The new Map system

Post » Mon Jul 04, 2011 1:35 pm

I personally think it looks really annoying, I want to see a traditional map, not some 3D rendering of the world, it looks like Civilization 4.
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TOYA toys
 
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Post » Mon Jul 04, 2011 12:48 pm

I like it!
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El Goose
 
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Post » Mon Jul 04, 2011 2:30 pm

I think it looks great, personally. :tops:
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SexyPimpAss
 
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Post » Mon Jul 04, 2011 4:13 pm

no no no no no no no i liked the paper map in oblivion only it would be nice to ad some color to it!
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megan gleeson
 
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Post » Mon Jul 04, 2011 10:43 am

I personally like the idea of pulling out a paper map, but i have not yet tried the google earth style so and cant tell if it will be better or not, we will just have to wait and see
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Dean Brown
 
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Post » Mon Jul 04, 2011 4:11 pm

It looks pretty awesome to me.
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Fiori Pra
 
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Post » Mon Jul 04, 2011 10:45 am

I think it looks astonishing. Props for trying something new, Bethesda.

I wonder if adding new things to it will be harder now, since you have to render a tiny 3-d model of it?
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Wane Peters
 
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Post » Mon Jul 04, 2011 1:42 pm

I'd prefer a actual map.
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Baby K(:
 
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Post » Mon Jul 04, 2011 6:31 pm

where can we find this new map system anyone have a pic
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Krystina Proietti
 
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Post » Mon Jul 04, 2011 9:06 am

where can we find this new map system anyone have a pic


^Im with him, or is that E3 video all we got?
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Crystal Clarke
 
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Post » Mon Jul 04, 2011 6:11 pm

It reminds me of fable 3 map but skyrim has a more realistic looks to it.
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Robert Garcia
 
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Post » Mon Jul 04, 2011 11:03 pm

I find it great, as it can be some sort of Dovahkiin power.

You send out your semi-draconic soul upward to look at the ground from a dragon point of view, and can see the world in 3d form, from above.

And this method enable the developers to cover the areas that you have not seen yet, in fog or cloud, so that you would no see all the map, and places that you have not actually explored would remain covered.

But if you have explored the places before, with a singe look, you can decide that a ramp in front of you might be too steep for you to climb the mountain ahead to the temple on the zenith, but the ramp at the back of the mountain should be climbable, so you would travel around the mountain and try to reach the backside ramp.

And I think to make it more like an inborn power, it would be better to make the center of the map screen sharp, around the edges of the screen, foggy or wavy.

All in all, I like it a lot. :)
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Mason Nevitt
 
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Post » Mon Jul 04, 2011 5:56 pm

how annoying were mountains in Oblivion and Morrowind? well now we can get around them
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CYCO JO-NATE
 
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Post » Mon Jul 04, 2011 2:24 pm

I think it looks neat!
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Ash
 
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Post » Mon Jul 04, 2011 8:10 am

I have no clue whatsoever about the new map system? Anyone?
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Sophie Miller
 
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Post » Mon Jul 04, 2011 9:17 pm

I have no clue whatsoever about the new map system? Anyone?

It is like google earth, you literally zoom out and look down on the wntire game world
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Lewis Morel
 
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Post » Mon Jul 04, 2011 4:01 pm

Visually I think it's great :thumbsup: I'm not sure how functional it will actually be but I'm sure it won't be much worst than OBs (heck maybe it will be better) :shrug:
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Silvia Gil
 
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Post » Mon Jul 04, 2011 2:49 pm

Ok I have used google and no dice. Does anyone have like a video or something I mean please and thank you all.
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Gavin Roberts
 
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Post » Mon Jul 04, 2011 9:36 pm

It just looks like the game's distant land mesh to me. Pretty barren, even for a magical 3D Dwemer spyplane view. I'd much rather have a traditional map, but certainly will be advantageous to modders.
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Chloe Lou
 
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Post » Mon Jul 04, 2011 1:17 pm

I wanna know what it looks like indoors.
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Tai Scott
 
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Post » Mon Jul 04, 2011 5:59 pm

It just looks like the game's distant land mesh to me. Pretty barren, even for a magical 3D Dwemer spyplane view. I'd much rather have a traditional map, but certainly will be advantageous to modders.

It Java/Actionscript 2.0 and the made it barren so it wouldn't draw too much hardware resources.
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Anne marie
 
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Post » Mon Jul 04, 2011 9:38 pm

I think it's great and it will help getting around all the mountains. the oblivion and morrowind maps were horrible when it came to navigating around mountains so I think this is why they haded the 3d map thing.
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jessica sonny
 
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Post » Mon Jul 04, 2011 6:42 pm

The 3D map is truly stunning. Can't wait to check it out fullscale. I'm curious about dungeon and indoor maps. Wonder how they're implemented?
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Rob Smith
 
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Post » Mon Jul 04, 2011 9:15 pm

I'm liking those votes.
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gandalf
 
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Post » Mon Jul 04, 2011 4:53 pm

I think the map looks amazing.
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Spencey!
 
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