The Nightstalker makes no sense.

Post » Wed Sep 01, 2010 6:44 pm

Fallout has stretched things quite far, but the nightstalker is the most ludicrous thing I've ever encountered in a game. Looking at their wiki entry it just makes me quirk my head a bit. What was the logic in designing them? It may just be that the model and texture look so goofy. I'm not sure. It might drive me to having a retexture done to make them look more manged and monstrous rather than something out of Impossible Creatures, but then again there may be a reason for it. Who knows?
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carly mcdonough
 
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Post » Wed Sep 01, 2010 11:59 pm

Might want to link what you're talking about...
http://fallout.wikia.com/wiki/Nightstalker

And I think they're fine, it's better than just dogs and mole rats early on.
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Star Dunkels Macmillan
 
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Post » Wed Sep 01, 2010 7:57 pm

To be fair, the Nightstalker may be a Vegas region monster, and maybe it'll explain how these things came to be. Possibly a genetics lab nearby?
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Petr Jordy Zugar
 
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Post » Wed Sep 01, 2010 4:32 pm

Oh you haven't seen the Spore Carrier yet. :laugh:
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Khamaji Taylor
 
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Post » Wed Sep 01, 2010 3:18 pm

Ah, you mean in contrast to the fire-breathing ants from FO3?
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phillip crookes
 
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Post » Thu Sep 02, 2010 2:09 am

Dog + Snake + FEV = Nightstalker. Calling it now.
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Jessie Rae Brouillette
 
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Post » Wed Sep 01, 2010 5:18 pm

i do agree that the bodies could have been improved...the head just seems...copy pasted there.. it would have been interesting if the "dog body" had scales as well in order to blend in with the head..
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Rachael Williams
 
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Post » Wed Sep 01, 2010 3:20 pm

It's called genetic engineering south park explains best
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Dustin Brown
 
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Post » Wed Sep 01, 2010 9:47 pm

To be fair, the Nightstalker may be a Vegas region monster, and maybe it'll explain how these things came to be. Possibly a genetics lab nearby?


Or possibly a creature that came about due to some airborne FEV just after the war, which resulted in the conjoining of a the two species. If I remember correctly there was meant to have been some airborne FEV contanimation just after the war.
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NEGRO
 
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Post » Wed Sep 01, 2010 1:13 pm

Centaurs show what FEV can do.
Deathclaws and Wanamingos show what genetics can do.
and to a lesser extent, Brahmin show what radiation can do.
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Quick draw II
 
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Post » Thu Sep 02, 2010 12:33 am

*clicks link* Loading......*pee's myself laughing*
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Taylor Bakos
 
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Post » Wed Sep 01, 2010 3:41 pm

Dog + Snake + FEV = Nightstalker. Calling it now.


I'm going to say that they come from the same facility that manufactured the wanamingoes :)
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Katie Samuel
 
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Post » Wed Sep 01, 2010 9:29 pm

I was hoping it'd be called a Drake. Dog+Snake=DRAKE!. Hehe.
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Andy durkan
 
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Post » Wed Sep 01, 2010 6:31 pm

Fallout has stretched things quite far, but the nightstalker is the most ludicrous thing I've ever encountered in a game. Looking at their wiki entry it just makes me quirk my head a bit. What was the logic in designing them? It may just be that the model and texture look so goofy. I'm not sure. It might drive me to having a retexture done to make them look more manged and monstrous rather than something out of Impossible Creatures, but then again there may be a reason for it. Who knows?


