The Infernal City: An Elder Scrolls Novel; Thread #1

Post » Fri May 27, 2011 10:11 am

Correct me if am wrong but aren't there two new magic factions? The College of Whispers and The Synogod(Which I know I spelt wrong but I forgot so...)

Yes, if I understood it correctly, they replaced the Mages Guild. I'm guessing the Mages Guild lost the vast majority of its power with the downfall of the Septim Empire, as it had a lot of sanctions through it, and the Empire allowed the Mages Guild to hold its monopoly on magic.

But anyway, it's actually the Synod, I believe.
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Hayley O'Gara
 
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Post » Fri May 27, 2011 10:32 am

Yes, if I understood it correctly, they replaced the Mages Guild. I'm guessing the Mages Guild lost the vast majority of its power with the downfall of the Septim Empire, as it had a lot of sanctions through it, and the Empire allowed the Mages Guild to hold its monopoly on magic.

But anyway, it's actually the Synod, I believe.

Ahhhh Thats better...
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Miragel Ginza
 
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Post » Fri May 27, 2011 9:21 am

Rebirth of a nation or even the stories of such would be wonderful. I look forward to the future. Maybe we will have an older magic faction regaining some power.
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Rowena
 
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Post » Fri May 27, 2011 4:17 pm

I'm both saddened and excited to hear about the destruction of Morrowind. I want to buy the book, but I have to hold off (recession, Dragon Age, blah blah blah).

I'm saddened because Vvardenfell has been my favorite setting in any fantasy game ever. It was a compelling combination of familiar concepts arranged in a unique format. Daggerfall and Oblivion were both traditional landscapes with traditional fantasy cultures. Morrowind was exotic and foreign by comparison.

Yet, this is also an exciting development. I was disappointed that Morrowind became a model Imperial province during Oblivion. We hear that slavery was banned, the Nine adopted, and Helseth rules all as king. It felt anti-climatic. We united the Great Houses and the Ashlanders, gained immortality, fought gods, and overthrew an entire religion. Yet, the result was rather mundane.

In destroying Morrowind, the Dunmer have become interesting again. Azura, Mephala, and Beothiah were the true gods of the Dunmer, not the Nine or the Tribunal. St. Veloth lead them to become the Chimer, away from the Nine (Eight at the time). Now, the Tribunal and the Nine have failed them. They are scattered and disorganized. Worship of the "Good Daedra" could be interesting, particularly with Nerevar still lurking around somewhere.
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Wayland Neace
 
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Post » Fri May 27, 2011 9:27 pm

Rebirth of a nation or even the stories of such would be wonderful. I look forward to the future. Maybe we will have an older magic faction regaining some power.

I guess I hadn't thought about it like that. I mean, you know, if Morrowind rebuilt. It just sounded as though everything was destroyed and nothing was being rebuilt and whatnot.
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Jessie Rae Brouillette
 
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Post » Fri May 27, 2011 7:14 am

What's the point of the Nerevarine if the whole province get's obliterated about 50 years later?


Lets review the Nerevearine:
He was sent by the Empire. By destroying House Dagoth and the new Akulakhan, he didn't just save Morrowind, he also saved the Empire.

Who else suffered from the Nerevearine? Vivec, who always protected Morrowind, lost his powers thus not being able to protect those he loved from Daedra and the Moon.
With fall of Tribunal, the Dunmer had no more gods. So they are confused: some are still optimistic that this is all a lie, some are returning to Daedra worship and many are turning to the official fate of the Empire.
The great houses also suffered: Redoran was destroyed by Daedra, Indoril are being eaten by King Helseth, ally of the Empire and Dres has probably been destroyed by Argonian Invasion.
And lets not forget Dagoth Ur, who while being twisted and evil, still wanted to do what he thinks is the best for Morrowind.

Who profited? The Ashlanders, like Vrenir said. Helseth, ally of the Empire profited. Azura got her revenge (don't believe her claims that she loved the dunmer: she is a Daedra no matter what) and Empire used the situation to assert their beliefs into the Dunmer,

And where was Nerevearine when Morrowind was facing the direst moments of its history? Left for a vacation to Akavir. Well, isn't he a great hero?

