Yeah, that sums it up nicely. In the originals i always viewed EWs as rare, but worth the investment once you got to them. They didn't really have that in place in the recent games, they were just everywhere; although NV had a much better balance/array of EWs
in the old game (except from the alien pistol) laser rifle was THE best gun in game, just stand at max range and snipe eye or groin.
If that's not a good enough answer for you then how about it's for gameplay balance so Energy Weapons have equal advantages and disadvantages:
Plasma- Slow but Accurate
Laser- Fast but Inaccurate
A laser beam is the most accurate we have to day in all classes...
Whats ilogical about Energy weapons is counting the Gauss rifle as one of them.
Someone care to explain how that makes any sense?
Because they are,:
A
coilgun is a type of projectile accelerator that consists of one or more coils used as electromagnets in the configuration of a synchronous linear motor which accelerate a magnetic projectile to high velocity. The name
Gauss gun is sometimes used for such devices in reference to Carl Friedrich Gauss, who formulated mathematical descriptions of the magnetic effect used by magnetic accelerators.
Coilguns consist of one or more coils arranged along a barrel. The coils are switched on and off in sequence, causing the projectile to be accelerated quickly along the barrel via magnetic forces. Coilguns are distinct from railguns, which pass a large current through the projectile or sabot via sliding contacts. Coilguns and railguns also operate on different principles. The first operational
coilgun was developed and patented by Norwegian physicist Kristian Birkeland.
In 1934 an American inventor developed a machine gun similar in concept to the coilgun. Except for a photo in a few publications, very little is known about it.