The year is 2288 and the place is the Capital Wasteland. Due to the Lone Wanderer's help, the Capital Wasteland is the first place to have all the luxuries of Pre-War societies. It comes usually in the form of radiation free water and food. Merely 11 years after the activation of Project Purity, the Capital Wasteland was changing drastically, for the better and for the worse. All the towns that weren't hostile banded together to form a sort of union that had one specialty to benefit the rest who didn't specialize in that.
Major Locations
Megaton: Now with the bomb in the center of town disabled, the town of Megaton underwent a massive expansion in all directions. They didn't specialize in anything but was a very important outpost for caravans going and coming from D.C. Especially the water caravans who needed to make rounds in the western portion of the Capital Wasteland. With it came casinos all owned by Moriarty and his new apprentice, Issac. The biggest and most powerful casino being, "The Marksmen." Houses were torn down to make way for very large hotels. The plane parts were all traded to them by Rivet City, who had no need for such things anymore.
Rivet City: With the Tidal Basin full of clean water, Rivet City obviously had only one thing to do in this new union. They managed nearly everything about the water caravans except for the military. With that new found money coming and the Brotherhood seeing this city as the most important, Rivet City grew in terms of wealth and living status. The citizens were all very well fed and the Rivet City Council became the head of all trading affairs in the Capital Wasteland. The head Chancellor even got a seat on the Brotherhood council.
Vault 101/Vault City: Now that Vault 101 had opened, it has become an important part of Megaton's economy as it keeps the casinos and hotels running with it's newly created Nuclear Power generator made by Moira Brown and the Brotherhood. Not only that, it also provides all the medical supplies for all the Capital Wasteland, cranking out Stimpaks and other general medical equipment like crazy. Amata rules over this giant factory with a kind heart, which makes it very vulnerable to raider attacks. The Lone Wanderer also lives here with Amata, but both people are never seen by the public.
The Citadel: The Citadel hasn't expanded but has changed drastically. Now hailed as the new Capitol Building, the Elder Council meets here once a year. The Council consists of the Brotherhood of Steel Elder(the "President"), The Head Scribe(Technology Adviser), The Rivet City Chancellor(Caravan affairs), Harden Simms(Trading), and a representative of Vault 101. Controls the Capital Wasteland military police, which are Brotherhood Knights.
Evergreen Mills: The Raider Crater is now organized into one of the largest terrorist organizations in the Capital Wasteland. Hated by most, the raiders here are equipped with Commonwealth Technology, rivaling Brotherhood Technologies. Wanting freedom without the Brotherhood, the raiders here do occasional bombings using the Fat Man and missile launchers to Brotherhood designated Settlements. The raiders here call themselves, "The Raptors."
Armageddon: The battle site for the Raptor and Brotherhood. Three years ago, the Raptor had attacked the Jefferson Memorial and a large battle took place in the D.C Ruins, near the bridge to the Memorial. Although the raiders were repelled, the Brotherhood had also taken casualties and the pipes for the Memorial had taken some damage from the missiles. Scars of the battle still remain with many ruined buildings showing dried up blood, burns from the laser rifles, and even some bullet shells still present.
Plot & Major Factions
The Water Caravans have been very busy lately. Hundreds were sent to distribute water and still are. The Raptor attacks these caravans and steals their water to fuel their army. Although the Brotherhood tried many times to attack their base, all fire teams have been killed. Caravans are the biggest business as of right now though so although the risk is huge, the caravan drivers and mercenaries that protect them still go on. Nearly every settlement relies on caravans so a union among the caravans were formed to allow Rivet City to control everything in exchange for a home, free food and water, and finally lots of caps. But unlike the Caravans of the old, only freelance caravans get paid by the customers. The new ones are paid by the employers and all the money is given to the employer. Now the Capital Wasteland is split between the Brotherhood and Raptor while the caravans are merely trying to get by. The next attack by the Raptor is imminent. Brotherhood forces are garrisoned all over the wasteland while rumors of the head of the Caravan Union planning to attack the Citadel have surfaced.
Factions
Raptors: A radical terrorist group of raiders, tribals, and citizens with similar ideals. They have no religion or belief system other than their golden rule. The Brotherhood must be killed.
Brotherhood of Steel: Now that the East Coast Brotherhood is no longer an elitist group and now a military force, it accepts help from anybody so long as they are fit to be a scribe or soldier.
Caravan Union: The sole employment company for Caravans. They hire anybody so long as they can walk long distances and can kill.
Any City: City dwellers are looked down upon by non-city people as they are believed to be "pampered."
Rules
1. No God Mode. If you get shot in the arm, you won't be able to aim straight.
2. Don't Control other people's characters. Unless of course, you have their permission
3. Be active. I should be making some sort of cycle thing but just be active. I'll make an exception to those who have a reason.
4. No dramatic story change. For the love of Christ, don't nuke a city without build-up.
5. Romance is allowed...let's keep it in Bethesda rues shall we?
Character Sheet
Maximum of 3 permanent characters.
Name/Alias:
Gender:
Age:
Appearance:
Faction: (Be specific. Tell me what job you have in that faction.)
Personality: (A string of adjectives do not make a personality)
History:
Weaponry/Arsenal:
Apparel(Clothing):
Gear:
Other(romances, etc...):