» Thu Oct 07, 2010 9:26 pm
- CHARACTER PROFILE -
Name: Aril Larov
Nickname: Ari or Aril
Race: Altmer
- PERSONAL APPEARANCE -
Age: 73 (Appears 31)
Gender: Female
Eye Colour: Auburn
Hair Colour: Mahogany
Skin Tone: A soft bronze, like many Altmer
Height: 5'11"
Weight: Such an impetuous question, so early in the conversation!
Image: http://i129.photobucket.com/albums/p204/HK-50/Oblivion2007-06-3011-30-21-92.jpg
- PROFESSION - -
Current Occupation: Guild of Mages Security Associate
Allegiance: Imperial Guild of Mages
Rank: Captain of the Guard
Character Class: Paladin of the Nine
Training and Abilities: Aril's training is extensive in the use of heavy armour, as is befitting of a Nine worshiping paladin. Skilled with the sword and glaive, Aril's weaponry training was originally to fight against Daedra and other foul demons, but soon encompassed blade to blade combat and field warfare in traditional Imperial styles. While her bladesmanship is more traditional, her Glaive is a stark counterpoint. The Akaviri training to use the exotic weapon makes her an unpredictable foe. In stark contrast to her militaristic skills is her abilities as a trained Restoration Healer. (See religion and biography for more information)
- INVENTORY -
Clothing: Usually, Aril wears clothing of simple design. Plain, homespun and loose fitting brown clothing are usually what one would see Aril wearing. Her necklines are high, and her skirts are low. Aril lives a life of restraint, and her wardrobe reflects it accurately.
Armour: Aril's armour was taken with her when the Knights of the Nine disbanded, shortly after their deformation after the Oblivion Crisis. Emblazoned with the emblem of Akatosh, Aril's patron god, her armour is best classified as a Medium Armour.
http://i129.photobucket.com/albums/p204/HK-50/Oblivion2007-06-0816-51-04-78.jpg
Weapon(s): Aril carries only two weapons with her.
---Sielvhel; A sturdy, well made Nordic silver shortsword is sheathed to the hip. The blade is engraved with the phrase "To pierce the heart of injustice".
---Eyliehm; An Akaviri glaive rests strapped to Aril's back. The blade bears an engraving: "To ward the strikes of evil". The wood is enchanted so that it will never crack or shatter.
Miscellaneous: Aril bears very few other possessions. A small, gold pendant hangs around her neck, bearing the emblem of Akatosh with a small ruby in the center. A purse of gold sits comfortably within her small satchel, hidden beneath layers of nondescript clothing.
- PERSONAL DETAILS -
Personality: Aril is respectful and kind -- or so she would have people believe. On the outside, in public, she portrays a generally 'good' appearance and makes all attempts to avoid starting undue conflict. In actuality, she is impatient and quirky, and tries to hide it behind a serene mask. An almost ever present smirk of amusemant touches her lips. As a defensive mechanism, Aril seeks to find the humor in tense situations. This is a defense that hides her own hidden sense of uncertainty and her fear of death.
Religion: Aril is a firm believer in the power of the Nine. From an early age, she was a member of services and worked for the local chapel. Her trust in the Nine, in Akatosh in particular, has not been shaken. Throughout the Oblivion Crisis, her religion held fast against the Daedric beliefs. Her faith in Akatosh has given her a dual view of the world around her. She is a firm follower of the Cosmic Balance - that for an extreme good to exist there must also exist somewhere an evil of perfect synchrony. As such, she performs acts of both good and evil, but never anything contrary to the teachings she grew up with in Firsthold. Even those acts of 'evil' she performs are merely acts such as violence, killing, turning the other way when something is being committed... and even then, only to those deserving of it. Justice holds a strong place in her life, and at times she has been known to take it to an extreme.
Personal Relationships: Aril's family are all still alive and well in the Summerset Isles, and she writes to them regularly. Her father and mother both once worked in the Chapel of Akatosh, in Firsthold, before the Aldmeri revolution. Now they are religious scholars in Skywatch, still secretly following the ways of the Nine. Her brother, Dymitr, is in Valenwood, practicing his alchemical skill. Her younger sister Elim lives in Narsis, in Morrowind, where she works in a Guild of Mages chapter house. Aside from her family, Aril has had many friends and acquaintances over the years, but never has she had an intimate or romantic relationship. Although the times come and go where her body has longed for the touch of another, her devotion to Akatosh has kept her chaste, and, she believes, has kept her life uncluttered by the complications of intimate relationships.
Biography: Aril was born in the countryside of the Summerset Isles, but was not raised there. She was raised in the port city of Firsthold, and it was there that she learned the art of Restoration from the local Guild of Mages Preparation School. The school was a comfortable place for Aril. She had the opportunity to learn many different types of magick, but she only displayed a heavy interest in the arts of Restoration. Her parents both worked in the local Chapel of Akatosh, and Aril was raised to abhor unneeded violence or aggression. Despite her peers insistence that she learn some spells in Conjuration or Destruction or Alteration, as were favored by that generation, Aril refused to learn a single spell from any other family of spellcraft.
