So after all the omissions they euphemistically labeled "streamlining", which one do you think will have the biggest "This doesn't feel like TES" effect on gameplay? My money is on spellcrafting. Granted, we do not know for sure if it is out, but several signs do point to it, and son, I am severely disappoint.
I like all the people that say what makes a TES game or what makes an RPG when they get it all wrong. Did you know, that spellcrafting has been in half of TES games? Cool trivia huh? So half the time can't really decide whether or not it isn't a TES game or not. Besides, here is why if there is no spellcrafting that there is a system that has more diversity of combinations then spellmaking did:
I won't be hurt if spellcrafting is gone, seeing as the system is basically still in the game if you think about it. Now you can have spells in each hand, that constitutes two different spells. Then each spell can do different things depending on how you use it. You can make constant channeled spells by holding the attack buttons for each spell, so that 4 different effects. Also, you can place spell runes on the ground as traps for each spell so that's 6 different effects now. Also you can cast both at once to make one big powerful spell at once, so that ends in 7 different effects at once. That's more than spellcrafting ever gave you, think about it. If people would just take the time to work out the information given in Skyrim, the customization far outweighs Morrowind and Oblivion and even surpasses Daggerfall....DAGGERFALL!!!! So please don't just say that the game is getting "dumbed down" and too simple when in fact it's the opposite.
That's an example and that's not even including the extra effects of destruction spells so if you have two different destruction spell types then you have two more effects coming to a grand total of 9 just for having two spells equipped and we still don't know if there will be spellcrafting to pair with this or if there will be spells in the game that have multiple effects. But if you see, just having two different spells equipped of your choice and using different methods, you can make far more combinations than spellcrafting ever gave you.