So in conclusion, Nerevearine's actions only brought chaos and destruction to traditions of Dunmer (and obviously the destruction to Morrowind itself). The ones who profited where the "enemies" of the traditional Dunmer, especially the Empire. And quite frankly, this seems to have been intended since the devs were making story of MW.

St. Veloth lead them to become the Chimer, away from the Nine (Eight at the time)


Wait, did the Altmer worship the 8 Divines back then? I am not really sure if they worship the Nine now either...
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Lexy Dick
 
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Post » Fri May 27, 2011 9:36 am

How many TES books are there and where can i get them (some place that sends to europe..?)
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Captian Caveman
 
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Post » Fri May 27, 2011 6:34 pm

How many TES books are there and where can i get them (some place that sends to europe..?)


There is 1 book, but there will be another one, and you can buy them from amazon or some local bookstore
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Mrs Pooh
 
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Post » Fri May 27, 2011 3:31 pm

Yeah because death and murder are apart of every relationship.


I said the relationship appeals to me. It's a personal opinion.

Secondly... everyone? Cry me a river, okay?
The Dunmer are still around. There's a crapload in Cyrodiil for starters... and one of them is Queen of Summerset Isle (http://www.uesp.net/wiki/Lore:Morgiah, who being the only living Dunmer royal left, is probably Queen of Morrowind Solstheim now) and secondly... haven't any of you seen the http://www.imperial-library.info/obscure_text/5th_era_loveletter.shtml? You don't have to understand it (lord knows I don't), but it pretty clearly says the Dunmer are still alive and kicking by the 5th era.

So Morrowind is scary and different now. Big whoop. It's not like we're going to be able to go back there any time soon, if ever.

Plus, there's a precedent for this kind of thing happening. Yokuda, anyone? The Redguards turned out okay.
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Loane
 
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Post » Fri May 27, 2011 8:26 pm

So, the only ones who profit from destruction of morrowind, are the dwemers, lol
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Nikki Lawrence
 
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Post » Fri May 27, 2011 1:44 pm

Wait, did the Altmer worship the 8 Divines back then? I am not really sure if they worship the Nine now either...

Not necessarily. There are some parallels between the Eight Divine and the pantheon of the Altmer, but they're not one in the same. The religion of the Eight Divine was a compromise between the Elven and Nordic beliefs, first conceptualized by Alessia, if I recall correctly. I couldn't tell you where exactly it was I read this, though. An in-game book, I believe.

So, St. Veloth led the Chimer away from the Altmer pantheon. The basic concept behind the pantheon is essentially the same as the Eight Divine though, so one could argue they first fled from the same (sort of) beliefs that in the end failed them. I think.

Secondly... everyone? Cry me a river, okay?
The Dunmer are still around. There's a crapload in Cyrodiil for starters... and one of them is Queen of Summerset Isle (Morgiah, who being the only living Dunmer royal left, is probably Queen of Morrowind Solstheim now) and secondly... haven't any of you seen the Loveletter? You don't have to understand it (lord knows I don't), but it pretty clearly says the Dunmer are still alive and kicking by the 5th era.

So Morrowind is scary and different now. Big whoop. It's not like we're going to be able to go back there any time soon, if ever.

Plus, there's a precedent for this kind of thing happening. Yokuda, anyone? The Redguards turned out okay.

On an unrelated note: this. Couldn't have said it better myself.
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Louise
 
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Post » Fri May 27, 2011 5:19 am

so... you liked the Elder Scrolls series only because of Vvardenfell? the lore of other provinces, or the gameplay, the characters, the stories, or the sandbox style did not appeal to you? imo, yall should wait and see what Beth decides to do with Morrowind before abandoning the series. There are still plenty of Dunmer left, and they are a resilient peoples by their very nature. Besides, much of Morrowind was already nuked wasteland :P if the loveletter is any indication (to be fair, we managed to prevent the vast majority of the effects of the Landfall against which we were fore-warned), the Morrowind of TES5 is a land of metaphysical splendor combined with the Dunmer's deep devotion and a fair grain of survivor salt.
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Kaylee Campbell
 
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Post » Fri May 27, 2011 3:47 pm

I guess I hadn't thought about it like that. I mean, you know, if Morrowind rebuilt. It just sounded as though everything was destroyed and nothing was being rebuilt and whatnot.

