In the years following the defeat of Alduin at the hands of the Dragonborn, Skyrim settled back to the way it had been.
The civil war lost, the Stormcloaks mostly went into hiding, striking out from caves to attack Imperial supply wagons and the like, but otherwise posting very little threat. To further discourage any ideas to attempt another rebellion, General Tullius sent word back to the Imperial city requesting extra troops. Once these troops had cleared the bandits, necromancers and various other nefarious types from the forts scattered around the country, they set up permanent garrisons and the Legion maintains a much larger presence in Skyrim.
With the increased Imperial presence however, came the problem of keeping another ten thousand soldiers fed and clothed. The supply lines between Cyrodiil and Skyrim were far from ideal before the dragon crisis and the civil war, but after, with bandits and Stormcloak remnants attacking almost every caravan, it became almost impossible. With the soldiers literally starving in their forts the Emperor and Jarl Siddgeir of Falkreath arranged to have the destroyed town of Helgen rebuilt. With the ruins being located on a main supply route into the country, it was reasoned that a rebuild Helgen would make life better for all of Skyrim, not only for getting supplies to the forts, but for shipping in all sorts of goods and luxuries from the southern countries. That decided, Siddgeir sent word all across Skyrim that the town was to be rebuilt.
The Companions were the first to respond to the call, sending men to the shattered city in order to remove the bandits infesting the ruins and then guarding them while the masons and builders began the slow process of repairing Helgen. This slow process was sped up somewhat with the arrival of a small detachment of mages from the College of Winterhold, using their magics they made cutting and shaping the massive rocks needed for repairing the town's towers seem easy. A Khajiit trade caravan set up inside the city walls, keeping the men and women fed and warm, and for a price also chemically entertained with Skooma.
Now it is standing once more Helgen has surpassed it's former glory and boasts an inn, blacksmith and several other traders as well as a well supplied town defense force. All is not well though, there are rumors of a Dark Brotherhood sanctuary hidden in the woods nearby, of thieve's guild fences operating out of the town's inn and perhaps most worrying of all, of a plot to remove Siddgeir and replace him with a Jarl who is respected by his peers and to replace Falkreath with Helgen as the hold capital.
So, this is a pretty rushed intro to the RP idea I have, I'll expand on it more when I get home later. But is anyone interested so far? It will be mostly set in Helgen, with our characters being the residents of the new town. Hopefully we'll get to have plenty of action, plotting, intrigue and maybe even a little backstabbing too. Questions?