Why duel wield magic? whats the point? They are just reusing the duel wield weapon system and implementing it with the magic system. If they want to have magic cast only when there's no weapon in hand, then just use the Morrowind system. I dont see any point in this duel wield magic system, other than it just being a Fable 3-esque gimmick. I'll have absolutly no problem with it as long as theres spell creation though.
I figured spell creation would be made more in depth in Skyrim, not outright cut (presumably).
Not trying to argue, Im just pissed that they might cut one of my fav features, that was in all of the previous TES games.
I have to agree about the dual wielding. I am fine with it if spell crafting remains, as it means more possibilities, potentially. But, for me, if they were going to take a cue from Fable III it should have been the local co-op :wink_smile: :foodndrink: . You know me.
Dual Spell weaving was an improvement for Fable as a series (aside from the gauntlets, which I hated, as they made me feel like a lame sorcerer who needed talismans to work a spell), but that was because previous Fable's only allowed one spell effect at a time. Compared to the spell possibilities of Oblivion, Fable's dual wielding was an infant's worthless joke. Internet porm films might be a huge upgrade for some punk 15 year old who is used to only having second hand Playboy magazines in his possession, but for some sultan with a harem of fifty beautiful women, its a useless step backwards. If Skyrim really does remove spell making, allow me to say thanks for stealing away our harems, and replacing them with moving pictures. :toughninja: