You just point your cursor over a container and a loot window pops up that's it you don't automatically loot as in the loot appears in your inventory you still have to loot the items from the container manually by hand.
You just point your cursor over a container and a loot window pops up that's it you don't automatically loot as in the loot appears in your inventory you still have to loot the items from the container manually by hand.
Hahaha.
I've played games with a similar system and I prefer the traditional Fallout method. I suppose my wording could have been better, but I am 98% sure that I won't like this system as much. Nonetheless it's not a big deal at all in my mind.
Won't be hard for a modder to return back to the older style if someone wants it. And I laughed at OP thinking this wasn't something we've already seen/ had confirmed with mulitple quakecon attendants.
Well i never seen them at Bethesda Softworks E3 2015 press conference and the Quakecon leak kind of svcks.
I kind of described this looting system before Quakecon in one of these topics somewhere I think.
Isn't that exactly how it works? There is no 'dialogue mode' anymore. You can do other things while conversing, or even talk to multiple characters at once.
He means if you point your cursor to a NPC the dialogue lines pop up instead of pressing space bar or E or whatever.
And it seems that the Transfer button may open the full menu we're used to seeing, yesh?
We don't know 100% yet how this new looting system fully works.
I'm wondering why people are saying the Transfer option will pause the time?
It's possible (and I haven't decided if it's preferable) that it won't - maybe it was actually confirmed at Quakecon. But I'm guessing based on the container menu we saw during the combat montage when he was loading items into the Junkjet - time paused in that menu. Could be something specific to the Junkjet, though, since that's a pretty unorthodox "container". But that would make sense - we hover over a container, get a small pop-up indicating the contents of the container. If you want to do some deeper looking, or transfer items, time pauses and you go through the menu just like you would in any other Bethesda game.
Or, it happens in real-time. Anything's possible.
You can scrounge up the footage and see for yourself, buddy. The proof is there.
I'd guess the idea could be that the pip-boy scans the contents? Haha that's my best guess.
Apparently there are animations for cabinet doors, oven doors, etc. Someone earlier in the topic said there was in one of the YouTube videos of a door opening before one of the dead NPC's hit the floor.
There is no burden, the proof has already been presented. I can't help you if you're willfully ignorant and won't take the steps to actually look up the proof I have cited.
It seems like that could be a quick loot for a few select items. Notice that in that picture you can't loot armor, or the gun he was holding. Unless you can scroll down for more that we can't yet see, seems like it was only showing what was not equiped.