On the issue of QuickScoping

Post » Wed Apr 14, 2010 9:50 am

Firstly, I wouldn't mind if quickscoping was something like this in Brink: http://www.youtube.com/watch?v=d8_blm0VbiM

I know the debate has been on for ages, but I really just cannot understand the frustration. Quickscoping is fun, it's a skill to grasp, a skill to learn, something to keep you entertained.
In Brink, I think it would suite quite well. I know most of you have had bad experiences with "overpowered quickscoping," but in my own opinion, it's not overpowered at all.
It is much more difficult then running up to someone and shooting them in the face with a sub machine gun.

So again, I stress, perhaps give it another chance?

Cheers,

JajaGun.
User avatar
steve brewin
 
Posts: 3411
Joined: Thu Jun 21, 2007 7:17 am

Post » Wed Apr 14, 2010 7:19 am

Quickscoping is not fun. Quickscoping is a big pile of garbage, instakills at any distance without actual need of proper skill.


Anyway, in BRINK there are no OHKs (or one-hit-takedowns for that matter) and there are no snipers. So there is no prickscoping either.
User avatar
Helen Quill
 
Posts: 3334
Joined: Fri Oct 13, 2006 1:12 pm

Post » Wed Apr 14, 2010 10:28 pm

Quickscoping is not fun. Quickscoping is a big pile of garbage, instakills at any distance without actual need of proper skill.


Anyway, in BRINK there are no OHKs (or one-hit-takedowns for that matter) and there are no snipers. So there is no prickscoping either.

Indeed.


I think of quickscoping as shooting with a shotgun, but have high damage at any range. Quickscoping is not so difficult and is OP. To have 90% hit rate and high damage is plain ridiculous.
User avatar
Danielle Brown
 
Posts: 3380
Joined: Wed Sep 27, 2006 6:03 am

Post » Wed Apr 14, 2010 1:05 pm

oh yes, how insanely realistic, you start moving your rifle to your eye and you already have a 100% chance that the bullet will land exctly where your aiming.
i still don't see how a accurate weapon, wich takes a lot of aiming, can be so accurate while your moving it to your eye... it doesn't matter wich company develops cod, it's always ridiculous
User avatar
Isabell Hoffmann
 
Posts: 3463
Joined: Wed Apr 18, 2007 11:34 pm

Post » Wed Apr 14, 2010 12:01 pm

You know what fine put it in Brink.

Since sniper rifles aren't OHK kills it is useless. Let them quickscope if it isn't an effective way to play.

If you want to quickscope go play Call of Duty,
User avatar
Alex Blacke
 
Posts: 3460
Joined: Sun Feb 18, 2007 10:46 pm

Post » Wed Apr 14, 2010 10:25 am

Firstly, I wouldn't mind if quickscoping was something like this in Brink: http://www.youtube.com/watch?v=d8_blm0VbiM

I know the debate has been on for ages, but I really just cannot understand the frustration. Quickscoping is fun, it's a skill to grasp, a skill to learn, something to keep you entertained.
In Brink, I think it would suite quite well. I know most of you have had bad experiences with "overpowered quickscoping," but in my own opinion, it's not overpowered at all.
It is much more difficult then running up to someone and shooting them in the face with a sub machine gun.

So again, I stress, perhaps give it another chance?

Cheers,

JajaGun.

Oh yeah totally that's just what Brink needs :facepalm:

So what's the problem with quick scoping? You say it's fun but to who? YOU your the only person that has fun quick scoping, it's not a skill it's a bug that COD didn't feel like patching out and people decide to exploit it to no end. I was so glad to hear that this dumb bug took a big hit in CODBO after they decided to make the gun move after going into scope, but then all the people that found this to be a amazing tactic got mad and complained about it.

http://www.youtube.com/watch?v=d8VMYWRh0tI

Also quickscoping not being OP yeah right. Not even looking through your scope just to get the stupid accuracy bonus for "looking" through your scope. How is that not OP? If you want to be a sniper maybe you can try actually looking through your sniper and picking your targets instead of being a Rambo with a sniper.

Does this look like fun to anyone? Lemme answer that NO it's not quickscoping should never ever be even thought about in brink because as stated many times before there are no snipers and the weapons anyone can think are "snipers" can't OHK anyway so it would be worthless to try it. So try and quick scope my heavy engie only to find that the precious quickscoping doesn't exist and then watch as you get downed in a second thinking you can try it. This dumb tactic is one of the reasons I never want to play games like COD and tend to stay with games like TF2 and ETQW because you can't do that!
User avatar
Darren Chandler
 
Posts: 3361
Joined: Mon Jun 25, 2007 9:03 am

Post » Wed Apr 14, 2010 7:44 am

Quickscoping is not fun. Quickscoping is a big pile of garbage, instakills at any distance without actual need of proper skill.


Anyway, in BRINK there are no OHKs (or one-hit-takedowns for that matter) and there are no snipers. So there is no prickscoping either.


