The new pipboy

Post » Fri Nov 27, 2015 7:28 pm

Perhaps some of the debris could have been inadvertently 'cleaned up', along with many of the satellites, using something like https://en.wikipedia.org/wiki/Anti-satellite_weapon.

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CYCO JO-NATE
 
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Post » Sat Nov 28, 2015 6:11 am

that would tend to create more debree

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N3T4
 
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Post » Sat Nov 28, 2015 6:36 am

Funny thing is, I would almost expect that if there are a lot of satellites up there, the US and China both would want as much space junk to stay up as possible. Camouflage for their satellites.

Though, it's anyone's guess, really. The space race was was completely different in the FO universe. I have to think that changes the game drastically from our own universe, regarding satellite technology and its prevalence.
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Ymani Hood
 
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Post » Sat Nov 28, 2015 3:00 am

That is incorrect.

His inventory was https://youtu.be/D5esyZPt5Jo?t=958

10mm Pistol(2)

Compensated Pipe Revolver Rifle

FRAG GRENADE

Shock Baton

Short Lazer musket.

Meaning SOMEONE FROM THE CURRENT POST NUKE ERA HAS BEEN IN THE VAULT BEFORE HE LEFT~!~

QUICK! SOMEONE GET http://www.gamesas.com/user/711370-gkk7z/ TO THE SPECIAL BUNKER AND SOME MENTATS SO WE CAN SOLVE THIS!

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Cat Haines
 
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Post » Sat Nov 28, 2015 1:30 am

Or he looted a few containers and that's what they found... since the loot system is more than likely randomized.... meaning you could find anything in even a place that's been closed for 200 years. That, or the devs loaded the character up with a few weapons before doing the gameplay.

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Ezekiel Macallister
 
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Post » Fri Nov 27, 2015 9:07 pm

Spoil sport! Which answer is more fun

Eh we goofed with the random container loot (which ironicly he could not access untill that point in the game)

or

Oops we were not supposed to show that because REASONS!

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Laura
 
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Post » Sat Nov 28, 2015 12:38 am

Im also inclined to think in the FO universe that worrying about greenhouse gase issues and global warming and spacejunk didnt really matter too much. They would of just launched up a satellite and either had a device on it that could destroy other satellites or if they lose contact with one, blames the Chinese (and the Chinese blame the Americans) .

Fallout universe is really accentuating some of the perceptions people have about Americans. That they love to get the best and latest thing (that the next door neighbour will get a Mr Handy because his neighbour just got one). That they want bigger cars, that they want bigger and more powerful personal weaponary and that they spend a lot of money on their military (which can be viewed in how much of the budget went on the development of Power armor). Not saying thats a bad thing, but Fallout is all about taking a set of ideas and really pushing them for all their worth.

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Amysaurusrex
 
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Post » Fri Nov 27, 2015 8:00 pm

I just hope they fixed the animation issues with the Pipboy and armor.

Nothing like strapping on a Radiation Suit and leaving a decent chunk of your left arm completely exposed.

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KU Fint
 
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Post » Fri Nov 27, 2015 7:05 pm

Mentats taken (wow, makes everything look really fuzzy!)

I actually think that the weapons we see at this stage are purely for demonstration purposes, as this is the only time we're shown the Pip-Boy in action (other than the MS showcase).

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Kelly John
 
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Post » Sat Nov 28, 2015 8:03 am

the only thing I did not like this new pipboy is not showing on the display all tabs at once.

Why change something so basic?

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SUck MYdIck
 
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Post » Sat Nov 28, 2015 5:27 am


possibly because are more things for it to keep track of, so they found a redesign was needed?
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bonita mathews
 
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Post » Sat Nov 28, 2015 1:56 am

Hummm....makes sense.
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jason worrell
 
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Post » Sat Nov 28, 2015 1:15 am

Personally, I'm really glad they split off the Radio and Map into their own separate tabs. Scrolling straight to them will be a lot more convenient than mousing over to the Data tab, and then picking them out from the sub-tabs.

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Laura Shipley
 
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Post » Sat Nov 28, 2015 6:32 am

The reason they gave for its clunkiness was to keep it rugged, I believe. One Fallout game had a smaller, more mobile version of the Pipboy (although that was apparently in Van-Buren, so not canon). It fits in with the retro theme, but I believe they could have made it smaller.
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Claire
 
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Post » Sat Nov 28, 2015 1:31 am

http://fallout.wikia.com/wiki/Pip-Boy

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Ownie Zuliana
 
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