The Kingston Road

Post » Fri May 04, 2012 1:09 am

I have yet to fine tune it, but wanted to make sure that Cammy's gear is acceptable?

Character Sheet

Name: Cameron "Cammy" Bernstein
Age: 18
Race: Caucasion
Gender: Female
Height: 5' 4"
Weight: 105 pounds

Hair Style: Varies, will start out in a bun with a looping curly strand down each side of her face. It is to her shoulder blades in length let down.
Facial Hair: None
Hair Color: Light brown with a natural red tint
Eye Color: Bright, light blue
Skin Color: Pale from remaining isolated from the rest of the world for eight months. It will tan as she spends time outdoors
Body Build: Petite, thin
Appearance: Cammy is petite with no overly eye catching features. She has a soft jaw line, defined cheek bones, pouty pink lips and a small nose. She has a small cleft in her chin, and her ears stick out slightly. She is kind of leggy, they are long despite her lack of height, and her arms lack muscle definition. Cammy has freckles on her nose and cheeks.

Clothes: Lavender park stroller dress with matching canvas tennis shoes. She will be wearing when she leaves her shelter the following however; Olive green waders that are considerably too large for her, a yellow hooded rain coat, green rubber cleaning gloves and a paint respirator.
Weapon(s): Daisy Red Rider BB gun
Gear: Can opener
Spoon
Fork
Toothbrush and paste
Nuka Cola promo backpack
Hair ties
Lip stick
Pencil and notebook

Personality: Cammy gets easily excited about things, both good and bad. She is a caring individual, and loves animals. She is curious, and eager to learn. But, being an only child, she was babied, and has a maturity level of a younger teen rather than an 18 year old from being spoiled.

Bio:
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yermom
 
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Post » Fri May 04, 2012 1:55 pm

I don't know anything about Seattle either, that's what Google is for! LOL I checked out the city through google maps and that's how I got the idea with the University.

Btw., if my CS is accepted, I wouldn't mind if other characters also started out in the University Fallout shelter. I imagine it to be a big basemant with various rooms and with quite a lot of people down there. Now, if you think that it's not a good idea and my character should shelter alone, then I can revise my CS. Also, maybe the resources in the University could play a role in the RP.

If you like the hospital Andrew is sheltering in can be near the university/ on the same street so our chr's could meet each other soon after we begin.
we could even have it that before the war they sent medical students to the Hospital for training :thumbsup:

ps. i use google maps aswell :smile:
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Logan Greenwood
 
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Post » Fri May 04, 2012 12:43 am

What do you think?

Better.

If this is 8 months after the bombs, will the animals be mutated already? Or will they be in an evolving state?

Fallout Lore says that in some cases, animals mutated into their new forms seemingly overnight. This'll be the case with some animals, but not all. Familiar things like ants, bears, rats, etc. will have evolved into their new mutated forms, but other things will take their time.

And since we're on the topic of mutations, there will be no Ghouls roaming around. Like the animals, the Humans who will later become Ghouls, will only have the early effects of their mutation happening, such as hair loss, skin dryness, sickness, etc. So the people you see around, won't be any corpse looking people.

edited my sheet

You forgot your Bio.

I have yet to fine tune it, but wanted to make sure that Cammy's gear is acceptable?

Why wouldn't it? No military gear or tech. Looks fine, can't wait for the final.
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stacy hamilton
 
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Post » Fri May 04, 2012 1:25 am

Will there be raiders? If so, a lot? Super mutants(probably not)? Prospectors? Merchants?

After 8 months, is the major enemies a few animals and radiation?

Just curious is all.
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Len swann
 
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Post » Fri May 04, 2012 10:56 am

If you like the hospital Andrew is sheltering in can be near the university/ on the same street so our chr's could meet each other soon after we begin.
we could even have it that before the war they sent medical students to the Hospital for training :thumbsup:

ps. i use google maps aswell :smile:

Yea, that would be cool! My character teaches German and Creative Writing, Lea isn't a med student though. LOL Your's is an engineer?

Oh you and the cop could make their way to the University, to see if you can get supplies or something and then our characters can meet. Plus, they are both European, so they have that in common. :smile:
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Ysabelle
 
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Post » Fri May 04, 2012 9:37 am

Will there be raiders? If so, a lot? Super mutants(probably not)? Prospectors? Merchants?

After 8 months, is the major enemies a few animals and radiation?

Just curious is all.

Super mutants were created at Mariposa military base in 2102-2160 i doudt we shall be seeing them and even if they were around we are too far up north for them to be around.

