The Landscape of Akavir

Post » Thu May 03, 2012 3:49 am

I believe the landscape of Akavir is mainly marsh.

Note how all the continents mirror the sides of Tamriel. Atmora is a frozen over hellhole as an exaggeration of Skyrim. Yokuda was a barely hospitable desert like Hammerfell. Pyandonea is a tropical rainforest like Valenwood and parts of Elsweyr. So logically Akavir must mirror the east of Tamriel. Judging by Morrowind, most of Vvardenfell is volcanic wasteland and marsh. Black Marsh is obviously marsh too. Thus, Akavir is mainly marshes. Disaster at Ionith mentions Akavir having rich, well watered fields, and that could've easily been marsh before Akaviri irrigation and whatnot. China has plenty of swamps, so a marshland Akavir would fit in with the Oriental stylings. Kamal is all frozen over, being an anomaly in this, but since Disaster at Ionith implies the Akaviri have weather magics, and since everyone hates the Kamal, I imagine that the Akaviri sorcerers intentionally froze the landscape to hinder the Kamal.
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Chad Holloway
 
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Post » Thu May 03, 2012 5:43 am

Perhaps the Kamal lands stretch far north and line up with atmora.
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George PUluse
 
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Post » Thu May 03, 2012 12:43 pm

Hrmm...I had the idea that Akavir was mostly jungle, save for the Kamal's lands, as they lived in what amounts to Antarctica + Hell freezing over.
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Paula Rose
 
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Post » Thu May 03, 2012 7:04 am

I think Akavir will be like Tamriel as in it will be a vast continent that offers much more than one province. It will have various types of climate and terrain. That and many diverse races (some similar to beast races of Tamriel. ).


I'm hoping much will be more like the Americas. Especially Central America and Mexico etc. That and I'm guessing some will be crossed with Japanese influences. My guess is that the North of Akivir could be more of an Artic climate like that of Greenland, Canada, Alaska crossing over to Siberia. But probably not too Mongolian influenced as I feel Morrowind is the central Asia / mainland China / Turkic / Mongolian region. The humans of Akivir if there are any I expect to be like an Oriental / American Indian / Latino look.


Pyandonea off from Summerset Isles I expect to be an island tropical paradise like on Hawaii or other Pacific (Polynesian / Oceania) islands. That or New Zealand


With regards to marshlands then I think Black Marsh is the predominant marshland region of Nirn.
For Jungle as in rainforest type region then we have Valenwood already. I'm picturing it to be like the rainforests of south east Asia (& Indonesia) with Valenwood being like the dense rainforest regions of Cambodia, Vietnam Laos & Burma etc and Summerset Isles being like the more built up and farmed island & coast land.
Elsweyr I imagine to be like India into Persia = Jungles (Much of India) going into sandy desert (Thar desert of NW India) and then into the more rugged mountainous landscape (Iran / Persia)
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Jeffrey Lawson
 
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Post » Thu May 03, 2012 6:11 am

Trouble is, we just don't know, and likely never will.

Akavir, in my opinion, always seemed like the best candidate for an ES:MMO setting where they can reboot and re-tool the series without blundering the existing lore and history.
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Felix Walde
 
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Post » Thu May 03, 2012 7:00 am

Trouble is, we just don't know, and likely never will.

Akavir, in my opinion, always seemed like the best candidate for an ES:MMO setting where they can reboot and re-tool the series without blundering the existing lore and history.

I'd never considered that. Same physics, same gameplay, no lore to butcher, what can go wrong.
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Bek Rideout
 
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Post » Thu May 03, 2012 8:14 am

Akavir, in my opinion, always seemed like the best candidate for an ES:MMO setting where they can reboot and re-tool the series without blundering the existing lore and history.
I'd never considered that. Same physics, same gameplay, no lore to butcher, what can go wrong.

Not really. We already know that the gameplay will be radically different (by virtue of being an MMO), so all that we have to make it TES is the lore. Akavir is little more than a name in TES, so setting a game there (essentially designing a universe from scratch) doesn't make it TES at all. An MMO needs to be set in Tamriel to have any sort of relatability and brand recognition.


OP: Don't think your formula works. The north of Skyrim is snowy, yes, but the north of Morrowind and Highrock isn't. Neither does the postapocalyptic desert of Yokuda match Summurset and Highrock, which are located just as near as Hammerfell. I'd say that we don't know near enough about the other continents to start drawing climate parallels. We have direct textual evidence of some parts of them, and that's really it.
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Mandi Norton
 
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Post » Thu May 03, 2012 5:51 am


Not really. We already know that the gameplay will be radically different (by virtue of being an MMO), so all that we have to make it TES is the lore. Akavir is little more than a name in TES, so setting a game there (essentially designing a universe from scratch) doesn't make it TES at all. An MMO needs to be set in Tamriel to have any sort of relatability and brand recognition.


