THE LIST OF COMPLAINTS (PC) ~~poll~~ Give a Letter Grade

Post » Sun Jan 30, 2011 9:54 pm

I'll Stick to Crysis 1 for some period... untill Crytek makes some patches and DLCs...

Crysis 2 is CryFail!
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DeeD
 
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Post » Sun Jan 30, 2011 7:10 pm

Overall I am happy with Crysis 2, although I had expected more. The original Crysis pushed my system a lot harder then this new version. I was expecting a more customizable graphics interface as I can play the game at 1920x1080 in extreme and I still have head room. With VS enabled I'm at a steady smooth ~60 FSP. I only get 30-40 FPS in the original Crysis with comparable settings.

Some things in the game look unbelievably realistic, like starring out into the harbor. and the lighting as it shines through the windows. Great job with the game play as well, I am a RPG fanatic so the more involving game play is appreciated.

Only bugs I have encountered is the stealth attack doesn't come up all the time in situations when it should. The slide function is a bit tricky when playing on a keyboard it requires me to hold shift, W, and C to execute.

Overall I gave the game a "B". I am excited to see the graphical changes and more Directx11 support. I need a reason to buy more PC components lol.

PS. I had absolutely no issues installing the game and have had no problem with screen flickering in Vertical synced and non-VS modes even running in crossfire leading me to believe some of you may need to roll back drivers. I am using the most update drivers for my cards.
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Devils Cheek
 
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Post » Sun Jan 30, 2011 9:13 pm

I have been reading all of the posts and adding to the list, if there is anything I missed please let me know.
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Kortniie Dumont
 
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Post » Mon Jan 31, 2011 5:38 am

When you zoom into your weapon it has the same mouse sensitivity as non-zoomed. Graphics svck, gameplay svcks, spawn system svcks, weapon / item system svcks. svckS svckS AND MORE svckS!
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Peter lopez
 
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Post » Sun Jan 30, 2011 8:57 pm

@OP thats what happens when you port from Console to PC you get a bastardized game. Bastardized should be the correct term for what was handed to us PC gamers.
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Oyuki Manson Lavey
 
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Post » Mon Jan 31, 2011 6:04 am

del
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Andrew Lang
 
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Post » Mon Jan 31, 2011 9:33 am

so lets see where to begin,
1) we were promised a revolutionary game that would live up to Crysis 1... well congrats you failed that one :F
2) A.I. in this game is about as good as shooting your toaster and telling your friends how easily you took it out... : F
3) Had a guy shooting me from underground? how the hell is this even possible let alone realistic : F
4) of course no DX11... sigh so much for using the phrase "Can it run Crysis 2?" :F
5) No backing to the original story line, you turned bad-ass hard to kill aliens into pvssy's and what seems to be a reboot of Resident Evil but instead of a virus and zombies you have o wait a virus and aliens... real classy there... :F
6) Entering my Serial key over and over oh wait and over just to have it say i can not use it, and when i try to login to the page to enter my "Limited Edition" code it says i can not login in with my info.. yet here i am with my info posting on forums... :FFFFF
7) All we were told is that this is not a port... i call bull **** do to the fact that its dx9, you did port it and you continue to lie to the community.:F
You should have had a longer beta to test the game for bugs... not wait for people to drop 60$ freaking dollars and have us bich and complain, also a side question did you hire part of the COD team to make this game because not only is MP seem like COD on steroids but also the game is not original... sigh i hope you write this game off as a loss and start by listening to the community that helped launch your business. The PC community helped you, carried you, and raised your name to people who wanted a game for the best graphics in the industry... however you **** on the PC community and you will see what happens to a pissed off PC gaming community....
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Pete Schmitzer
 
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Post » Mon Jan 31, 2011 8:58 am

@OP thats what happens when you port from Console to PC you get a bastardized game. Bastardized should be the correct term for what was handed to us PC gamers.

