The mods I use (may be of use to those just starting out)

Post » Tue Jan 12, 2016 8:35 pm

Here are the mods I'm currently using, I've categorised them in my own structure, not the NMM categories.


As background, I've 95% completed the game and have gone back to do it again properly (harder).


If you're new to modding, I'm not advanced at all, most of my settings were done in the first few days, the mods have been added over the last month when populated on NMM (Nexus Mod Manager)


Visuals:

Fallout 4 Enhanced Colour Correction F4EEC - This is my preferred reshade. If you've not played with mods and only try one, try this.

Enhanced Blood Textures - Makes Blood look better

ETSGS - Makes Bobble-Heads and Mags glow


Visual Improvements

FPS Dynamic Shadow Boost - Adjusts the shadow distance to maintain FPS - Very helpful for my laptop

FogOut - More for the extra FPS than improvement in visuals

FAR - Items at a distance look a little better, good with FogOut

True Storms - A must IMO. A rad storm feels epic, rain is more rainy, etc.

WET - Water Looks Better



Textures:

GraFix Texture Overhaul - All the original textures look better, just re-balanced, not retouched

Vivid Fallout - Slightly improved textures, more about better FPS

New Road Enhanced - Not a huge difference, but nice

Pinups of the Wasteland - A little more sixyness in the Wasteland

Rock On - Makes the rocks look much better IMO

Improved Map - Stock map is balls


Difficulty:

Arbitration - Lots of options, I use this to make the AI more realistic and adjust some of the general settings to tighten the loopholes of harder difficulty settings

Difficulty XP Scaling - Adjustable, I receive a 20% Bonus for playing on Very Hard (the intent was to make it harder with Arbitration and give a little scaling back with this)


Settings:

Fallout 4 Configuration Tool - A tool for allowing changes beyond the Options offered by Fallout (including FOV and other visual aspects)

Armorsmith Extended - Allows for more items on or under armor without being unrealistic

Concealed Armors - I like seeing my character in dialog rather than the low-res armors

Free Weapon Downgrades - Some of the downgrade costs were crazy for removing an item

Lowered Weapons - As title, weapons are not always pointed

Realistic Ragdoll - Prevents some of the crazy ragdoll physics that occasionally made corpses fly


General / Personal Pref:

Day Night Cycle (Longer Days) - With a good re-shade, the nights are too dark to wander without a light. This makes the nights shorter

More where that came from - Added music from the period for DCR

Powerful .50 receiver (low range improvement, around 10%-15% more powerful) - My 0.50 is weak, should be stronger, this for me is more realistic


I have a bunch of specific re-textures for weapons, Vault 111 outfit, body's (no CBBE) and a character face or 2 which I'm not including as they're less mods and more 1-off's. I also have a few mods to disable some sounds.


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JR Cash
 
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Post » Wed Jan 13, 2016 1:48 am

You able to post links?

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Roberta Obrien
 
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Post » Tue Jan 12, 2016 6:28 pm

If I get some interest (a few more requests) I will.

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Marquis deVille
 
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