Here is an attempt at reason. Perhaps each succeeding game in a series should actually retain the features and elements that were successful in the previous games instead removing them. Perhaps newer games should add features and elements to those that were already in previous games in order to make the newer games bigger, better, and more versatile. You know, actually make newer games PROgress in quality and scope instead of REgress.
Is that a reasonable enough expectation... or even a request?
Ps. If it's a choice of regressing in one area in order to progress in other, I would be most happy to lose the pretty graphics and realistic voice dialogue in order to have much deeper gameplay and more choice options in quests/dialogue that would come with text. After all, isn't that what The Elder Scrolls is based on? Choice, choice choice? It seems that the only choices are being made by the developers, and they are making the wrong ones in terms of gameplay.
That is reasonable, yes, and it comes across so much better when you read it back to yourself, doesn't it?
That's why I suggested that, because people are generally more receptive and willing to respond to something like this as opposed to complaining, or worse, keyboard mashing. The better you can state your case, the more inclined an audience you are likely to have.
It's like with the recent patch: Which would you find more helpful if you were having to fix something for someone? Being told that it's broke and being shouted at to fix it; or being told what happened when it was noticed that things were messed up, in what ways was it messed up, and whatever pertinent details that might apply to the given situation?
And making a reasoned argument is the same way, compared to just complaining and demanding that things be added back into the series.
If I didn't want to be helpful, I'd just encourage the complaining and keyboard mashing, so that what you would have to say about the matter would end up being summarily ignored.
Mind, I'm not meaning just you, personally, but anyone who really wants to make a case for Bethesda putting spellmaking into Skyrim. I don't care much about the fact that it's gone, so it's not something for which I intend to expend any effort. But you and some others do, and there's always a better way of making your case so that you're not just ignored for keyboard-mashing rabble.