The Lightweight class : Shotguns?

Post » Wed Sep 01, 2010 9:58 pm

The moment I unlocked the lightwieght body type I have never stopped using it. I maxed my guy lvl then made a new one. I then relized how much better the light wieght is! I could hardly move I was being killed left and right as the Normal body type but then once I unlocked the light wieght I was like Ultra killing mode! so what I'm saying is that Light weight is ULTIMATE!!!

Can't really agree with that. Even as a dedicated Light player who's also MUCH better at Light than other body types.

EVERY size has its benefits - give a Light to the wrong player, and they'll be as useless as you felt as a Medium. Give that player the body type that suits their playstyle, and they'll be as good as you and me with our Lights.
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Mr. Allen
 
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Post » Wed Sep 01, 2010 10:57 pm

Can't really agree with that. Even as a dedicated Light player who's also MUCH better at Light than other body types.

EVERY size has its benefits - give a Light to the wrong player, and they'll be as useless as you felt as a Medium. Give that player the body type that suits their playstyle, and they'll be as good as you and me with our Lights.


I can use the same sort of thing to say "SMG are just campers who shoot at 219218 Meters behind a crate.
i played scout a lot in TF2, that not mean scout move fast like dumb and shoot anywhere to hit everybody, its just a playstyle.

My aim is nice thx about that, i played fast paced FPS for around 10 years.
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Connie Thomas
 
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Post » Wed Sep 01, 2010 7:29 pm

I think that lights should get the Mossington. It's a good weapon, but it really requires you to get on peoples faces for it to work. To get there, you really need the mobility of a light character.

I'd love to use the shottie, but it's hardly worth it for a medium. I'd want to play a light, but I don't like any of the weapons offered..
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laila hassan
 
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Post » Wed Sep 01, 2010 3:12 pm

It's fine the way it is.
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Jade Barnes-Mackey
 
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Post » Wed Sep 01, 2010 10:05 pm

Can't really agree with that. Even as a dedicated Light player who's also MUCH better at Light than other body types.

EVERY size has its benefits - give a Light to the wrong player, and they'll be as useless as you felt as a Medium. Give that player the body type that suits their playstyle, and they'll be as good as you and me with our Lights.
I can use the same sort of thing to say "SMG are just campers who shoot at 219218 Meters behind a crate.
i played scout a lot in TF2, that not mean scout move fast like dumb and shoot anywhere to hit everybody, its just a playstyle.

My aim is nice thx about that, i played fast paced FPS for around 10 years.

PRETTY sure that reply had no relevance to what it was quoting....

Who were you talking to? And more importantly, why? Because it doesn't sound like it fits in this thread at all...
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Jeff Turner
 
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Post » Wed Sep 01, 2010 10:27 am

I don't think they need a shotgun but it would be nice if they got one but a new one thats a little weaker.
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FABIAN RUIZ
 
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Post » Wed Sep 01, 2010 8:56 am

no shotties for lights. SMGs and Long Rifles are more than good enough. now if only they would swap the Lobster and Hjammerdin to were they were supposed to be from the very beginning...I want my Hjammerdin AND Medium Body Type... :cry:
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R.I.p MOmmy
 
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Post » Wed Sep 01, 2010 9:11 pm

I'm fine with lights as is.

I play as a light soldier, and combining my sliding and grenades, I can easily dispatch groups. I feel like I'm the only light soldier out there though, is anyone else a light soldier?
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LittleMiss
 
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Post » Wed Sep 01, 2010 9:11 am

If you need high damage per shot and lower RoF, take a Drognav or Barnett. They do shotgun AND sniper duty adequately in the right hands.

Except that the Barnett is very rarely a OHK, whereas the shotgun is pretty much always a OHK at close range (which is odd, seeming as how I remember SD that they weren't going to have any OHK weapons in the game).
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vanuza
 
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Post » Wed Sep 01, 2010 9:55 am

I feel like I'm the only light soldier out there though, is anyone else a light soldier?

