Check them out here: http://doom.com
I won't lie, it got me really excited.
Check them out here: http://doom.com
I won't lie, it got me really excited.
cannot [censored] harder Btw love the usage of doom 1 door opening sound
You should have seen the smile on my face when I heard the door opening. It's a really nice touch, props to the team!
You know what would be an epic way to kick off QuakeCon. Have the pro-players Quake players there start the presentation off with a 1v1 DooM death match on stage. ON PC!
Very nice. That looks like a cyberdemon right?
Wait why did his gun have UAC on it? I'm pretty sure he didn't borrow it from them, not sure if demons are that smart, even if it is THE CYBERDEMON.
Maybe he was caught when they were experimenting with demons on mars and they decided to make him a war machine?
I like that they're calling it just that. Sends an undeniable message of what exactly this game is going to be.
UAC is cool. I'll be ready.
Who wants to join me in charging the gates of Hell?
Please make Satan the Final Boss.
Co-op with a ton of demons swarming your face would be awesome.
HOLY [censored]!!!
Is the guy who did the Pacific Rim art stuff still working there? Because that Cyberdemon REALLY looks like the Pacific Rim designs!!!
WOW!!!!! [censored]TTTTTTTTT!!!! awesome!
Doesn't look the way I would go about a demon for Doom, but nonetheless I always said we needed something NEW.
I hope you do the franchise justice, but after Rage, I don't trust id anymore unfortunately... Someone posted this under the video teaser in the comments section, I want to copy&paste that, because I agree with everything.
-Non-linear, expansive levels!
-No iron sights, this is not CoD!
-Badass weapons with amazing animations, especially the iconic shotgun!
-Fast character movement, allowing for projectile dodging!
-No regenerative health, bring back medpacks!
-Hordes of demons to frag!
-No pretentious storytelling or omnipresent cutscenes shoved down the players' throats (like in Wolfenstein: New Order...Different developer, but don't try doing the same thing)
-manual saving, don't rely solely on checkpoints (again, New Order handled it terribly, you can't load the game from the middle of a chapter, for example)
iron sights were very optional in Rage, I'd prefer that over a hard rule of no iron sights. Even Wolf followed the same thing.
Everything else is needed and EPIC Multiplayer. The first true id multiplayer in so long.
It will get attention after all the E3 dust settles. It was a wise choice by Beth to decide to show the game at QuakeCon and not E3, else it would have been lost even more.
In a month all E3 news would have died out, and people will be moving on. This would be a good time to shock the world with a proper gameplay reveal.
I don't think they could screw up DOOM (the release, that is )
They know DOOM defines idSoftware. If DOOM fails, they will fail, and the world will hate them for it, forever.
Though I must admit, thinking about what they've done with the time, my expectations aren't THAT high. All I can do is keep myself from overthinking and expecting too much.
I would suggest everyone else also expect less than more. After all, if you expect too much you'll be let down, whereas expecting something "reasonable" will put a smile on your face when you play. A bloody smile with an evil grin.
If they pull off level design like the original Doom games, then I will be happy. After that is done, anything else is bonus and I'll be a happy camper.
Hugo Martin! Yep! That's why I was pretty much confident about new doom at least in art department....didn't like Pacific Rim that much but jagers design was damn awesome! This cyberdemon does really feel like it's Martin's vision and probably Kevin Cloud"s I guess....assuming Cloud is still at id. Though Cyberdemon doesn't look canonical here, it's sure looks awesome anyway.
Yeah, I don't think it looks like the iconic Cyberdemon, but I love seeing this art style/design (thanks for the name 'Huge Martin' there) and I already think I'll love these designs as much as I'll love the originals.
I'll probably just have the 2 categories, the Romero-Cloud demons and the Hugo demons, and I'll love them both the same
Well let's see.....there's still a "flesh fused with hi-tech" formula....so it is doom's in fact! But what's more important that it looks terrifying....it's more than enough))
But hold on! Really.....it's a CG....no way demons in game would look like this.. ....so it could be looking more iconic in actuall game.
It's going to be hard for this DOOM to satisfy everyone. Some people want just a demon shooting gallery, others want a survival horror with a thrilling atmospeher and a story. I hope that it will somehow find a compromise.
@Gstaff - will the reveal be streamed online?