well even if I had if I turned off the music then if bethesda did put musicians in the street and or bands in pubs and so forth I wouldnt hear them now would I?
Morrowind had nothing like that, BTW, except through mods. Oblivion had
more ambient world sounds than previous games, along with more selection in music (MW only had explore, battle, and "special"; Ob has explore, town, dungeon, battle, and "special"). I don't think they'd put musicians in the street because they expect you to be listening to the background music -- in-world music would clash horribly with that, as was the case with those aforementioned MW mods, and the Ob mod Nehrim, which added some.
I would like to see more selection in background music, though. Explore music further separated according to time and weather (different music to play during a snowy day, compared to a moonlit night, for instance). And maybe split dungeon music according to dungeon types, too (a Dwemer ruin should have a different soundtrack than a Nordic cave, IMO).