The most interesting piece of lore

Post » Sat May 28, 2011 2:29 pm

The aldmeri diaspora during the merethic era.
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Dawn Farrell
 
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Post » Sat May 28, 2011 11:30 pm

I was also impressed with several of the tombs in "Morrowind". Looting Hanan's tomb showed me how powerful and evil he must have been (confirmed by the in-game book about his funeral, where he had the mourners killed). The Urshilaku Burial Caverns were pretty unforgettable, and even more so was the tomb with the Viking longboat in it, including if I remember right, the Daedric Face of God mask above it. The three Daedric masks in "Morrowind" were disturbing to look at, especially that one. The game "Oblivion" had nothing equal to it in that department, when it comes to helms and masks.
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bimsy
 
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Post » Sat May 28, 2011 2:19 pm

Greetings my lore buff friends. Recently I have been looking for a good idea for a short story, and, as I usually do, I turned to lore for something to write about. I considered the War of the Isle, the ever interesting formation of the Dark Brotherhood, and several other bits of lore that I could expand, but decided against them all for various reasons. As such, I began wondering, "What is the most interesting tidbit of lore in Tes?"

Now I pose the same question to you, what is your favorite part of lore? It can be for its creativity, awesomeness, or anything, so long as you can justify it.

I think my personal favorite would be a tie between the evolution of the Nine Divines (from the original elven dieties to the current Alessian ones) and the mystery of the Night Mother. A few others I like include: Pelinal :wub:, Hist, Valenwood's moving cities, the Warp in the West, and the Ansei.

C'mon, I'm sure you've got something you always like to talk about :)

For me it has to be the Origin of vampires, Divayth Fyr and his longevity. There are alot more but i dont feel like typing it all out right now
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Alexis Acevedo
 
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Post » Sat May 28, 2011 11:05 pm

Altmer!

Even if most of the PGE 1 is supposed to be just Imperial propaganda, cities made of insect wings, names drawn from lists of mystical numbers, and ritual infanticide are all an awesome divergence from typical "High Elf" tropes.
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Louise
 
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Post » Sat May 28, 2011 1:21 pm

It's more a tidbit, really, but I was always fascinated with the number of the Aedra (3^3) and the Daedra (4^4). So whenever something in lore mentions the numbers 3 and 4, I perk up my ears.

Also, yet another reason why I'm more and more favoring the CoC went insane theory, as 17 kinda ruins that symmetry.


you do know that Talos is not an aedra right?


for me its the interaction of people, societies, and races and how these interactions reflect the essence of the participants.
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Jerry Cox
 
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