The way I heard it was that Vvardenfell was pretty [censored] up but mainland was still mostly intact, just invaded by Argonians.

I said the relationship appeals to me. It's a personal opinion.

Secondly... everyone? Cry me a river, okay?
The Dunmer are still around. There's a crapload in Cyrodiil for starters... and one of them is Queen of Summerset Isle (http://www.uesp.net/wiki/Lore:Morgiah, who being the only living Dunmer royal left, is probably Queen of Morrowind Solstheim now) and secondly... haven't any of you seen the http://www.imperial-library.info/obscure_text/5th_era_loveletter.shtml? You don't have to understand it (lord knows I don't), but it pretty clearly says the Dunmer are still alive and kicking by the 5th era.

So Morrowind is scary and different now. Big whoop. It's not like we're going to be able to go back there any time soon, if ever.

Plus, there's a precedent for this kind of thing happening. Yokuda, anyone? The Redguards turned out okay.

so... you liked the Elder Scrolls series only because of Vvardenfell? the lore of other provinces, or the gameplay, the characters, the stories, or the sandbox style did not appeal to you? imo, yall should wait and see what Beth decides to do with Morrowind before abandoning the series. There are still plenty of Dunmer left, and they are a resilient peoples by their very nature. Besides, much of Morrowind was already nuked wasteland :P if the loveletter is any indication (to be fair, we managed to prevent the vast majority of the effects of the Landfall against which we were fore-warned), the Morrowind of TES5 is a land of metaphysical splendor combined with the Dunmer's deep devotion and a fair grain of survivor salt.

These. See? Thanks to that warning, Vuhon and sul managed to stop the worst of it. Not only that, by the time we have the option to go back to Morrowind it may well have been repopulated.

The thing I agree with most here is from Lady N. There's more to TES lore than Dunmer, and the Dunmer lore will continue, just in a different direction. I agree wholeheartedly that the shaking off of the stagnation was well worth the destruction of a province (That we were told would be destroyed) that we would likely not return to for years in Real time and centuries in game.
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Skivs
 
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Post » Fri May 27, 2011 8:59 am

so... you liked the Elder Scrolls series only because of Vvardenfell?

I think to most people it was more that Morrowind was their first TES game (mine too) and it left a lasting impression on them, suddenly hearing that the whole COUNTRY is destroyed is quite a punch in the face. I guess to them it feels less "Morrowind is gone" but more like "Hey you remember Morrowind, that place where you first set foot in the world of TES... guess what, we decided to blow it up, nice move huh?".

EDIT: I LOVED Morrowind too, was my first step into the world of TES and left a lot of memories, but that game is OVER. Still kinda leaves a "shock" to hear it went boom but hey, time does move on... though my only problem is, as often said, the fact that change in fantasy worlds can ONLY happen epic and not at a realistic level.
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JR Cash
 
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Post » Fri May 27, 2011 7:40 am

I think to most people it was more that Morrowind was their first TES game (mine too) and it left a lasting impression on them, suddenly hearing that the whole COUNTRY is destroyed is quite a punch in the face. I guess to them it feels less "Morrowind is gone" but more like "Hey you remember Morrowind, that place where you first set foot in the world of TES... guess what, we decided to blow it up, nice move huh?".

Morrowind was my first game, and seeing it annihilated felt interesting. I felt like "hey, stuff is actually happening, things are moving, LORE IS BEING MADE!Not only that but to something that I had an attatchment to.
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electro_fantics
 
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Post » Fri May 27, 2011 2:34 pm

the disk (and the history) will always be there, ready to welcome you. no one can take your memories from you.
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Bones47
 
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Post » Fri May 27, 2011 8:42 pm

the disk (and the history) will always be there, ready to welcome you. no one can take your memories from you.

Wow, that's deep, Lady. Top score!
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Emma-Jane Merrin
 
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Post » Fri May 27, 2011 6:46 am

the disk (and the history) will always be there, ready to welcome you. no one can take your memories from you.


