The Numantia Competition

Post » Fri Jun 18, 2010 6:03 pm

The writer acknowledges that he is not worthy in another text :rolleyes: and challenges you to do better :P - no dissing allowed, just create a better text or shut up) - maybe some (very brave) mod would like to take over this thread and judge the entries if there are any more, and keep the thread clear of inappropriate responses? My that could take a lot of hard work :)

So if you think you understand or want to attempt to understand or have an idea about the famous Numantia Intercept and the Obscure Texts bung your understanding in here in the form of a story/fragmant of a letter between unknown parties.

You can imagine you are a Moth Priest - you can imagine you are any Imperial who has become party to the contents of the Intercept by whatever means - you might be a lesser Daedric Lord with an academic turn of mind - or a Khajiit exploring sugar dreams - or the rootless, captured Hist trapped in the Imperial Province spying on the Imperials ... use your imagination.

Please do not directly quote the Obscure texts in this thread unless the Author/s decide to give their permission

You do not have to be a genius to enter. You do not have to be famous. Nothing in this thread will alter what is written in the originals - unless the author of the originals wants it to. It's just a bit of fun at the moment so take your time and make your entry at your own pace. But who knows if you are going to be the one to crack it? And the best of luck to all who have the character and determination to make a go of it!

You can edit your own story /fragment/letter

ps devs and ex-devs are welcome under new ids - to be fair to the little guys ... as it is a competition.


From a considerably less famous and possibly humorous text by a totally obscure author:

Fragment of 'An Intercept of the Numantia Intercept'


...Ohhh gods - those Moths are so puffed up - did they think that no one could see their blundering and fumblings?

I don't mind looking at the Obscure Texts in the terms that you put accross - again - I actually enjoyed reading them too. But I did not want to interpret aspects that could be treated as a new form of majica as 'science by using scientific techno-language' ... as I feel that does a disservice to the bulk of the content of those texts - and actually introduces nothing truly creative. Rather it swops in the mundane aspects of another medium in place of creativeness = why I believe progress in interpreting and developing arguments re the Numantia Intercept is currently (only temporarily I hope) stalled. If someone special has used that route I do not believe it makes their past achievements any less special - but I feel that they will find it more rewarding if they move away from the Dwemer 'techno-line'. Why?

One good reason for doing so is the fate of the Dwemer themselves, who found that opposition to a techno-solution to create progress ran them into just a little bit too much opposition ... Subsequently the Empire failed to fully appreciate the strength of total forces opposed to Dwemer 'inventions' and 'science' and thus it was that certain Imperials believing themselves to be 'progressive' began collecting bits of Dwemer 'Technology' with official sanction and support. Hmmm ... don't you find it interesting that the Imperials have just been invaded by Daedic Forces and their heartland devestated? Apparently they are trying to interpret the cessation of hostilities as some great victory on their part. Dagon will have already reformed in Oblivion, none the worse for His experience, and Akatosh is indeed fortunate that He won - after all if he had been defeated and killed He would not be returning - and then one wonders would we indeed have discovered what lies at the end of Time? One must suppose that some races think themselves above reprisal - there is more in Nirn and Oblivion than the likely short-life human Empire in Tamriel ;)

Therefore, in the hope that I could explore these matters without likewise suffering a Daedric Invasion, I have used basic 'current timeline' terminology such as enchantments to try to determine the basics of various matters - and avoided the unfortunate Dwemer habit of mixing in their apostate physics and chemistry to describe a new and fascinating discovery. Lore that survives has to work with the powers that be ultimately in some way or other after all. Reinterpreting something said earlier 'Why conquer with hate when the powers that be can be persuaded with love, indeed.' It does not change the value of those document/s or prevent the development of possible further Lore - and in fact some kind of terminology has to be agreed.