I'm a Light Medic/Op, but I've taken a handful of Soldier abilities as well lately - I quite enjoy playing as a Soldier (which I didn't expect), but not quite as much as I enjoy Op and Medic.

Except that the Barnett is very rarely a OHK, whereas the shotgun is pretty much always a OHK at close range (which is odd, seeming as how I remember SD that they weren't going to have any OHK weapons in the game).

I literally never get OHKed by shotguns.

They have knockdown when you're point-blank, but they don't incap with one hit. Even against a Light who lost all his buffs in the last fight he was in, who a Barnett WILL finish off with one hit.
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Rhysa Hughes
 
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Post » Wed Sep 01, 2010 6:41 pm

light weight classes could die quickly unless they had a kalvar plate
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A Boy called Marilyn
 
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Post » Wed Sep 01, 2010 10:29 pm

Other:

i can't imagine a light running around with a shotgun

Sarcasm: what i can imagine is their bones shattering on use when they shoot a bullet with a shotgun.


i think there needs to be a certain shotgun a lightweight can use, like a sawed-off double barrel that doesn't have a lot of bullets but does reasonable damage.
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kat no x
 
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Post » Wed Sep 01, 2010 4:36 pm

Other:

i can't imagine a light running around with a shotgun

Sarcasm: what i can imagine is their bones shattering on use when they shoot a bullet with a shotgun.


i think there needs to be a certain shotgun a lightweight can use, like a sawed-off double barrel that doesn't have a lot of bullets but does reasonable damage.

lol

I'll make another poll that is more specific to how that could be approached later tonight.
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Del Arte
 
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Post » Wed Sep 01, 2010 9:22 pm

Yes, if lights were able to carry shotguns it should be a different shotgun. Today a medium was able to flank us and instantly pick apart our defenses with a shotgun. If lights were able to haul around that very same shotgun... I don't think I myself would be able to contain myself from abusing that kind of power.

I think a pump-action shotgun with low range, low mag cap., low-medium accuracy, and low-medium stability would balance it out, though. If you were wondering, I play as a light body type 99% of the time. I actually think using this kind of shotgun would be challenging and fun... not to mention rewarding.
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Nick Tyler
 
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Post » Wed Sep 01, 2010 3:25 pm

Yes, if lights were able to carry shotguns it should be a different shotgun. Today a medium was able to flank us and instantly pick apart our defenses with a shotgun. If lights were able to haul around that very same shotgun... I don't think I myself would be able to contain myself from abusing that kind of power.

I think a pump-action shotgun with low range, low mag cap., low-medium accuracy, and low-medium stability would balance it out, though. If you were wondering, I play as a light body type 99% of the time. I actually think using this kind of shotgun would be challenging and fun... not to mention rewarding.


If the shotgun puts you at a disadvantage why use it. Anyone who knows how to use a revolver well can down a light in two hits and a medium in three, If you gave a light any kind of weapon with spread your asking for hell.
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Lucie H
 
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Post » Wed Sep 01, 2010 7:05 pm

PRETTY sure that reply had no relevance to what it was quoting....

Who were you talking to? And more importantly, why? Because it doesn't sound like it fits in this thread at all...


Yeah sry, miss my quote, was talking about that :
-"Doesn't do spread, meaning you have to actually aim for yourself instead of letting the gun hit everywhere at once"

i'm french, and got some trouble to understand that, i guess it mean "i have a bad aim and use a shotgun for avoid this lack of aim" if i'm right, i just prefer shotgun, no trouble with my aim, i dont like SMG, that's all =)
i prefer 357 / 4 / desert eagle / shotgun / minigun, for me flooding bullets with SMG IS teh fail :) ( expect minigun of course !! )
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Nicholas C
 
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Post » Wed Sep 01, 2010 11:00 am