I agree wholeheartedly. I fired up my Morrowind disc just the other day, and wandered along the road from Maar Gan trying to get to Caldera. I found an impatient pilgrim whom I promptly robbed and left in a ditch, a naked Nord barbarian and dozens of Cliffracers, all the while training my hand-to-hand skill and missing nearly every time. Still, I had a blast.

Morrowind was (and is) a great game, and yeah. I can go back there anytime I want. Right now I'm trying to join Great House Telvanni and am in the process of searching for a set of Glass Armor. :)
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Brιonα Renae
 
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Post » Fri May 27, 2011 7:01 pm

the disk (and the history) will always be there, ready to welcome you. no one can take your memories from you.

Well said (though the disc CAN be taken from my due to my bad motorlic skills and the memories due to my leaky memory :P)
Though i would really like seeing them attempt to create "new lore" not by saying "AND THEN GOD STEPPED ON THE WORLD" but rather "unrest caused changes, new discovieres, necessities changed" and such, you know what i mean? A little less "High fantasy - incredible" and a little more "low fantasy - believable".
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Carlitos Avila
 
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Post » Fri May 27, 2011 9:20 am

Well said (though the disc CAN be taken from my due to my bad motorlic skills and the memories due to my leaky memory :P)
Though i would really like seeing them attempt to create "new lore" not by saying "AND THEN GOD STEPPED ON THE WORLD" but rather "unrest caused changes, new discovieres, necessities changed" and such, you know what i mean? A little less "High fantasy - incredible" and a little more "low fantasy - believable".


This is a world with giant divine Dwarven mechas, gods that show themselves on a regular basis, talking mudcrabs and well... magic.

It's about as high fantasy as you can get. :)
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louise hamilton
 
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Post » Fri May 27, 2011 8:23 pm

This is a world with giant divine Dwarven mechas, gods that show themselves on a regular basis, talking mudcrabs and well... magic.

It's about as high fantasy as you can get. :)

Uhm... no. Morrowind was actually a fairly low fantasy setting. A lot of the story actually focused around politics, it had a fairly dark and "non-idealistic" setting and the "big bad" actually did have points to his side instead of being just the "ultimate evil", he was simply insane though. And once again, the dwemer where NOT DWARVES (DAMNIT BETH, you just had to rename them, huh?). Oh yea and the dwemer machines where still mechanical, they had a magic power source but still where machines.

I mean compare Morrowind and Oblivion and you will easily see which goes high above the clouds and which stays more down to earth with it's plot.


EDIT: For actually info see:
http://tvtropes.org/pmwiki/pmwiki.php/Main/HighFantasy and
http://tvtropes.org/pmwiki/pmwiki.php/Main/LowFantasy at TVTropes
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Daddy Cool!
 
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Post » Fri May 27, 2011 5:56 am

Wait, did the Altmer worship the 8 Divines back then? I am not really sure if they worship the Nine now either...

Yeah, that's my bad. I meant to imply that the Aldmer (the ancestors of the Chimer, Bosmer, and Altmer) worshiped the Aedra primarily (Auri-El aka Akatosh). The Eight and Nine Divines are classified as Aedra (more or less). The Chimer rebelled against the Aldmer, worshiping Azura, Mephala, and Beothiah, Daedra. I was trying to tie the failure of the Nine into the original exodus from the Aedra.

Looking back, it is a bit of a stretch. The original exodus of the Chimer was long before the Eight or Nine developed and tying that into a religion thousands of years in the future is weak. I guess I just hope that the Dunmer get to keep a unique religion. Compared to the Daedra, I've always found the Nine a little dry ;).

What the Altmer worship now is anyone's guess. In Oblivion there are rumors of increased Daedra worship, which is not without its own irony.

