The little things. Good and bad.

Post » Sun Dec 06, 2015 6:26 am

Good- finding a stash of ammo that's exactly the caliber you need.
Bad- rounding the bend and coming face to face with a Legendary Alpha Desthclaw.

Good- having to pass through familiar turf and things still dead from last time.
Bad- leaving a building only to meet a Suicider Supermutant right in front of you ready to protect this house.

Good- pulling off that sweet head shot.
Bad- peeking around a corner and meeting a faceful of rocket.
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koumba
 
Posts: 3394
Joined: Thu Mar 22, 2007 8:39 pm

Post » Sun Dec 06, 2015 3:43 am

All your 'bads' I would consider my goods...

Well maybe not a rocket to the face...but I welcome as much mayhem they can offer....
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Elizabeth Falvey
 
Posts: 3347
Joined: Fri Oct 26, 2007 1:37 am

Post » Sat Dec 05, 2015 7:43 pm

All those happened this morning really. That Suicider tho.
"Alright let's get ba---- OH HELL NO!!"
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Tanika O'Connell
 
Posts: 3412
Joined: Fri Jan 26, 2007 1:34 am

Post » Sat Dec 05, 2015 7:09 pm

I've had 3 suiciders come at me at once before..it was epic, except I couldn't find the third one till I was doing cartwheels thru the air..
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Mark
 
Posts: 3341
Joined: Wed May 23, 2007 11:59 am

Post » Sat Dec 05, 2015 7:36 pm

Opening a pre-war locked vault/safe with bottle caps -

Good- More bottle caps
Bad - Why are caps stashed pre-war? Caps are the post-apocalyptic wasteland currency......
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Thomas LEON
 
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Joined: Mon Nov 26, 2007 8:01 am

Post » Sun Dec 06, 2015 9:00 am

Good - Having lock picking skills

Bad/pointless - finding a key in the next room

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Ray
 
Posts: 3472
Joined: Tue Aug 07, 2007 10:17 am

Post » Sun Dec 06, 2015 10:59 am

Good - Watching a single rocket turret on a tower blast a Mirelurk queen from insane distance.

Bad - Watching a single rocket turret on a tower blast a group of gen 1 and 2 synths that are swarming you, getting you throughly blasted as well.

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Marcin Tomkow
 
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Joined: Sun Aug 05, 2007 12:31 pm

Post » Sun Dec 06, 2015 6:03 am


Lol...how bout this..

Good-having lockpick perk maxed

Bad-realizing you have a thousand lockpicks
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Jonathan Braz
 
Posts: 3459
Joined: Wed Aug 22, 2007 10:29 pm

Post » Sun Dec 06, 2015 2:13 am

lol yes, I've avoided the last prerequisite to the lock picking perk, because if you get that you only need one bobby pin & I have hundreds! Just too silly.

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Heather beauchamp
 
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Joined: Mon Aug 13, 2007 6:05 pm

Post » Sat Dec 05, 2015 10:47 pm

the good having my pockets filled w/ all the mats I need to finish upgrading something I am really wanting to upgrade

the bad all the junk weighs 6 tons & there is no way me & my minion can carry it all back & have to slow walk 1/2 way across the Commonwealth :goodjob:

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SamanthaLove
 
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Joined: Mon Dec 11, 2006 3:54 am


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