Bastard! Thats a good word for this game. What happens when a sell out PC company has six with an XBox.
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Thema
 
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Post » Sun Jan 30, 2011 9:33 pm

I'm giving it an F, which stands for "**** this game, I want my 60$ back".
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Veronica Martinez
 
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Post » Mon Jan 31, 2011 10:11 am

updated after playing a bit more today
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Tamara Dost
 
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Post » Mon Jan 31, 2011 6:47 am

BAD CUSTOMER SERVICE - "ENABLED"
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biiibi
 
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Post » Mon Jan 31, 2011 5:33 am

At this point, I just got the game and started playing the Single Player Campaign and so far, it has underwhelmed my expectations. Graphically, there is a give and take system in terms of graphics where some environment objects and effects look better but there are some things such as blur and textures that were much better in the original and Warhead. Gameplay wise, I'm very disappointed with the direction they decided to take. Sure, merging strength and speed mode was fine but if I can't control when I can use it and when, there are some problems. I also want to use stealth better in the game, but with no prone and energy being eaten faster in my view, my chances in being a ninja are better served with the original.

Playing about 20% of it, I can not justify giving it a grade yet, but I will come back once I'm done with the campaign. Haven't tried multiplayer yet because of all the issues but will do that before posting again.
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cassy
 
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Post » Sun Jan 30, 2011 11:44 pm

I think they just rolled a dubie and let the good times roll.
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carla
 
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Post » Mon Jan 31, 2011 7:33 am

If I'm in cloak mode and let energy fully drain, my weapon switches to something else automatically.
AI is missing the "I". I literally was ambushed by 3 soldiers at the church that shot at me a few times, ran through me and started spinning like chickens with their heads cut off.
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Valerie Marie
 
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Post » Mon Jan 31, 2011 5:34 am

Game won't even launch. Black screen crashes to desktop after 4 seconds with the message "Crysis 2 (TM) has stopped working."

i7 860
4 gigs RAM
HD 5770
Win 7 Ultimate x64
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Richard Thompson
 
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Post » Sun Jan 30, 2011 7:21 pm

OOoo, my favorite kind of error. Played hours last night. Got up, went to work, came home, double-clicked crysis 2, and nothing. run it from the ea downloader? same thing. watched tasks, the crysis loader file opens then closes 2 seconds later. restart, same problem. even trying the loader exe from the program folder. if this is what i get for $60, i am going to be pissed.

Specific process Crysis2Launcher, and now i am getting the windows 7 "not working" box once in a while as well.
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phil walsh
 
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Post » Mon Jan 31, 2011 3:28 am

Think you could add this one to the list there buddy?

The servers need to have 3 types of servers. One being Ranked AKA Vanilla. The second being Modified Ranked which gives us access to change the time limit for the game and the Kill limit. third being unranked. The reason for this is because IA simply goes to fast with the current ranked settings. You have 16 people shooting at each other but only 25 kills to win. This to me seems a bit low. Even Bad Company 2 had a Modified option for servers added later and they still worked as ranked. Really what im getting at is that the server admins dont have enough control and the game will become stale. Please add Modified ranked servers to the designations. You just have to change the color of the ranked icon to signify it.


Allowed to change and still be ranked server.

gl_time
g_gameRules_startTimerLength
g_minplayerlimit
g_autoAssignTeams


There should be an option for Modified ranked that includes the following to be changed and still be Modified Ranked:

gl_time
g_gameRules_startTimerLength
g_minplayerlimit
g_autoAssignTeams

+

g_scorelimit
g_timelimit


Another thing that would be nice is for a file so that we can designate in game admins. Any other server admins out there your input would be nice. As well as An admin tool for managing the server without going into the server providers control panel.

This is needed from a server perspective.

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Eddie Howe
 
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Post » Sun Jan 30, 2011 10:08 pm

Think you could add this one to the list there buddy?

The servers need to have 3 types of servers. One being Ranked AKA Vanilla. The second being Modified Ranked which gives us access to change the time limit for the game and the Kill limit. third being unranked. The reason for this is because IA simply goes to fast with the current ranked settings. You have 16 people shooting at each other but only 25 kills to win. This to me seems a bit low. Even Bad Company 2 had a Modified option for servers added later and they still worked as ranked. Really what im getting at is that the server admins dont have enough control and the game will become stale. Please add Modified ranked servers to the designations. You just have to change the color of the ranked icon to signify it.


