It's the little things...

Post » Sat Nov 20, 2010 7:30 am

Putting aside the glaring game-breaking glitches, what very small glitches or things that aren't even glitches piss you off the most.

The thing that's really bothering me is the information lists for Blackjack go over the cards. It's not so bad in the Strip casinos, but in the Atomic Wrangler and Vikki & Vance, where the cards have a 'faded' effect, it get's really difficult to tell what cards I have.
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Danial Zachery
 
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Post » Sat Nov 20, 2010 1:10 pm

That companions love to stand on stairs or in a doorway you intend to use in a moment. They can be like small children sometimes. I know I can tell them to move, but it gets annoying ho much they are in the way sometimes.

That you have to wait for the NPC animations get done before they start the convo. You tell me to tell you as soon as I find out, so I do. I don't want to wait while you get your ass out of bed. Just say what and let's get it done with.
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Neliel Kudoh
 
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Post » Sat Nov 20, 2010 5:37 pm

Oh look, it's a pipe hanging from the cieling or a doorway. It was nice knowing you ED-E.
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Justin
 
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Post » Sat Nov 20, 2010 9:55 am

Boone going all crazy on creature I am not prepared to handle. He did it with four super mutants armed with an incinerator, 2 Gatling guns and a super sledge. I was level 6. I WAS trying to sneak away without being spotted and doofus unships the hunting rifle and starts plunking away.
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Dale Johnson
 
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Post » Sat Nov 20, 2010 8:50 pm

The fading DAM/DPS stats on the Pip-Boy. There's enough room. The fading is so annoying and kind of poor design IMHO for a GUI. Just put them both onto the GUI.

The very cool slide-switching design, animation and sounds from FO3 could have been used in the main menu. For FNV they made the opening slides kind of look like slides, but they just fade, it's absolutely boring and dull. No one would have been upset if they re-use that design, animation and sounds. It would have been much cooler than it is now.

How hardcoe weight is now important so ammo has weight but there are tons of other objects with no weight to them.

Totally agree it's definitely the little things.
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Laura
 
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Post » Sat Nov 20, 2010 10:43 pm

I can safely make my way down a steep cliff, ED-E can't do it without knocking himself out :sadvaultboy:

Edit: Also, using two hits of explosives in VATS. Throwing a stick of dynamite at a creature just inside your range at first, second throw and the creature is right on top of you.
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DAVId MArtInez
 
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Post » Sat Nov 20, 2010 12:58 pm

When Veronica is with you, don't stand still near a female...after five minutes of running somewhere else, you turn around and have to go back for her.
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Emmie Cate
 
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