I'd love to see all developers of any RPG games that come out in the future to watch and learn from this ^^
It's sad that we had to wait until 2015 until a developer managed to create something like this.
It just makes the game so much more fluid not being forced to stop the time constantly when opening the loot window.
It's such a small detail, but makes the game so much more enjoyable.
Please keep it for all your future games