Probably has to do with the fact that "Dogs" were very low level creatures for you to fight, and they wanted a canine-like creature that was fast, agile, and much more dangerous for you to encounter later on. Personally, I'd prefer these over armies of robo-dogs prowling the wasteland. Why or how they chose a lizard-canine hybrid is beyond me, but it's not that ludicrous of a creature in respect to many of the other creatures we've seen in fallout. Floaters come from Flatworms, Super Mutants from Humans, Deathclaws come from Jackson's Chameleons. None of these were results of radiation, but rather due to pre-war experimentation into Genetic Manipulation, and in Deathclaws case, FEV wasn't even involved. Given how there are a number of military bases in the desert of the Southwest where testing is done, these could easily be yet another experiment gone wrong.
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Robert Devlin
 
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Post » Thu Sep 02, 2010 1:02 am

I'm going to say that they come from the same facility that manufactured the wanamingoes :)

Oh i do hope to see some Wanamingos
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Glu Glu
 
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Post » Wed Sep 01, 2010 5:35 pm

I may be out of my mind, but other than them looking ugly I see no real problem with them.
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emily grieve
 
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Post » Wed Sep 01, 2010 2:24 pm

Maybe they were designed in one of the DLC's future locations, Area 51?
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Loane
 
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Post » Thu Sep 02, 2010 1:23 am

Maybe they were designed in one of the DLC's future locations, Area 51?

No, please no. I'd rather us not visit Area 51.
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Tiffany Castillo
 
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Post » Wed Sep 01, 2010 6:45 pm

well fallout already had ratpigs and molerats and various other merged things.
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Fiori Pra
 
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Post » Wed Sep 01, 2010 9:04 pm

i do agree that the bodies could have been improved...the head just seems...copy pasted there.. it would have been interesting if the "dog body" had scales as well in order to blend in with the head..

I concur.
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Ross
 
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Post » Wed Sep 01, 2010 5:14 pm

I think they will be valuable for my melee build because I'm sure you get venom from them for crafting and using on my weapons.
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Vahpie
 
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Post » Wed Sep 01, 2010 5:08 pm

You're all wrong. Clearly the "Nightstalker" was inspired by the legendary Chupacabra.

From Wiki:
Another description of chupacabras, although not as common, describes a strange breed of wild dog. This form is mostly hairless and has a pronounced spinal ridge, unusually pronounced eye sockets, fangs, and claws. It is claimed that this breed might be an example of a dog-like reptile. Unlike conventional predators, the chupacabras is said to drain all of the animal's blood (and sometimes organs) usually through three holes in the shape of an upside-down triangle or through one or two holes.

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Lexy Dick
 
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Post » Wed Sep 01, 2010 10:21 pm

I think we have made our point, Nightstalkers make sense.
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Lizzie
 
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Post » Thu Sep 02, 2010 2:06 am

You're all wrong. Clearly the "Nightstalker" was inspired by the legendary Chupacabra.

From Wiki:
Another description of chupacabras, although not as common, describes a strange breed of wild dog. This form is mostly hairless and has a pronounced spinal ridge, unusually pronounced eye sockets, fangs, and claws. It is claimed that this breed might be an example of a dog-like reptile. Unlike conventional predators, the chupacabras is said to drain all of the animal's blood (and sometimes organs) usually through three holes in the shape of an upside-down triangle or through one or two holes.



This is probably the best answer here and probably the best answer we'll get unless an Obsidian Dev posts.
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Guy Pearce
 
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Post » Wed Sep 01, 2010 1:17 pm

Ah, you mean in contrast to the fire-breathing ants from FO3?


Not to mention the centaurs... honestly, considering what Fallout has already shown us, I see no problem with them, and besides, we don't even know what they are or how they came to be, there could be an explanation for them in the game for all we know.

Although I will make one small criticism about their design, namely that they do not look like something that a name like "nightstalker" would make me think of. When you give a creature a name like that, it invokes a certain image, for one thing, I expect it to be something nocturnal, yet the screenshots showing them are obviously in daylight.

Another description of chupacabras, although not as common, describes a strange breed of wild dog. This form is mostly hairless and has a pronounced spinal ridge, unusually pronounced eye sockets, fangs, and claws. It is claimed that this breed might be an example of a dog-like reptile. Unlike conventional predators, the chupacabras is said to drain all of the animal's blood (and sometimes organs) usually through three holes in the shape of an upside-down triangle or through one or two holes.


I don't know, I don't see any evidence that they drain the blood of their pray, but of course, it's possible that they do for all we know, considering how little unformation we have on them.
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john palmer
 
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