2011 2:51 pm

It's to do with the ergonomics of comfortable eye placement...

Really?

Because I disagree. I'm sure other games split up their HUD too, but the one that comes to mind right away, because I was playing it recently, is Titan Quest. It's got the health/mana bar up in the top left, just like Brink, and it has your skill bar in the bottom of the screen, mostly focused on the left side. So a bit like the 'ammo wheel' in Brink. I found this setup to be anything but relaxing, and many others have complained that the top left is not a good place for the health bar.

I don't think it will be too big of a deal, but I really do hope it's customizable, as I would prefer it down nearer the Supply display thing. I think splitter up the HUD elements too much isn't the best idea, really. As I said, though, I doubt it will be too big of a deal either way.
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Esther Fernandez
 
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Post » Tue Feb 15, 2011 3:59 pm

Theri are highs an lows for everything but i think its better up top because i like to look in a circle (health bar, to mini map, to ammo, to abilities, to screen) so its a nice layout for me. But u see where your coming from. have everything in one place to be easily accessable
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Chavala
 
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Post » Tue Feb 15, 2011 9:45 am

Im a fan of games that have health and ammo around the crosshair, either in addition to or instead of the normal placement,
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Gracie Dugdale
 
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Post » Tue Feb 15, 2011 4:03 am

Im a fan of games that have health and ammo around the crosshair, either in addition to or instead of the normal placement,


Could you give an example because (from hearing this) to me it would be distracting and take away from me aiming.
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Steve Bates
 
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Post » Tue Feb 15, 2011 2:59 pm

This is another reason Im still torn between pc and xbox. Most likely, pc will have better customization, and possibly mods if they release the development kit(IF).But on xbox, there are usually less bugs, server problems, streamlined matchmaking, friends etc.
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Roddy
 
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Post » Tue Feb 15, 2011 5:00 pm

Better custo? i thought it was all the same
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Sammi Jones
 
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Post » Tue Feb 15, 2011 9:37 am

I like it up top because I play a lot of Halo and that is where it is located.
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Rachyroo
 
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Post » Tue Feb 15, 2011 5:19 pm

Better custo? i thought it was all the same

The stock HUD will be the same no matter what. It's just that the PC modding community will be able to figure out how to set up their own specialized HUDs.
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Mandy Muir
 
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Post » Tue Feb 15, 2011 6:13 am

possibly mods if they release the development kit(IF).

Ever heard of Homeworld?

I was specifically designed from the ground up to be impossible to mod.

Less than 2 months after release the first fan-made modding tools came out.
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MR.BIGG
 
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Post » Tue Feb 15, 2011 5:31 pm

Could you give an example because (from hearing this) to me it would be distracting and take away from me aiming.

Half Life 2 does that.
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Jonathan Windmon
 
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Post » Tue Feb 15, 2011 5:19 pm

If alot of what your paying attention to is location lower on the screen, considering this isnt COD where you dont really have a health at all, it would probably be easier to observe your condition there as opposed to top left.

Well, BRINK seems to have a lot more vertical combat than other shooters, so you'll have to keep your eyes to the upper part of the screen more often.

Could you give an example because (from hearing this) to me it would be distracting and take away from me aiming.

I find it distracting.

Half Life 2 does that.

Only optional, though.

Global Agenda has it always, afaik.
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ezra
 
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Post » Tue Feb 15, 2011 1:26 pm

It's to do with the ergonomics of comfortable eye placement.

You may feel it would be nicer at the bottom, but because of the ways your eyes relax it is better at the upper quadrants of the screen. And i guess left is because left takes priority over the right (in the western world) as we are taught from a young age to read from left to right.

Either that or the devs just like it...

+1 for an informed and intellectual response.
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STEVI INQUE
 
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Post » Tue Feb 15, 2011 5:21 am

i dont really care where it is, im not gonna stare at it while im being shot im a be trying to shoot the other guy first lol, and it takes less then a second for you to move your eye to look at it then back to the center of your screen :D
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Alex [AK]
 
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Post » Tue Feb 15, 2011 5:31 pm

i dont really care where it is, im not gonna stare at it while im being shot im a be trying to shoot the other guy first lol, and it takes less then a second for you to move your eye to look at it then back to the center of your screen :D


Indeed. Its not like you are going to be hard to look at it.
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kat no x
 
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Post » Tue Feb 15, 2011 4:08 pm

Better custo? i thought it was all the same

They said this but come on, do you really not believe that the PC is going/able to be more flexable in terms of preference?
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suniti
 
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Post » Tue Feb 15, 2011 8:59 am

Global Agenda has it always, afaik.

Its too bad Global Agenda svck balls :banghead: (Global Agenda made me do this)
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Penny Courture
 
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Post » Tue Feb 15, 2011 12:13 pm

You don't want all of the clutter to be at the bottom of the screen. Besides, when has health ever been at the bottom of the screen in any game ever?
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Danielle Brown
 
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Post » Tue Feb 15, 2011 4:59 pm

You don't want all of the clutter to be at the bottom of the screen. Besides, when has health ever been at the bottom of the screen in any game ever?

Haven't you played http://static.desktopnexus.com/thumbnails/7217-bigthumbnail.jpg before?

It was quite well known back in my early gaming days...
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Emilie Joseph
 
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Post » Tue Feb 15, 2011 6:10 am

im more concerned about the mini-map

I like it better on the top of the screen not sure why

Health bar iono!? thats where it was in bioshock and i think resistance, guess it works

but than again ill never say no to options
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Ally Chimienti
 
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