As for raiders and others groups you mentioned it's up to the mods but don't think they would be "organised" into raider groups yet, sure will have looters, scavanagers, gangs, thugs and possibly even remants of groups (national gaurd for example) but they won't be orgainsed, just a few people, looting, smashing stuff or killing people. On the otherhand we could also meet some friendly surviours, maybe some will trade stuff with us but people won't have started using caps yet.



Yea, that would be cool! The University probably has a wing where med students study and our characters could have met in the cafeteria or on the University grounds! Maybe Lea is concerned about your character, since she hasn't seen you in the fallout shelter and wonders if you are ok. :smile:

My guy doesn't go/work to the university(aready been), he works for Robco (he's an engieer) and he's birtish :biggrin: but was in car accident two days before the war, knocked out he was taken to the nearist hosptial perhaps your chr saw the crash? or maybe one of medical students treated him was your friend(there was a medic in his shelter but they killed themself...)

or you could personally know my guy from before the war (live on same street for example), I'll leave it up to you but instead of filling up spots in here Pm me when u have an idea :smile:
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Carys
 
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Post » Fri May 04, 2012 3:35 pm



Yea, that would be cool! My character teaches German and Creative Writing, Lea isn't a med student though. LOL Your's is an engineer?

Oh you and the cop could make their way to the University, to see if you can get supplies or something and then our characters can meet. Plus, they are both European, so they have that in common. :smile:

Shoot, Cammy could have met her at the college during orientation or something. Guess she would be a freshman in collega at age 18 huh :)
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OnlyDumazzapplyhere
 
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Post » Thu May 03, 2012 11:56 pm

Can people still join this RP? Haven't RPed in such a long time.
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Kathryn Medows
 
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Post » Fri May 04, 2012 4:22 am

Shoot, Cammy could have met him at the college during orientation or something. Guess she would be a freshman in collega at age 18 huh :smile:

Oh Cobra, this would be a great idea. Lea could have been your Creative Writing Prof!!! :biggrin:

Can people still join this RP? Haven't RPed in such a long time.

Heck yea! Join Enclave and be the Patriotic side of the RP :biggrin:
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Emily Rose
 
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Post » Fri May 04, 2012 6:08 am

Hey enclave, what's up. I'm sure you can.
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Eileen Müller
 
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Post » Fri May 04, 2012 4:04 am

OK, sounds like a plan Agrona :)
I have to go get radiated this afternoon for my full body scan, so I'll have plenty of time to finish up Cammy's CS later..
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Jake Easom
 
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Post » Fri May 04, 2012 12:15 am

Okay, the sheet is now finished, the Bio was done hastily and sloppy but it hasn't been a good day for my creativity, so :shrug: . Anyways, how many sheets do we have in so far, cause we REALLY don't want to get weighed down. When too many people join at one time the starting process is incredibly slow. Some of you may have to wait for a later time to jump into the RP if we get too many CS'
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Chelsea Head
 
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Post » Fri May 04, 2012 3:46 am

Okay, the sheet is now finished, the Bio was done hastily and sloppy but it hasn't been a good day for my creativity, so :shrug: . Anyways, how many sheets do we have in so far, cause we REALLY don't want to get weighed down. When too many people join at one time the starting process is incredibly slow. Some of you may have to wait for a later time to jump into the RP if we get too many CS'

we have 10 Chr Sheets , (12 if you include cobra & enclave) i think that's a good amount to start with :)
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Marine x
 
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Post » Fri May 04, 2012 3:20 pm


we have 10 Chr Sheets , (12 if you include cobra & enclave) i think that's a good amount to start with :)
I'm just waiting for Venix to come online and PM me back if my concept was okay - as he started the thread I assumed he as in-charge, I apologise if this is not the case.
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Harry Leon
 
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Post » Fri May 04, 2012 12:28 am

we have 10 Chr Sheets , (12 if you include cobra & enclave) i think that's a good amount to start with :smile:

I think, the more the merrier. Plus, we are all starting out in various areas. It's not like we run into each other immediately after the intro and create a traffic jam in the city! lol :)
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Charlotte Buckley
 
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Post » Fri May 04, 2012 3:57 am

we are also waiting to see if Skirt is going to post a CS I know we don't want to get weighed down, but 13 wouldnt be too bad we have three GMs to organize and if people arnt posting we still have others to post. But I say this now and will also post it when I open the IC thread

READ EVERY POST AND EVERY CS If you cant manage that then I suggest you drop out now.

And if there was any confusion over who is in charge, None of the GM's hold more voice over the others, we all have equal share.