You could easily reference Tamriel while exploring Akavir. I'd imagine you'd have the inhabitants of Akavir recounting rumors and myths of the west in much the same way as their counterparts. You could have the failed invasion landing sights of the old empire complete with animated skeletons that do not anatomicly resemble the rumors of men, rumors of a mysterious immortal servant of Azura decimating villages or leaving behind teachings/relics, rumors passed on from errant chimeri-quay, and so on.

-
On a different note about Akavir - I wonder if they ever traveled to the moons like the khajiit, mananauts/empire, Cyrus, and the elves.
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luis dejesus
 
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Post » Thu May 03, 2012 12:12 pm

You could easily reference Tamriel while exploring Akavir.
Sure, you you can't back up the claim that "all the continents mirror the sides of Tamriel." That's not how geography works, and I think I disproved it in my previous post.
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ImmaTakeYour
 
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Post » Thu May 03, 2012 2:49 am

I think Akavir will be like Tamriel as in it will be a vast continent that offers much more than one province. It will have various types of climate and terrain. That and many diverse races (some similar to beast races of Tamriel. ).


I'm hoping much will be more like the Americas. Especially Central America and Mexico etc. That and I'm guessing some will be crossed with Japanese influences. My guess is that the North of Akivir could be more of an Artic climate like that of Greenland, Canada, Alaska crossing over to Siberia. But probably not too Mongolian influenced as I feel Morrowind is the central Asia / mainland China / Turkic / Mongolian region. The humans of Akivir if there are any I expect to be like an Oriental / American Indian / Latino look.

Wasn't it mentioned somewhere that Akavir was "the opposite of Tamriel"?
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Nikki Morse
 
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Post » Thu May 03, 2012 3:24 am

On a different note about Akavir - I wonder if they ever traveled to the moons like the khajiit, mananauts/empire, Cyrus, and the elves.
Hush! We didn't travel to the Moons. It is a secret!
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des lynam
 
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Post » Thu May 03, 2012 12:58 am

Hush! We didn't travel to the Moons. It is a secret!

No, the true secret is that you made the moons come to you.
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Chantel Hopkin
 
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Post » Thu May 03, 2012 9:18 am

No, the true secret is that you made the moons come to you.
The true secret is a lie. Tasty lie with sugar.
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kevin ball
 
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Post » Thu May 03, 2012 7:14 am

OP: Don't think your formula works. The north of Skyrim is snowy, yes, but the north of Morrowind and Highrock isn't. Neither does the postapocalyptic desert of Yokuda match Summurset and Highrock, which are located just as near as Hammerfell. I'd say that we don't know near enough about the other continents to start drawing climate parallels. We have direct textual evidence of some parts of them, and that's really it.

You noted it yourself: a postapocalyptic desert. Why would an arcane wasteland look similar to a bunch of arcane ruled realms?

And you might forget that Solstheim is the most northern area of the continent of Morrowind. It's as snowy as hell, yes indeed.
The other province you mentioned: High Rock, we've only explored slightly in the south in the game Daggerfall, that in itself is unreliable.
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Doniesha World
 
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Post » Thu May 03, 2012 1:40 am

High Rock actually IS snowy in Daggerfall. Sure, it's got seasons but so does Skyrim. And in winter it snows all the way down in Daggerfall and the other southern city-states. I'd imagine it does the same up in Northpoint and Farrun.
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Donatus Uwasomba
 
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Post » Thu May 03, 2012 10:20 am

It's terribly boring to reduce entire continents to single environ settings ala Star Wars. China has swamps, rainforests and jungles, deserts and mountainous regions. Akavir is probably just as diverse.

But one of the best single environs I could think of would be a tornado land. That would be a blast.
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pinar
 
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Post » Thu May 03, 2012 1:33 am

High Rock actually IS snowy in Daggerfall. Sure, it's got seasons but so does Skyrim. And in winter it snows all the way down in Daggerfall and the other southern city-states. I'd imagine it does the same up in Northpoint and Farrun.

I think High Rock is supposed to be much warmer than Skyrim but has some high peak mountains which are obviously covered in Snow due to altitude. I think High Rock is supposed to be much more woodland and forest than Skyrim which is greatly Tundra and snow covered tundra.
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Siidney
 
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