Having recently had a mercifully brief personal experience of the Void while exploring a dungeon in High Rock when I fell through an anomaly - and I only returned to the Mundus myself by great good fortune - I can tell you that in that brief sorjourn, during which I moved at approximately a 'walking' speed (though walking there is no means of propulsion) from one location in the Mundus to emerge at a second location about 70 paces distant as measured in the Mundus, I appeared to take no harm whatsoever. But interestingly I felt I was being drawn by some force to that point of emergence. That sense of my movement may have been an illusion - I could clearly see the walls of the dungeon move past me / or me move past them - and relative displacement of myself or of the Mundus must have taken place because I emerged in a different room of the dungeon at a different level of the dungeon to that in which I had been when I 'fell through the first anomoly'.

Therefore I would like to guide your attention to a possible starting point: Voidships have to be able to conserve the source of their propulsion for the duration of each journey. Given they have to be propelled by some form of majica and majica is not naturally produced in the Void (as has been dealt with elsewhere long ago) then either sufficient Majica must be stored or new Majica must be produced within the vessel. The artifacts of the Ayelieds suggest certain possibilities as do certain wands to be found only in Cyrodiil at the present time that may ultimately be of Ayelied design - although these are somewhat limited in capacity for the purpose ...

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Monika Fiolek
 
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Post » Fri Jun 18, 2010 11:15 am

So wait, what now?
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matt white
 
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Post » Fri Jun 18, 2010 6:23 am

How long does it take to write a new story or letter? You have to give people time to get into gear if they want to make a real effort Hrafankel. Some people take days, weeks, months to write a story/essay/letter.

I know mine is a poorly written effort - just penned on the spur of the moment really, and if the writers and thinkers here have a little time I am sure they will easily be able to come up with something better - then it should get interesting because the only way to surplant the previous offering is to create a better story or letter. Since direct criticism of the writer is banned (well ok - I did have a dig at the Moths - but that is poked at a faction, not at the writer if you see what I mean?) that means a better argument presented in more interesting terms.

In the latter stages of this competition I would expect it will be very difficult if not impossible to better the previous entrant/s

It is after all a major challenge - to attempt to satisfyingly extend the Lore - especially Lore that is so carefully constructed and thought through. It will be interesting to see who can rise to that.
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Cesar Gomez
 
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Post » Fri Jun 18, 2010 9:11 am

I might be wrong, but I thought he was expressing confusion about what this thread was about.
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Aaron Clark
 
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Post » Fri Jun 18, 2010 5:01 pm

I might be wrong, but I thought he was expressing confusion about what this thread was about.


It's an invite to people to attempt to add something to /about / regarding the Obscure texts and the Numantia Intercept - presented as a competition. If you don't want to try that's ok. That's quite clear and simply. Doing so satisfyingly may not be.

At the least I hope it may make it possible for people here to enjoy discussing them openly? And that people will accept that there are a lot of people they had never met or talked with who really are interested and would like to gain some satisfaction from attempting to make a contribution.

Heh - if 100,000 people all try to make a contribute to this competition we will have to open a whole lot of threads and gamesas might decide to make TESV based on the Obscure Texts (just don't hold your breath on that one.)
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!beef
 
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Post » Fri Jun 18, 2010 6:57 pm

I was wondering as well.. Should it be a reply to the Nu-Mantia-document? The thread title seems to suggest so.
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jessica robson
 
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Post » Fri Jun 18, 2010 12:24 pm

Author's choice - Lore is what is accepted and comes in a variety of forms - at least I think that is what people have been saying - and I see no reason why the same author should not add several pieces if it works best that way.

I think Luargar 2 summed up a previous attempt to discuss aspects of this Lore thus:
The view that they are fantasy oriented is fine, it's the less-than-exiting interpretation of them being simple enchantments that's not cool. Alternate explanations for the phenomena are welcome but those explanations have to be interesting enough to 'invigorate' people. It's not that they're not permitted to be discussed/disputed, but rather that nobody has bothered initiating a compelling discussion about them - instead those that disagree usually choose to write them off as 'unofficial' or offer boring explanations that just won't do...


So this is a currently unofficial attempt to initiate a compelling discussion of The Obscure Texts in the form of new works or essays. They can be as long or as short as a post permits. There is do or do not - there is no maybe.
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Rhiannon Jones
 
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