Unless the Doc or Jonas wants otherwise CS application will most likeley close when I post the IC later however after that if you still want to apply Pm a GM
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Steve Smith
 
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Post » Fri May 04, 2012 11:37 am

Will there be raiders? If so, a lot? Super mutants(probably not)? Prospectors? Merchants?

After 8 months, is the major enemies a few animals and radiation?

Just curious is all.

Since this starts just 8 months after the bombs fell, and this 8 months is when the human race starts poking it's head up again because the radiation levels are at the very least, tolerable, and I said that even Ghoul's don't exist yet, none of those things exist. It's a simple survivor v. survivor world right now, where people take from others what they need and want, when they want, by force if need be and have to be ever vigilant of other animals since people aren't necessarily at the top of the food chain anymore, with all the different mutations.

Major enemies are animals (mutated or not), radiation (it's only been 8 months, there's still plenty of it around), and anyone you happen to come across or happens to come across you.

EDIT: Also, what Venix said.
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Bellismydesi
 
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Post » Fri May 04, 2012 12:52 am

Name: Terrance Oakley
Age: 45
Race: (American) Caucasian
Gender: Male
Height: 5” 9’
Weight: 181 lbs (82kg)

Hair Style: Short, roughly maintained and styled in a poor attempt to appear as respectable.
Facial Hair: Roughly cut and un-even stubble.
Hair Color: Dark Brown
Eye Color: Blue
Skin Color: Caucasian
Body Build: Slender, clearly someone for whom physical exertion has always been neglected.

Clothes:
- Several suits in varying stages of wear.
- Hiking boots.
- Black Woollen Overcoat.
- Improvised hood/cover for head and face.
- Black fedora hat.

Weapons:
- Wattz 1000 Series, “civilian issue”, laser pistol
- Utility Knife

http://upload.wikimedia.org/wikipedia/commons/thumb/4/49/How_to_build_a_fallout_shelter_-_Attractive_interior_of_basemant_family_fallout_shelter_includes_a_14-day_shelter..._-_NARA_-_542105.tif/lossy-page1-746px-How_to_build_a_fallout_shelter_-_Attractive_interior_of_basemant_family_fallout_shelter_includes_a_14-day_shelter..._-_NARA_-_542105.tif.jpg:
- x2 Portable Radios’ w/ spare fission batteries.
- Tin opener, three sets of cutlery and crockery.
- Sleeping bag, spare pillows and duvet.
- Portable Stove, fuel, saucepans etc.
- Torches w/ spare fission batteries, candles w/ matches.
- First Aid Kit and household medicines.
- Box of dry sand.
- Several notebooks and pencils.
- Cleaning materials and equipment.
- Clock (mechanical) and 2077 Calendar.
Food:
- x6 “Pork ‘n’ Beans”
- x2 “Gaynor’s Peaches”
- x1 “Insta-Mash”
- 2 litres of drinkable water

Personality: Before the war Oakley had been at least an amicable person, good for a drink at the end of the day and honest commentary on the on-going global situation and that weekends baseball game. Now however he has been left embittered by having failed to be evacuated to his proper post by the U.S. Government, and highly resentful and distrusting of most that come his way. The horror of the immediate aftermath has done nothing but jade Oakley to his fellow Americans; he only thinks only of number one, primal survival being his own driving force in life as it is for the hordes of disenfranchised survivors.

Bio: Born and raised in Seattle, Oakley’s father and mother were killed in the major earthquake in Mexico City, 2042. Growing accustomed to life without a family, he went on to peruse a career with the Federal Emergency Management Agency with un-curtailed ambition. As the prospect of nuclear war with the Chinese loomed closer on the horizon, the U.S. Government Continuity of Operations Plan was radically revamped, with Oakley being assigned a post at the Mount Weather complex in Virginia. Perhaps in part to his distance from the complex, his scheduled transportation never arrived and he was left to survive the nuclear war in full from his basemant fallout shelter.

Sorry for the weak bio but it's getting on here in the UK and I have a fan-fic chapter to write up. It's all stuff I prefer to think about as I go along anyway :smile:
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Wanda Maximoff
 
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Post » Fri May 04, 2012 9:15 am

Name: Terrance Oakley
Age: 45
Race: (American) Caucasian
Gender: Male
Height: 5” 9’
Weight: 181 lbs (82kg)

Hair Style: Short, roughly maintained and styled in a poor attempt to appear as respectable.
Facial Hair: Roughly cut and un-even stubble.
Hair Color: Dark Brown
Eye Color: Blue
Skin Color: Caucasian
Body Build: Slender, clearly someone for whom physical exertion has always been neglected.

