The 3D Map

Post » Mon Jul 11, 2011 8:50 am

(This is my first poll so please give any advise and post any answers you would have liked to have seen)

I personally like the new map, but i understand people's dislike it for it on the Role-Playing side of it. I don't think there's any don't about how awesome it is to like, but it might be too much for someone whou likes to Role-Play. I only won't your opinions and reasons for them in the comments below, so please don't flame other people's opinions. I haven't seen any threads or polls about this yet, but if there are I apoligize and please place a link to it below. Thank you, and :tes:

And on a side note, while watching http://www.youtube.com/watch?v=S9MBqdME14I I cried tears of joy at about 5:12 til 5:22, just though I'd add that.
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yermom
 
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Post » Mon Jul 11, 2011 6:32 pm

I love the new map system, the OB and MW ones were nice, but the change is good in my opinion
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TRIsha FEnnesse
 
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Post » Mon Jul 11, 2011 12:23 pm

i think it looks great and they did a good job on it
but personally id rather have had just a paper map
more detailed than oblivs sad excuse for a map, but still just a canvas map that like unrolled when you activated it
thought itd be cool to see rain hitting it too in storms :yes:
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Invasion's
 
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Post » Mon Jul 11, 2011 6:15 am

I think it looks pretty cool... and the word "immersion" confuses me. I would be worried for anyone that could genuinely forget they are playing a video game at any time while doing so... or ask them for their virtual reality and memory-erasing machine, so what does that word even mean in relation to video games. Arena, Daggerfall, Morrowind, and Oblivion all had UIs that were clearly those of video games. Every game ever played is limiting in some aspect that real life is not. Video games are false worlds that do not and never have looked and felt like real life. All video games are controlled by some type of mechanical device, be it keyboard/mouse, game controller, some form of motion control, or something else. How does Skyrim's map take away from the inherently impossible "immersion"? I've grown to hate that word because of how illogical and overused it is, to begin with. If they think it's out-of-place in the game's setting and would prefer something more artistically suited (in their opinion) to the gameworld, I'm fine with that, but "immersion" is nonsense.
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Reven Lord
 
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Post » Mon Jul 11, 2011 11:34 am

The 3D map is really the only thing I really dislike about the game. I'd much rather a regular, better designed in-game 2D map.

I'll probably just use the regular paper map that comes with the game to navigate in the world.
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SexyPimpAss
 
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Post » Mon Jul 11, 2011 3:12 pm

Looks good as do other elements of the menu system including inventroy and skills/perk trees. I guess it isn't realistic as an item you fold up and carry in your pocket unless of course it is a magical 3D popup map. But anyways, I will reserve judgement until the game comes out, and again it does look cool.
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dell
 
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Post » Mon Jul 11, 2011 6:49 pm

It's fine for the style that Skyrim is going for. Rugged, yet with a shine to it. I think the fact people are fine with how the menus look and not how the map looks is just a placement of how much one wants all pretty things to be practical. I like hand drawn maps, but I am completely cool with Skyrim using this method.
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Flesh Tunnel
 
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Post » Mon Jul 11, 2011 1:48 pm

love it. totally takes the old paper and pen maps to a whole new level, it actually shows the mountains and the landscape. I love how they are making it more immersive with the UI and the world, such as the map
and the constellations for skills
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Maria Leon
 
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Post » Mon Jul 11, 2011 4:11 am

I think it looks pretty cool... and the word "immersion" confuses me. I would be worried for anyone that could genuinely forget they are playing a video game at any time while doing so... or ask them for their virtual reality and memory-erasing machine, so what does that word even mean in relation to video games. Arena, Daggerfall, Morrowind, and Oblivion all had UIs that were clearly those of video games. Every game ever played is limiting in some aspect that real life is not. Video games are false worlds that do not and never have looked and felt like real life. All video games are controlled by some type of mechanical device, be it keyboard/mouse, game controller, some form of motion control, or something else. How does Skyrim's map take away from the inherently impossible "immersion"? I've grown to hate that word because of how illogical and overused it is, to begin with. If they think it's out-of-place in the game's setting and would prefer something more artistically suited (in their opinion) to the gameworld, I'm fine with that, but "immersion" is nonsense.

Yeah it confuses me a bit too, but a lot of people like how TES games make you like you're part of the game world, and they feel that a a 3D map takes away the feeling of looking at a parchment map, and i don't blame them.
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Melissa De Thomasis
 
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Post » Mon Jul 11, 2011 5:33 pm

Again, it's a map like any other... in 3D...
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Nicole Kraus
 
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Post » Mon Jul 11, 2011 7:54 am

I think it looks pretty cool... and the word "immersion" confuses me. I would be worried for anyone that could genuinely forget they are playing a video game at any time while doing so... or ask them for their virtual reality and memory-erasing machine, so what does that word even mean in relation to video games. Arena, Daggerfall, Morrowind, and Oblivion all had UIs that were clearly those of video games. Every game ever played is limiting in some aspect that real life is not. Video games are false worlds that do not and never have looked and felt like real life. All video games are controlled by some type of mechanical device, be it keyboard/mouse, game controller, some form of motion control, or something else. How does Skyrim's map take away from the inherently impossible "immersion"? I've grown to hate that word because of how illogical and overused it is, to begin with. If they think it's out-of-place in the game's setting and would prefer something more artistically suited (in their opinion) to the gameworld, I'm fine with that, but "immersion" is nonsense.