Getting a Grenade in the face or a Rocket is a one-hit takedown? Or have I missed something? :l
User avatar
Rachel Briere
 
Posts: 3438
Joined: Thu Dec 28, 2006 9:09 am

Post » Wed Apr 14, 2010 11:47 am

Getting a Grenade in the face or a Rocket is a one-hit takedown? Or have I missed something? :l

Clearly you have missed several things. There are no rockets in the game, the only explosives are grenades. Grenades cannot OHK, but they can knock down people on top of doing damage. Soldiers are able to upgrade thrown grenades, but they still are not OHK.

Now on to the topic at hand.

Quick scoping wouldn't be so bad if snipers were not pinpoint accurate the moment you press the scope button. Heck, you shouldn't even be able to fire it when you're bringing the gun up to your eye, that's a good way to get a fractured eye socket. There should be no accuracy at all before the scope reaches your eye, and at that point there should be some delay for the accuracy that gradually improves over a couple seconds

Even then, I would be opposed to one-hit kills in general, but being able to fire before the scope even appears on screen like the two montages posted above are silly at best, stupid and annoying at worst.
User avatar
Lisa Robb
 
Posts: 3542
Joined: Mon Nov 27, 2006 9:13 pm

Post » Wed Apr 14, 2010 10:03 pm

Clearly you have missed several things. There are no rockets in the game, the only explosives are grenades. Grenades cannot OHK, but they can knock down people on top of doing damage. Soldiers are able to upgrade thrown grenades, but they still are not OHK.

From what I have heard grenades can if you are like right on top of them when they go off.
User avatar
Czar Kahchi
 
Posts: 3306
Joined: Mon Jul 30, 2007 11:56 am

Post » Wed Apr 14, 2010 1:01 pm

Quickscoping is not fun. Quickscoping is a big pile of garbage, instakills at any distance without actual need of proper skill.


Anyway, in BRINK there are no OHKs (or one-hit-takedowns for that matter) and there are no snipers. So there is no prickscoping either.


+1
User avatar
Sian Ennis
 
Posts: 3362
Joined: Wed Nov 08, 2006 11:46 am

Post » Wed Apr 14, 2010 5:29 pm

oh yes, how insanely realistic, you start moving your rifle to your eye and you already have a 100% chance that the bullet will land exctly where your aiming.
i still don't see how a accurate weapon, wich takes a lot of aiming, can be so accurate while your moving it to your eye... it doesn't matter wich company develops cod, it's always ridiculous

Agreed, if a game includes a OHK sniper rifle they need to make sure that the accuracy is diminished when you aren't aiming and after you hit the zoom in button there should be a second or two where you can't fire to represent the fact that it takes a moment to set yourself up.

Thankfully I haven't played any multiplayer where quickscoping was used, juding from that video it's more than a little cheap.
User avatar
Budgie
 
Posts: 3518
Joined: Sat Oct 14, 2006 2:26 pm

Post » Wed Apr 14, 2010 9:57 am

Agreed, if a game includes a OHK sniper rifle they need to make sure that the accuracy is diminished when you aren't aiming and after you hit the zoom in button there should be a second or two where you can't fire to represent the fact that it takes a moment to set yourself up.

Thankfully I haven't played any multiplayer where quickscoping was used, juding from that video it's more than a little cheap.


You're still a virgin? (Not played Call of Duty/Call of Duty: Quickscope 2 :P)
User avatar
Lil Miss
 
Posts: 3373
Joined: Thu Nov 23, 2006 12:57 pm

Post » Wed Apr 14, 2010 6:32 am

I've never played a Call of Duty game, not my cup of tea.

I've dealt with lots of cheap multiplayer behavior, just never in CoD and quick scoping seems to be largely restricted to CoD.
User avatar
Kieren Thomson
 
Posts: 3454
Joined: Sat Jul 21, 2007 3:28 am

Post » Wed Apr 14, 2010 3:04 pm

I've never played a Call of Duty game, not my cup of tea.

I've dealt with lots of cheap multiplayer behavior, just never in CoD and quick scoping seems to be largely restricted to CoD.


Aight, well, yeah, I do believe that quick scoping is only in Call of Duty, have'nt played every FPS out there, but that's what I think, and so many complains about it becuase most have played the newer Call of Duty games.

You have spared yourself from:

- Noob Tubing (Under-barreled Grenade Launcher attachment)
- Quick Scoping (You know, that)
- Commando Knifing (Flying Soldiers with a knife heading towards you)
- Second Chancers (Using the perk Second Chance to get a second chance at your enemy, dying from someone in second chance stance is pissy)

And that's what I know people complain about in Call of Duty - Congratulations, Hungry Donner :P
User avatar
lauren cleaves
 
Posts: 3307
Joined: Tue Aug 15, 2006 8:35 am

Post » Wed Apr 14, 2010 6:22 pm

Quickscoping makes it so players can use a weapon in an unintended way, allowing them to use the pros (high damage, accuracy) in a way where the cons (high power zoom, slow reload) don't apply as much (or at all.) Regardless if it takes "skill" or not, it is exploiting the game. Even Treyarch realized this, and disabled quickscoping in BO. http://www.codblackopsblog.com/quickscope-in-black-ops-hell-no-says-treyarch/