Clothes:
- Several suits in varying stages of wear.
- Hiking boots.
- Black Woollen Overcoat.
- Improvised hood/cover for head and face.
- Black fedora hat.

Weapons:
- Wattz 1000 Series, “civilian issue”, laser pistol
- Utility Knife

http://upload.wikimedia.org/wikipedia/commons/thumb/4/49/How_to_build_a_fallout_shelter_-_Attractive_interior_of_basemant_family_fallout_shelter_includes_a_14-day_shelter..._-_NARA_-_542105.tif/lossy-page1-746px-How_to_build_a_fallout_shelter_-_Attractive_interior_of_basemant_family_fallout_shelter_includes_a_14-day_shelter..._-_NARA_-_542105.tif.jpg:
- x2 Portable Radios’ w/ spare fission batteries.
- Tin opener, three sets of cutlery and crockery.
- Sleeping bag, spare pillows and duvet.
- Portable Stove, fuel, saucepans etc.
- Torches w/ spare fission batteries, candles w/ matches.
- First Aid Kit and household medicines.
- Box of dry sand.
- Several notebooks and pencils.
- Cleaning materials and equipment.
- Clock (mechanical) and 2077 Calendar.
Food:
- x6 “Pork ‘n’ Beans”
- x2 “Gaynor’s Peaches”
- x1 “Insta-Mash”
- 2 litres of drinkable water

Personality: Before the war Oakley had been at least an amicable person, good for a drink at the end of the day and honest commentary on the on-going global situation and that weekends baseball game. Now however he has been left embittered by having failed to be evacuated to his proper post by the U.S. Government, and highly resentful and distrusting of most that come his way. The horror of the immediate aftermath has done nothing but jade Oakley to his fellow Americans and only the fear of drawing attention to himself has stopped him from displaying the bodies of looters as tribal warning totems. His more pleasant dealings with survivors have been business-like and impersonal; Oakley now thinks only of number one, primal survival being his own driving force in life as it is for the hordes of disenfranchised survivors.

Bio: Born and raised in Seattle, Oakley’s father and mother were killed in the major earthquake in Mexico City, 2042. Growing accustomed to life without a family, he went on to peruse a career with the Federal Emergency Management Agency with un-curtailed ambition. As the prospect of nuclear war with the Chinese loomed closer on the horizon, the U.S. Government Continuity of Operations Plan was radically revamped, with Oakley being assigned a post at the Mount Weather complex in Virginia.

Perhaps in part to his distance from the complex, his scheduled transportation never arrived and he was left to survive the nuclear war in full from his basemant fallout shelter. Since the war, Oakley has remained reclusive and hermetic, scavenging by night-time and sleeping through-out much of the day.

Sorry for the weak bio but it's getting on here in the UK and I have a fan-fic chapter to write up. It's all stuff I prefer to think about as I go along anyway :smile:

Don't you think all that available equipment takes away from the survival atmosphere?
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Quick Draw
 
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Post » Fri May 04, 2012 2:24 am

Don't you think all that available equipment takes away from the survival atmosphere?
I just got out my trusty copy of the 1980's UK Government's "http://en.wikipedia.org/wiki/Protect_and_Survive", read off a list of basic things to have in a fall-out shelter and included them. Everything bar the tray of sand - which is apparently used to clean cutlery with :ermm: - are things I have lying around my own house. Still got to leave for food and water haven't I? Urban jungle mate, that's the real survival.

I mean the link I posted is of a pre-war 50's fallout shelter, it'll look considerable more survival friendly after 8 months of the house above it collapsed and there's no electric light to make light the place up.

EDIT: I mean if we want to play it as realistic as possible we should all be staying in-doors and covering our skin for the nuclear summer but that'd distract from the RP too I imagine.
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Angus Poole
 
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Post » Fri May 04, 2012 3:12 pm


I just got out my trusty copy of the 1980's UK Government's "http://en.wikipedia.org/wiki/Protect_and_Survive", read off a list of basic things to have in a fall-out shelter and included them. Everything bar the tray of sand - which is apparently used to clean cutlery with :ermm: - are things I have lying around my own house. Still got to leave for food and water haven't I? Urban jungle mate, that's the real survival.

I mean the link I posted is of a pre-war 50's fallout shelter, it'll look considerable more survival friendly after 8 months of the house above it collapsed and there's no electric light to make light the place up.

EDIT: I mean if we want to play it as realistic as possible we should all be staying in-doors and covering our skin for the nuclear summer but that'd distract from the RP too I imagine.