Actually, the word immersion is a well known, well established, and understood term in game design. In fact, there are game design classes called things like "Immersion and Aesthetics" if you are studying to become a game designer today. Players aren't the only people that use this word. Game developers do too. Nobody is saying that you will totally forget that you are playing a game. There is currently no technology that can accomplish that yet. However, anyone who's played games for a long enough time can testify of those moments that you felt so "in the world" of the game that you became as serious and as focused as you would if it were real life. Its called "suspension of disbelief". Bad design decisions can break that sense of immersion if you are not careful in your design.

While I don't have any serious problem with the 3d map, I do feel that its a fair argument to say that its "less immersive" than an old and tattered cloth or paper map, though.

Its no bid deal though.
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benjamin corsini
 
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Post » Mon Jul 11, 2011 8:17 am

I'm assuming the cloudy areas of the map will clear up as you explore but I think I would rather have a 2D clear as day map like oblivion
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Ross Thomas
 
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Post » Mon Jul 11, 2011 4:18 pm

It is the only thing I've seen so far that I do not like at all.

Google Nirn.... Fancy... But I'd prefer a cloth/paper map myself.
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SUck MYdIck
 
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Post » Mon Jul 11, 2011 5:54 am

I hate it.
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Agnieszka Bak
 
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Post » Mon Jul 11, 2011 3:17 pm

I can't understand "hating it," but there are a lot of things I don't understand about a lot of people on this forum.

I think it's neat. Nothing fantastic, but something just, well, neat. Better than the old map? Can't really say, but I do think it fits the direction Skyrim is taking.
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Paula Ramos
 
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Post » Mon Jul 11, 2011 4:29 am

Waste, doesnt fit, dont like it.
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Ownie Zuliana
 
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Post » Mon Jul 11, 2011 12:29 pm

Too gimmicky, I'd prefer a paper map that can be viewed in game time like the journal from Metro 2033.
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Kayleigh Williams
 
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Post » Mon Jul 11, 2011 1:30 pm

I hate it.



Let me guess, cause it wasn't in Morrowind - and no actual real reason.
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Lizbeth Ruiz
 
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Post » Mon Jul 11, 2011 6:42 am

Let me guess, cause it wasn't in Morrowind - and no actual real reason.

i asked for no flame wars, I don't know if you meant to start one, but this could easily do it. I respect all opinions, but I too would have prefered a reason why he simply just hates it, but hey, it's public forum.
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Jonathan Egan
 
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Post » Mon Jul 11, 2011 12:58 pm

It looks nice, I just think it's so wrong for this kind of game.

Not only does a parchment map suit the fantasy setting better, but I think the simpler design aids the sense of discovery in an open-world game. I really enjoy finding things out for myself and feeling lost at times - for me that's half the fun of an open-world game. The 3D map almost looks like it's too good at what it does.
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Bad News Rogers
 
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Post » Mon Jul 11, 2011 2:34 pm

I can't pick an answer, sorry.


My view.... I'm wary of the new map, and would prefer a flat parchment one. But not for any RP or immersion reasons.... purely because I'm concerned that the fancy 3D map will be less functional than a flat map. What I want in a map is to be able to find where things are quickly and easily, and see any relevant geographical features that might be of interest or use. I worry that the 3D map will make it hard to do that. And if the map is harder to use, then it's not an improvement. The purpose of a map is to provide information, not to "look cool".


Of course, I need to use the actual map to get a feel for how "usable" it is. But, just based on what we know now, I've got some concerns about that. :shrug:
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!beef
 
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Post » Mon Jul 11, 2011 12:00 pm

It looks nice, I just think it's so wrong for this kind of game.

Not only does a parchment map suit the fantasy setting better, but I think the simpler design aids the sense of discovery in an open-world game. I really enjoy finding things out for myself and feeling lost at times - for me that's half the fun of an open-world game. The 3D map almost looks like it's too good at what it does.


I agree to your point, but I just can't help but like it.
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Jarrett Willis
 
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Post » Mon Jul 11, 2011 7:55 pm

I think it looks pretty cool... and the word "immersion" confuses me. I would be worried for anyone that could genuinely forget they are playing a video game at any time while doing so... or ask them for their virtual reality and memory-erasing machine, so what does that word even mean in relation to video games. Arena, Daggerfall, Morrowind, and Oblivion all had UIs that were clearly those of video games. Every game ever played is limiting in some aspect that real life is not. Video games are false worlds that do not and never have looked and felt like real life. All video games are controlled by some type of mechanical device, be it keyboard/mouse, game controller, some form of motion control, or something else. How does Skyrim's map take away from the inherently impossible "immersion"? I've grown to hate that word because of how illogical and overused it is, to begin with. If they think it's out-of-place in the game's setting and would prefer something more artistically suited (in their opinion) to the gameworld, I'm fine with that, but "immersion" is nonsense.


Immersion is trying to forget about all of those things you just mentioned. Many people can be pretty successful at this, if the game allows it.
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John N
 
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Post » Mon Jul 11, 2011 9:44 am

http://i.imgur.com/QvSu3.jpg
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Hannah Barnard
 
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Post » Mon Jul 11, 2011 11:53 am

its good :P
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helliehexx
 
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