The manual SMART system

Post » Fri May 13, 2011 5:56 am

I've read the compendium and I searched the forums and I haven't really seen any thing to answer this. I was wondering how the manual SMART system would work. They said that the manual system will work slightly faster than using the SMART button. My question is How will that work? If you are trying to run along a wall or do a wall hop, how will the game know what exactly you are trying to do if you aren't using the button? I saw in the compendium they said that you can do all of the moves just by using the sprint, jump, and crouch buttons. I was just wondering how some of the advanced moves, like I said wall runs, hops, etc., would be possible manually.
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Anna S
 
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Post » Fri May 13, 2011 5:37 am

I've read the compendium and I searched the forums and I haven't really seen any thing to answer this. I was wondering how the manual SMART system would work. They said that the manual system will work slightly faster than using the SMART button. My question is How will that work? If you are trying to run along a wall or do a wall hop, how will the game know what exactly you are trying to do if you aren't using the button? I saw in the compendium they said that you can do all of the moves just by using the sprint, jump, and crouch buttons. I was just wondering how some of the advanced moves, like I said wall runs, hops, etc., would be possible manually.


Lets say you see a railing that you wish to jump over. With SMART activated (remember that this also your sprint button) I run to the railing and vault right over it. Since you've used the SMART button your character spent that extra time vaulting over that railing.

Same example now withe manual maneuvering. I use the SMART button to gain speed towards the railing. I press the jump button and then push crouch. I did this so I can get over the railing without having to vault over the railing without the SMART button. Meaning I move faster through the environment.

The smart player will use a combination of SMART and manual maneuvering to get around the map faster then the others.
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Melissa De Thomasis
 
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Post » Fri May 13, 2011 1:21 pm

Lets say you see a railing that you wish to jump over. With SMART activated (remember that this also your sprint button) I run to the railing and vault right over it. Since you've used the SMART button your character spent that extra time vaulting over that railing.

Same example now withe manual maneuvering. I use the SMART button to gain speed towards the railing. I press the jump button and then push crouch. I did this so I can get over the railing without having to vault over the railing without the SMART button. Meaning I move faster through the environment.

The smart player will use a combination of SMART and manual maneuvering to get around the map faster then the others.


I understand that part because I remember reading it. But what I was referring to was the more advanced moves like Wall Hops and wall runs. How will the game know what you are trying to do? Because according to them every move you can do with smart you can do manually without ever touching the SMART button.
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Lindsay Dunn
 
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Post » Fri May 13, 2011 4:06 pm

I understand that part because I remember reading it. But what I was referring to was the more advanced moves like Wall Hops and wall runs. How will the game know what you are trying to do? Because according to them every move you can do with smart you can do manually without ever touching the SMART button.


I'm guessing that running at an angle of a wall you just simply press jump, run for a bit with the SMART activated, and press jump again. The manual way.

The SMART button observes what you are looking at all times, so if you look up while you are pressing SMART your character will try to go up.

http://www.youtube.com/watch?v=uGBUssSP0g0

Hope that helps.
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elliot mudd
 
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Post » Fri May 13, 2011 9:11 am

I'm guessing that running at an angle of a wall you just simply press jump, run for a bit with the SMART activated, and press jump again. The manual way.

The SMART button observes what you are looking at all times, so if you look up while you are pressing SMART your character will try to go up.

http://www.youtube.com/watch?v=uGBUssSP0g0

Hope that helps.


Yeah thanks a bunch. I'm just wondering how you would do it without pressing the SMART button. My first guess was that the game tracks what you're trying to do and automatically does it. But then I realized that would be stupid because then it would eliminate the need for the SMART button. I'm guessing that we won't really have a straight answer on that until the game comes out tho. But if anyone else has any theories I'm open to them.
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City Swagga
 
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Post » Fri May 13, 2011 12:54 pm

Yeah thanks a bunch. I'm just wondering how you would do it without pressing the SMART button. My first guess was that the game tracks what you're trying to do and automatically does it. But then I realized that would be stupid because then it would eliminate the need for the SMART button. I'm guessing that we won't really have a straight answer on that until the game comes out tho. But if anyone else has any theories I'm open to them.


A dev said in an interview and I think it was said in the compendium, that if you mix the SMART button with the manual buttons then you'll get around the fastest. So the SMART button isn't eliminated completely.
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gary lee
 
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Post » Fri May 13, 2011 5:55 am

A dev said in an interview and I think it was said in the compendium, that if you mix the SMART button with the manual buttons then you'll get around the fastest. So the SMART button isn't eliminated completely.


See, that's exactly what I thought but then I saw this:
“You can argue that it (the SMART button) is another one of those Care Bear features… basically if you’re ever just wanting to go from point A to B, and it looks as if you should be able to do it… then you can do it in the game by holding the SMART button down and just moving at it, the game will take care of everything for you; So you can focus on what’s really important, the “shooter” in “first-person shooter”. A lot of hardcoe fans have argued: “But yeah, that’s [censored] holding my hand. Turn that crap off.” We don’t turn it off – because it’s really kind of key (to the gameplay), but the important thing is that if you’re a hardcoe player and you don’t need that SMART button, you never have to touch it. Instead everything the SMART button can do you can do yourself with a combination of the sprint button, the jump button, and the crouch button.