In the end, she graduated from the Preparation School with less than marginal grades because of her refusal to study other forms of magick. Encouragement from her family was little consolation for being rejected in her application to enter a Guild of Mages advanced charter school of spellcraft. The local Aldmeri mages were not interested in healers. They wanted wizards and conjurers and alchemists. To them, Restoration was a weak and secondary school of magick.
Aril eventually entered into the field in which her parents both served. She became a chapel warden in Firsthold. For ten years, she served alongside her mother and father in caring for the building and grounds, but in the process, she used the skills of Restoration she had learned to offer free services to the locals. Word of mouth spread, and it soon became known that if one needed healing from injury or disease, one only had to go to the Chapel of Akatosh and ask for Aril Larov. Aril's prowess with Restoration and her willingness to help those in need came as a curious thing to the Chapel preachers. Not every person who came asking for a healing would walk away cured of their ailments. Aril would only heal those who were down on their luck, or those who were not in good shape to begin with. The rich or wealthy or successful were all turned away, and told that their ailments were merely Akatosh's way of balancing with them their other successes by taking away from their health.
Even with her choices in healing, Aril's name reached Reykin Dravis, a Nordic man in charge of overseeing all of the local chapels in Firsthold, difficult though that task was. Aril was offered a chance to go to a new school. Not a chapter school from the Guild of Mages, but a school that catered specifically to those skilled in the arts of healing. A school that would prepare her to become a full healer in the names of the Nine. Aril jumped on the opportunity, and within two months found herself at the chapter school, in the forested mountains of Colovia.
Ten years. Ten years Aril spent at the advanced charter school. She learned tricks and skills with Restoration she hadn't thought of on her own. But not only was her skill with Restoration increased - but she was also given the marginal skills of self defense given to any traveling healer for the Nine. She learned how to wield a short sword, in self defense, and took to it with surprising ease. It was fortunate that she did. Word came to the school of a village that was stricken with illness, and had frantically called for healers.
The teachers at the school saw it as a marvelous opportunity to give the advlts studying there some real field experience doing what they would be doing for the Imperial Cult - traveling where they were needed and bringing the healing power of the Nine... along with their skills of Restoration when the Nine didn't show up (which was the case, most of the time).
It was a two week journey across Cyrodiil for the caravan of healers, and Aril had almost begun to think that they would arrive too late when they reached the village in the Velothi mountains. The healers and their escort entered the small settlement, but realized too late what it was. The settlement was a trap. Dunmer Daedric cultists had planned the ambush, and had designed it to take out the new generation of Imperial Cult healers. The healers had only a token guard of four warriors, and were quickly overwhelmed in the ambush. The group of healers were left to fend for themselves against the aggressive Dunmeri cultists. Few made it out alive, but those who did was because of a forty-two year old Altmer who took charge when the guards were slaughtered.
Most of the healers who had gone to the village died, but Aril and six others managed to escape, thanks to their training in self defensive combat techniques. However, it wasn't just those techniques that had allowed them to escape. Aril had played a major part in fighting off the Daedric cultists long enough for them all to escape. Her actions did not go unnoticed. Although Aril did not like having to have fought and killed that day, she recognized the need for it, and knew that to reject her apparent skill with a blade would be to waste a potential service she could offer her gods. With a hidden reluctance, Aril agreed to be taken north, near Bruma, to a training facility for the guardians of the Imperial Cult.
There, she learned to fight with short blade and the odd choice of a glaive. She refused to use the larger bladed weapons preferred by her companions. To her point of view, the glaive was just as much a weapon of peace as it was of war, as it was primarily a staff, and the short sword was a defensive weapon. She spent the next twenty-eight years in the service of the Nine as both healer and guardian for those unable to protect themselves. Her skill with blade and glaive grew, as did her healing abilities, and her compassion and kindness kept her sane in a profession where many give in to their lust for violence and bloodshed.
The Oblivion Crisis came and went. Aril spent the majority of the crisis behind the lines, serving as healer for the Imperial Legion. Her time during the crisis was uneventful, and she never saw direct combat against the Daedra.
It was after the Oblivion Crisis when the Champion of Cyrodiil approached her and asked her to join the newly reformed Knights of the Nine. Her name had spread along with many other distinguished healers for her work during the Oblivion Crisis, but it wasn't only her healing capabilities that had attracted the Champion to her, but also her ability to hold her own in heated combat. She gracefully accepted the offer, and within two months wore armour emblazoned with the emblem of her patron god, that two-headed god of duality, Akatosh.
Her time with the Knights of the Nine was brief. During her short stay, however, Aril proved herself with distinction to be a brave and honourable soul. She received the two enchanted weapons Seilvhel and Eliehm from a Nordic smith and enchanter living outside of Bruma, after saving his son from an outbreak of fleshrot in the area. The movement of the Empire to war spoke against her morality, and Aril refused to march on the warpath. Protecting civilians was one thing, but waging a war over a power vacuum was another. Aril resigned from the Knights of the Nine. She traveled Cyrodiil, and finally found herself work for a Guild of Mages chapter house, not as a mage, but as the chief of security. Even then, she sent out word to surrounding villages that the destitute and poor need not bring anything but themselves should they ever be sick or wounded.