Yeah sry, miss my quote, was talking about that :
-"Doesn't do spread, meaning you have to actually aim for yourself instead of letting the gun hit everywhere at once"

i'm french, and got some trouble to understand that, i guess it mean "i have a bad aim and use a shotgun for avoid this lack of aim" if i'm right, i just prefer shotgun, no trouble with my aim, i dont like SMG, that's all =)
i prefer 357 / 4 / desert eagle / shotgun / minigun, for me flooding bullets with SMG IS teh fail :) ( expect minigun of course !! )

Yeah... I can see where you're coming from on the aim thing now - not what I was meaning though. Basically, I was just pointing out that you don't need to aim as carefully to land a hit with a shotgun as you do with a Light Rifle because of the spread - better aim still gets better damage. Light Rifles are a decent shotgun equivalent if you don't care about spread.
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maddison
 
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Post » Wed Sep 01, 2010 11:28 am

bump
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Natalie Taylor
 
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Post » Wed Sep 01, 2010 3:48 pm

I recently got a glitch where I could run around as a light with the shotgun. I use the shotgun as a medium countless times. and I tried my very best to find it to be broken. To be honest the number of times that i shot someone from point blank range and they lived (i had 20 ping.. I wasn't lagging) It made me realize that any nerfs to the shotgun that is already available would make it a completely useless gun. I tried to abuse the glitch. I really did. But The shotgun as is really isn't that abusive with the lightweight class. In fact, I seemed to be doing better with it as a medium because i wouldn't die as fast before closing the distance. Even when i was ambushing people from above they would survive, turn around and stick me, or knock me down and finish me off in a most embarrassing way. After playing with it for a few hours i can honestly say i see NO reason what so ever that they removed the shotgun from the lightweight class. I makes no difference at all. (if not a negative one with the amount of health)

It makes me kind of sad tbh. I was hoping that it would give the lights a fighting chance against heavies once you close the distance. or at least provide 1 kill in a 2v1 situation. But the spread or damage is too weak at most of the effective ranges. I would honestly say its borderline impossible to close the distance without them being able to track you with their gun in 80% of the encounters i had in the 7-8 hours i played with the glitch.

its just disappointing..
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P PoLlo
 
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Post » Wed Sep 01, 2010 11:00 am

make it a none moddable pistol class sawed off shotty 2 shots before reload would balence ungodly close range dmg
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Jordan Fletcher
 
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Post » Wed Sep 01, 2010 9:02 am

Just carry a barnett or drognov and get good at quick scoping. You can one shot most mediums at close range with that thing.
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Lisa Robb
 
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Post » Wed Sep 01, 2010 1:32 pm

Just carry a barnett or drognov and get good at quick scoping. You can one shot most mediums at close range with that thing.



you should have to use the long range weapon up close in order to do damage.
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Blackdrak
 
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Post » Wed Sep 01, 2010 7:50 pm

@Trauma Hunter

That's the point, if a light could defeat a heavy in a firefight there would be no reason to play as heavy, embrace the game play instead of trying to tip the balance to favor your style of play.
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Cameron Garrod
 
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Post » Wed Sep 01, 2010 2:54 pm

Lights can run behind you too fast to be able to have shotguns, a buffed galatic SMG gets the job done quick enough.

+ Drum mag = 90 rounds of win

I would like to see a Sawn-off shotty, 2 shot break-breach would be fine. Just a little boomstick for pinch situations, maybe just give them 6-8 shots with it, if that. The Mossington would be too powerful in the hands of a Light i think, but I agree that there's room for at least one hand-cannon at the disposal of the lightweights.

*afterthought* It would probably have to be really inaccurate, so that you'd have to be right up close for it to be useful, practically beat-down range.
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Pumpkin
 
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Post » Wed Sep 01, 2010 10:43 am

@Trauma Hunter

That's the point, if a light could defeat a heavy in a firefight there would be no reason to play as heavy, embrace the game play instead of trying to tip the balance to favor your style of play.

A light should be able to beat a heavy if he uses his body type to his advantage. That is what i feel. Or at least do more than put a scratch on him so a friend can finish him off.

Read previous posts i made about a 2 on 1 situation.
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sam westover
 
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