- Richard Ham, Creative Director
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brandon frier
 
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Post » Fri May 13, 2011 8:32 am

See, that's exactly what I thought but then I saw this:
“You can argue that it (the SMART button) is another one of those Care Bear features… basically if you’re ever just wanting to go from point A to B, and it looks as if you should be able to do it… then you can do it in the game by holding the SMART button down and just moving at it, the game will take care of everything for you; So you can focus on what’s really important, the “shooter” in “first-person shooter”. A lot of hardcoe fans have argued: “But yeah, that’s [censored] holding my hand. Turn that crap off.” We don’t turn it off – because it’s really kind of key (to the gameplay), but the important thing is that if you’re a hardcoe player and you don’t need that SMART button, you never have to touch it. Instead everything the SMART button can do you can do yourself with a combination of the sprint button, the jump button, and the crouch button.

- Richard Ham, Creative Director


The "hardcoe Gamers" can do whatever they want. I'll be mixing it up with SMART and the manual buttons.
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Mélida Brunet
 
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Post » Fri May 13, 2011 4:04 pm

The "hardcoe Gamers" can do whatever they want. I'll be mixing it up with SMART and the manual buttons.

Yeah, that's probably exactly what I'll be doing as well. I just want to know the limits that the manual has on it that way I know when to use the SMART button and when to use the manual way. Just so I know which will be faster and the situation they would be faster in. I'm still open to anybody's theories on this topic tho.
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Jason King
 
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Post » Fri May 13, 2011 3:30 pm

See, that's exactly what I thought but then I saw this:
“You can argue that it (the SMART button) is another one of those Care Bear features… basically if you’re ever just wanting to go from point A to B, and it looks as if you should be able to do it… then you can do it in the game by holding the SMART button down and just moving at it, the game will take care of everything for you; So you can focus on what’s really important, the “shooter” in “first-person shooter”. A lot of hardcoe fans have argued: “But yeah, that’s [censored] holding my hand. Turn that crap off.” We don’t turn it off – because it’s really kind of key (to the gameplay), but the important thing is that if you’re a hardcoe player and you don’t need that SMART button, you never have to touch it. Instead everything the SMART button can do you can do yourself with a combination of the sprint button, the jump button, and the crouch button.

- Richard Ham, Creative Director


The "hardcoe Gamers" can do whatever they want. I'll be mixing it up with SMART and the manual buttons.


Yeah, that's probably exactly what I'll be doing as well. I just want to know the limits that the manual has on it that way I know when to use the SMART button and when to use the manual way. Just so I know which will be faster and the situation they would be faster in. I'm still open to anybody's theories on this topic tho.


You can't mantle or slide without SMART. You can vault (basically crouch-jumping), but you can't do anything else SMART lets you do, I think.

Therefore, I will be mixing it up like Shadow.
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Luis Reyma
 
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Post » Fri May 13, 2011 6:48 pm

You can't mantle or slide without SMART. You can vault (basically crouch-jumping), but you can't do anything else SMART lets you do, I think.

Therefore, I will be mixing it up like Shadow.


The Richard Ham quote said you can do anything manually that you can do in SMART I don't know how, but you can apparently.

And I rather be called Urban, don't want ShadowCat's a my name being mixed up. :thumbsup:
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Sabrina Steige
 
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Post » Fri May 13, 2011 12:57 pm

I'm pretty sure the game will "know" what you are trying to do manually by simple combos of actions: sprint+jump+wall= wall run. something like that for manual anyway. That my guess though, no one will really know until it comes out.
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Bambi
 
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Post » Fri May 13, 2011 9:56 am

I'm pretty sure the game will "know" what you are trying to do manually by simple combos of actions: sprint+jump+wall= wall run. something like that for manual anyway. That my guess though, no one will really know until it comes out.


See that's what I thought but then that would be counter productive because it would eliminate the need for the SMART button altogether. I don't know tho. Like You and I stated before, we'll probably have to wait for the game to come out to know for sure. Anyone else have any theories?
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Sarah MacLeod
 
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Post » Fri May 13, 2011 1:24 pm

See that's what I thought but then that would be counter productive because it would eliminate the need for the SMART button altogether. I don't know tho. Like You and I stated before, we'll probably have to wait for the game to come out to know for sure. Anyone else have any theories?


thats the point... it's harder to do, but faster. the hardcoe guys who don't want "their hands held while playing" won't have to worry about that.
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Veronica Martinez
 
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Post » Fri May 13, 2011 6:40 pm

thats the point... it's harder to do, but faster. the hardcoe guys who don't want "their hands held while playing" won't have to worry about that.


If I have been playing Brink for a while and I know the maps and what I can and can't do then I could use SMART only when I have to sprint. Newer players will be using SMART as they don't know how everything works. Sure the hardcoe player will be moving slightly faster, but with a light body type you can be a real threat to the enemy.
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Fanny Rouyé
 
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Post » Fri May 13, 2011 12:41 pm

thats the point... it's harder to do, but faster. the hardcoe guys who don't want "their hands held while playing" won't have to worry about that.


Yeah, I guess that does make sense now that I think about it. I guess I just thought in my head that it would negate the SMART button but Now that I've given it some thought I see what you mean.
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sarah taylor
 
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Post » Fri May 13, 2011 7:28 am

See that's what I thought but then that would be counter productive because it would eliminate the need for the SMART button altogether. I don't know tho. Like You and I stated before, we'll probably have to wait for the game to come out to know for sure. Anyone else have any theories?


The SMART button is also the sprint. Says you want to climb something, by jumping earlier and not simply holding down the button you do it faster.
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Jessie Rae Brouillette
 
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