okay the jumping bug has gone now, thanks to Koniption for spotting the mistake....again

The reason Im posting this?
This mod is going to go into quiet mode for a little bit, I intend to get working on animations now and I want to get a good lot of them together before showing anything off. Once I've decided to show something ill be putting up a new topic (this one has been going since v2, now v4) so it's horribly outdated, it will contain new video, pictures and hopefully a beta "Wild Centaur" creature (no weapon use, basically a more dangerous horse creature that will cast spells aswell).
In other words, enough animations for it to be creature ready and hopefully some texture blending between the two halves, I cant say for a fact it'll be good to go, but that is what Im aiming for by next update. I have a good idea of what people are after in the animations, so it just hard work on my part now.
The timeframe on that depends on my university workload and other modding projects, but I think a few weeks seems to be a good marker. Of course, if you frequent TESA ill properbly say what Im working on in the convosation there, but nothing in the way of posting.