Allowed to change and still be ranked server.

gl_time
g_gameRules_startTimerLength
g_minplayerlimit
g_autoAssignTeams


There should be an option for Modified ranked that includes the following to be changed and still be Modified Ranked:

gl_time
g_gameRules_startTimerLength
g_minplayerlimit
g_autoAssignTeams

+

g_scorelimit
g_timelimit

This is needed from a server perspective.

Will add thanks for pointing this out
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Thema
 
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Post » Mon Jan 31, 2011 5:55 am

I'd give it an A.

The complaints are completely valid (most of the time) but that said, the game itself is stunning.

It's been out for less than 72 hours so I figure there is still time for it to be patched.
I'm seriously surprised at how impatient people have been with this games release. Dragon Age II just released WITH DX11 and it fails to work on well on any Nvidia hardware w/ DX11 features. So I'm more than happy for them to take the time to add it.

But ofcourse someone's going to quote this and say, "Crytek has abandoned us PC gamers! It should come with all this on day one - no excuse!"

and I'll respond with, "Ok, well I'm gonna go play some Crysis 2."
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Lauren Dale
 
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Post » Sun Jan 30, 2011 7:03 pm

For Ranked Server lobbies they should indicate if a game is in progress and the status of that game.
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Sunnii Bebiieh
 
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Post » Mon Jan 31, 2011 8:46 am

I'd give it a B. They delivered on the Single player campaign and that's mostly what I bought it for. The Multiplayer is garbage.

Single player campaign is fine IMO. You've got various options to go about each encounter, I like the level up system with the suit and what not. Over all I'm enjoying it.

Multiplayer on the other hand there is a huge problem with. The inability to select a game type and play on any map using that game type. Instead you are forced to just vote on a map and remember what game modes play on it.

I really enjoy the assault mode. As far as people spraying to take you out of stealth, if you get a couple score ticks on one base, move to another. The suit is faster than the guys on foot as well as can take more punishment. Don't put yourself in a position that could be considered a "fair" fight.

All I want from the multiplayer is the ability to pick a game type and play only that type on 3+ maps.

As it stands the 'Instant Action' FFA is garbage. If you die you will spawn within 15-30 feet of another player, and then it's a coin toss whether they are facing you or not. The maps are too small for 16 player FFA.

Also... What the hell is with Shooters an the inability to go prone? More proof that Halo ruined the Genre.

Maybe they will change this, maybe they won't. Regardless I'll probably drop the multiplayer when BF3 hits.
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Irmacuba
 
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Post » Sun Jan 30, 2011 10:37 pm

One more thing from the server side is that we need a game variant that allows us to change the pieces I stated in my other post but also work as a ranked game mode. No one wants to run the standard setup because it ignores everything including your own map rotation.
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Samantha Jane Adams
 
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Post » Mon Jan 31, 2011 7:50 am

Oh man this thing is full of bugs. Sometimes when I pickup a Scarab in campaign it says ammo is at -120, hit up a resupply crate and I get one clip! It stays that way until you restart.
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Raymond J. Ramirez
 
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Post » Mon Jan 31, 2011 4:39 am

UPDATE TO CHANGING SERVER CVARS

The only way a server will be ranks currently is if its using one of the predesignated game variants. Setting a server to Custom will automatically put the server as unranked regardless of whether the cvar variables are the same except for the ones that your suppose to be able to change. Basically use the predesignated variants or your going to be unranked. Frankly this is sad. And the servers that stay populated or are populated mostly are unranked servers because of the custom time, kill limit and map rotation.
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RObert loVes MOmmy
 
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Post » Sun Jan 30, 2011 10:57 pm

"sigh" oh the problems
the longer I play the more issues i find, its mostly single player at this point

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Gavin boyce
 
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