...but then they caved (like many devs do nowadays) and instead of sticking to what they initially believed in, they became the communities [censored] and did what they wanted (regardless if it was the "right" thing or was needed) - http://gameolosophy.com/games/action/treyarch-kneels-before-quickscopers-quickscoping-back-sort-of/
User avatar
Hairul Hafis
 
Posts: 3516
Joined: Mon Oct 29, 2007 12:22 am

Post » Wed Apr 14, 2010 7:34 am

I like what some have called the devs on the CoD forums: Be-Treyarch. Way to cave in fellas.
User avatar
Stephanie Nieves
 
Posts: 3407
Joined: Mon Apr 02, 2007 10:52 pm

Post » Wed Apr 14, 2010 3:29 pm

Gotta love the guys who say QS is needed because the game is too boring otherwise
User avatar
nath
 
Posts: 3463
Joined: Mon Jan 22, 2007 5:34 am

Post » Wed Apr 14, 2010 4:37 pm

Gotta love the guys who say QS is needed because the game is too boring otherwise


Not really man. I really dislike those self-serving idiots that cried when QSing was take out of the game. They insisted that they pwn anyone with a regular weapon. That they acted like their **** didn't stink didn't endear a lot of people to their cause. Those d-bags are part of the worst of CoD.
User avatar
BlackaneseB
 
Posts: 3431
Joined: Sat Sep 23, 2006 1:21 am

Post » Wed Apr 14, 2010 10:24 am

Not really man.

Ever heard of sarcasm? ^^
User avatar
Krista Belle Davis
 
Posts: 3405
Joined: Tue Aug 22, 2006 3:00 am

Post » Wed Apr 14, 2010 9:21 pm

Ever heard of sarcasm? ^^


OHHHH.... right! I think I heard something about that. Was it a memo? Or was it something I caught on the evening news? BAND CAMP! Camp Director had a big announcement that came straight from the White House. Thanks for reminding me. Here's a cookie for you!
User avatar
Scotties Hottie
 
Posts: 3406
Joined: Thu Jun 08, 2006 1:40 am

Post » Wed Apr 14, 2010 3:36 pm

OHHHH.... right! I think I heard something about that. Was it a memo? Or was it something I caught on the evening news? BAND CAMP! Camp Director had a big announcement that came straight from the White House. Thanks for reminding me. Here's a cookie for you!

You're welcome ^^
User avatar
brandon frier
 
Posts: 3422
Joined: Wed Oct 17, 2007 8:47 pm

Post » Wed Apr 14, 2010 5:37 pm

You're welcome ^^


LOL.
User avatar
W E I R D
 
Posts: 3496
Joined: Tue Mar 20, 2007 10:08 am

Post » Wed Apr 14, 2010 10:14 am

Getting a Grenade in the face or a Rocket is a one-hit takedown? Or have I missed something? :l

Those are explosives, not projectiles.

The big (biiiiiiiiiig) difference between those is, that a sniper-projectile travels all the way
from here |--------------------------------------------------> X to here (X is the target which is killed, btw) in under a second,
while a grenade/rocket travels
from here |--------------------------------------------------> to here over quite a time and the target has a chance to evade it.

Cooking grenades perfectly or leading the target with a rocket-launcher requires a lot more skill and luck than prickscoping.
User avatar
Keeley Stevens
 
Posts: 3398
Joined: Wed Sep 06, 2006 6:04 pm

Post » Wed Apr 14, 2010 5:56 pm

No quickscoping. Ever. It's annoying. There are no OHK rifles. We don't need people jumping of buildings and spinning in circles trying to hit something. It makes sniping look...[censored]. Seriously, I don't care about how unrealistic this game is. Someone spinning in circles in slow motion while dreamscape plays is completely, absolutely, [censored].

Edit: Believe it or not, COD actually tried to get rid of quickscoping. The developers actually do not like it. They actually ruined sniping in the process due to the fact that it overall became harder to lock onto your target. So they unintentionally brought it back.
User avatar
Brad Johnson
 
Posts: 3361
Joined: Thu May 24, 2007 7:19 pm

Post » Wed Apr 14, 2010 11:30 pm

i never liked the inaccuracy guns have in realistic shooters. inaccuracy in guns means that every time you fire you are rolling the dice, and its stupid, if i have my crosshair on a target, while using a gun that shoots bullets, i should hit him in the game. If someone shoots me in the back, and i jump and turn around quickly and i get a shot off on his head, it should be a headshot., it shouldn't miss because you can't realistically aim while in the air. should it be a OHK? god no, but it should be a headshot. Shooters aren't supposed to be realistic, and none of the games we play are realistic, realistic isn't fun, they should be competitions of shooting skill, and not dice rolling competitions. quickscoping is just getting rid of the stupid inaccuracy that developers build into bad shooters that turn them from shooters into dice rolling competitions, so i have a hard time dismissing it.
User avatar
Amiee Kent
 
Posts: 3447
Joined: Thu Jun 15, 2006 2:25 pm

Next

Return to Othor Games

cron