Edit - By failure of the Nine, I meant that Morrowind was destroyed in spite of (apparent) Nine worship. So, in the minds of the lay person, the Nine might be considered as failing them (or favoring the Argonians).
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Melis Hristina
 
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Post » Fri May 27, 2011 5:04 pm

Uhm... no. Morrowind was actually a fairly low fantasy setting. A lot of the story actually focused around politics, it had a fairly dark and "non-idealistic" setting and the "big bad" actually did have points to his side instead of being just the "ultimate evil", he was simply insane though. And once again, the dwemer where NOT DWARVES (DAMNIT BETH, you just had to rename them, huh?). Oh yea and the dwemer machines where still mechanical, they had a magic power source but still where machines.

I mean compare Morrowind and Oblivion and you will easily see which goes high above the clouds and which stays more down to earth with it's plot.


EDIT: For actually info see:
http://tvtropes.org/pmwiki/pmwiki.php/Main/HighFantasy and
http://tvtropes.org/pmwiki/pmwiki.php/Main/LowFantasy at TVTropes


Okay. First of all, I know the Dwemer aren't Dwarves in the traditional D&D/Tolkien sense, but hey, Dunmer aren't Dark Elves in the standard way either. Plus, correct me if I'm wrong, but the "Dwarven" terminology predates "Dwemer" (Dwarven armor was in Daggerfall, I believe). So, I'll go ahead and call them Dwarves. I'm human, and I'll use the human/Imperial names for things. :)

And while TV Tropes really isn't the most authoritative source for this sort of thing, those links really didn't help your case.
For example (bold parts added by me, underlines for emphasis):

The Dark Lord, (Dagoth Ur) thought defeated millennia past, has returned to his Dark Tower (also Dagoth Ur) in the Dark Land, gathering around him evil hordes (Ash Vampires, Corprus Beasts). The free lands have only one hope, a small band of lost heirs, princes, and simple village folk (or, I dunno, a prisoner) gathered together by a mysterious wandering wizard (Vivec... or probably more accurately, Azura).

Such is the setting of the stereotypical High Fantasy, a collection of tropes, boiled down from The Lord Of The Rings, which has been the foundation for many a series of doorstoppers. However, it's not essential to stick so closely to the model.

The core elements of high fantasy are

* Setting - A world other than ours. It may have a nominal connection with present day Earth, such as being our remote past or future, but this plays no role in the plot. Mythopoeia is often put into play to define the very metaphysics of the world. Nevertheless it often resembles medieval Europe, and is often peopled by People Of Hair Color.
* Scale - Epic. Power politics, wars, the death of nations, gods walking the earth, and the real threat of The End Of The World As We Know It.
* Great evil - An enemy which is near enough Evil incarnate or fundamentally abhorrent
* Methods - Victory is not achieved through force of arms (but rather solving a Zelda puzzle to destroy the Heart of Lorkhan, perhaps?), the main feature distinguishing High Fantasy from Heroic Fantasy. If Grima had killed Sauron in hand-to-hand combat, that would have been Heroic Fantasy.
* Functional Magic (Levitation, the Enchanting skill, Alchemy)


Just saying.
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cosmo valerga
 
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Post » Fri May 27, 2011 10:58 am

Okay. First of all, I know the Dwemer aren't Dwarves in the traditional D&D/Tolkien sense, but hey, Dunmer aren't Dark Elves in the standard way either. Plus, correct me if I'm wrong, but the "Dwarven" terminology predates "Dwemer" (Dwarven armor was in Daggerfall, I believe). So, I'll go ahead and call them Dwarves. I'm human, and I'll use the human/Imperial names for things. :)

And while TV Tropes really isn't the most authoritative source for this sort of thing, those links really didn't help your case.
For example (bold parts added by me, underlines for emphasis):
Just saying.

I didn't say it was ALL low fantasy, the world it's BASED on deffiently isn't, but the setting itself was deffinetly more down to earth than most other stuff you see, and again compare it to Oblivion.
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Lily
 
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Post » Fri May 27, 2011 1:16 pm

I didn't say it was ALL low fantasy, the world it's BASED on deffiently isn't, but the setting itself was deffinetly more down to earth than most other stuff you see, and again compare it to Oblivion.


I think they're both as high fantasy as each other. If anything, Daggerfall was the low fantasy entry in the series- from what little I know of it, anyway. Damn bat keeps killing me in the first dungeon.
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Aaron Clark
 
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