That's not what I ment at all. I just thought slowly finding supplies instead of starting out with a lot was what the rp had in mind. Maybe I looked at it wrong.
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Calum Campbell
 
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Post » Fri May 04, 2012 7:19 am

That's not what I ment at all. I just thought slowly finding supplies instead of starting out with a lot was what the rp had in mind. Maybe I looked at it wrong.
Well yeah but this is just our starting gear, won't be taking it all with me once the proper RP campaign is underway. It's just what my guy has been doing all this time. He needs to have some kind of meaningful relationship with someone before he goes insane.
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Rob Davidson
 
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Post » Fri May 04, 2012 12:03 am

Nice CS, Enclave, the only edits I can suggest is your mention of going outside and dealing with people. From the start of the Great War, until 8 months after, the radiation levels over the city and the Puget Sound region, have been too high for humans to survive going out of their shelters/holes of hiding. The RP starts when those radiation levels have started to become just tolerable enough for people to once again start leaving their shelters.

Basically what I'm saying, is anyone who would be caught out in the open world before the time of the RP's start date, are dead or dying or becoming ghouls. And since I don't think you want your character dying right off the bat, or having to actually go through RPing the severe sickness of becoming a Ghoul (laid up without being able to do anything but lay down,) you're gonna want to just have him quietly isolated like the rest of us in his shelter till the RP's up and then interactions can start up.

Also, to everyone apart of this RP who has a 360, if you haven't already (it just came out today,) I suggest you look into the game I Am Alive. It's downloadable from Live Arcade at the moment (coming later for PSN people,) for like $15 USD (1200 Microsoft Points or whatever I think), and I think it gives a good impression of how to view Seattle after all these months, along with how you should expect and show other survivors in your posts. You can find gameplay on Youtube rather easily.
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m Gardner
 
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Post » Fri May 04, 2012 11:25 am

Nice CS, Enclave, the only edits I can suggest is your mention of going outside and dealing with people. From the start of the Great War, until 8 months after, the radiation levels over the city and the Puget Sound region, have been too high for humans to survive going out of their shelters/holes of hiding. The RP starts when those radiation levels have started to become just tolerable enough for people to once again start leaving their shelters.

Basically what I'm saying, is anyone who would be caught out in the open world before the time of the RP's start date, are dead or dying or becoming ghouls. And since I don't think you want your character dying right off the bat, or having to actually go through RPing the severe sickness of becoming a Ghoul (laid up without being able to do anything but lay down,) you're gonna want to just have him quietly isolated like the rest of us in his shelter till the RP's up and then interactions can start up.

I hear you old sport, I'll actually edit it to say where I'm actually living too :confused: . So, have we literally been in our shelter's for 8 months, not taking a step outside; or have we been able to travel around in the sewers and the city's underbelly? Not to go topside to but just find food and such-like.

Also, to everyone apart of this RP who has a 360, if you haven't already (it just came out today,) I suggest you look into the game I Am Alive. It's downloadable from Live Arcade at the moment (coming later for PSN people,) for like $15 USD (1200 Microsoft Points or whatever I think), and I think it gives a good impression of how to view Seattle after all these months, along with how you should expect and show other survivors in your posts. You can find gameplay on Youtube rather easily.

It's not out till the 9th in the UK :dry: . I remember when that game was a about an office worker called Adam trying to survive in LA after it had been devestated by an earthquake... how the times change.
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Tha King o Geekz
 
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Post » Fri May 04, 2012 12:03 am

I hear you old sport, I'll actually edit it to say where I'm actually living too :confused: . So, have we literally been in our shelter's for 8 months, not taking a step outside; or have we been able to travel around in the sewers and the city's underbelly? Not to go topside to but just find food and such-like.

Yeah, we've been stuck in the shelters/holes for 8 months because of radiation levels. Although Seattle wasn't directly hit by nukes, the fallout Seattle received was enough to stick around for all this time, and make the place poisonous enough for people not to go out. Only those desperate enough would have done so, and they would have either died or began mutating into their ghoulish forms.

It's not out till the 9th in the UK :dry: . I remember when that game was a about an office worker called Adam trying to survive in LA after it had been devestated by an earthquake... how the times change.

Yeah, it's not so bad now really. You'll waste a good 4hrs or so on it (maybe shorter), depending how into it get. It's not great, nor is it something I would have bought at the store for full price, or even marked down, but like I said, a good game to waste 4hrs or so on if you have nothing better to do. It's the atmosphere that really shines for me, the story itself is like a wilted flower with a single peddle left, not much beauty and pretty obvious where it's going.
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Darren
 
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