The Oblivion Dead is Dead Thread II

Post » Wed Dec 07, 2011 5:52 pm

Rumors of my death (or that of my character) are premature. I've been offline for ten days, thanks to a massive freak snowstorm and power outage in the northeastern US.

Will resume play soon. :)
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Leah
 
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Post » Wed Dec 07, 2011 11:48 am

Rumors of my death (or that of my character) are premature. I've been offline for ten days, thanks to a massive freak snowstorm and power outage in the northeastern US.

Will resume play soon. :)

I seen that on the news. Well, we were worried... :slap:
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Laurenn Doylee
 
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Post » Wed Dec 07, 2011 6:08 am

RIP http://i1106.photobucket.com/albums/h361/grits29/SorendilTombstone.jpg, Male Altmer, Level 10 and 34 hours of play.

Killed by bears in the West Weald while escorting the last heir of the Septim line to safety at Weynon Priory. Brother Martin was still fighting when Sorendil fell. His whereabouts are unknown.

Sorendil was born 13 Sun’s Dusk 323, died 28 Heartfire 433.

Dammit!! I really liked this guy.
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Adrian Powers
 
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Post » Wed Dec 07, 2011 6:41 pm

Rumors of my death (or that of my character) are premature. I've been offline for ten days, thanks to a massive freak snowstorm and power outage in the northeastern US.

Will resume play soon. :)


Man, I'm so jealous. I wish it would snow in Maryland. :( Good to have you back.
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Leanne Molloy
 
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Post » Wed Dec 07, 2011 10:17 am

RIP http://i1106.photobucket.com/albums/h361/grits29/SorendilTombstone.jpg, Male Altmer, Level 10 and 34 hours of play.

Killed by bears in the West Weald while escorting the last heir of the Septim line to safety at Weynon Priory. Brother Martin was still fighting when Sorendil fell. His whereabouts are unknown.

Sorendil was born 13 Sun’s Dusk 323, died 28 Heartfire 433.

Dammit!! I really liked this guy.

"Cursum Perficio"

I know it's painful, but that is what makes this playstyle so addictive for me. The attachment I gain, from some characters, increases the level of excitement I have when going into battle. It also gives merit to the reasoning behind the graveyard. He is immortalized there.
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jadie kell
 
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Post » Wed Dec 07, 2011 1:40 pm

Man, I'm so jealous. I wish it would snow in Maryland. :( Good to have you back.

Be careful what you wish for. A lot of leaves are still on the trees, so the wet snow caused tremendous tree damage. I had three trees lying on my pickup truck when I woke up Sunday morning. (Minor damage only. A few scratches and dings here and there.)

Minerve has delivered a certain piece of Royal Jewelry to the Grand Monk, and set out for Kvatch by way of the old road through Hackdirt. Somewhere along the way she was caught in a blinding thunderstorm, and got turned around in the forest. She wound up far east of her objective, and was attacked near the road by a conjurer, whom she killed. She's presently outside the Skingrad gate, about to enter and seek shelter from the storm. While there, she intends to visit the Skingrad Mages Guild, and ask for a Recommendation to the University.

As mentioned in the previous DiD thread, Minerve is a (level 2) Half-Breton mage, specializing in Destruction and Restoration. Consistent with her Redguard father's attitude about magic, she uses no Conjuration magic at all, and her only Illusion spell is a simple Light spell. She carries a (usually poisoned) bow and a silver dagger, but avoids their use, as she is not skilled with them. She has inherited her father's resistances to disease and poison, but not his Adrenaline Power.
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Oceavision
 
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Post » Wed Dec 07, 2011 5:15 am

I haven't been able to play recently due to personal issues but I have been keeping tabs on this thread. Good to see the DiD isn't abandoned for Skyrim yet.
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m Gardner
 
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Post » Wed Dec 07, 2011 8:26 pm

Hehehe no trees can possibly fall on my ancient Corolla, glargg. It's impossible...that portion of the road has been felled of trees long ago. :( So BRING ON THE SNOW! I have a roomate who's got 4-wheel drive Jeep, too.

sorry to hear of your pickup, though, glargg. Anyways,...

Lady Saga is so happy. :) Tonight she made the trek from Chorrol to Skingrad, avoiding a couple dungeons on the way because she's somewhat terrible at combat. She's waiting to build her little adventuring party before she does some serious dungeon diving.

For example, Saga nearly got pwned by Raelyin the Gravefinder when she stayed at the Roxey Inn and got the associated quest. She's nearly been pwned (killed in other words) by a couple boss NPCs in a couple other dungeons, as well. So it's most prudent for her to wait. Build up her party. Do the smart thing.

Anyways, she gets to Skingrad. She meets Glarthir, speaks to the Mage's Guild leader (who tells Saga about Erthor) and gets a warning about Glarthir from Dion. Saga has no idea what Glarthir is on about, and even though he's a fellow wood elf, she's not comfortable meeting him behind the Chapel after midnight. Therefore, she pretty much nodded at Dion's warning, and is cooperating with the guards. :yes:

After defeating the zombies in Bleak Flats Cave, Saga has met the first member of her adventure party. Erthor is a little jumpy, a little impatient, but this is okay. He's good at magics. :thumbsup: Saga is not. So they balance each other.

After defeating a couple forts full of NPCs on her way to Anvil, Saga and Erthor got sidetracked, and are now in Lord Drad's cabins (Erthor and Saga each took a different cabin). After paying Miss Drad, Saga cleaned up one of the slave cabins, and is now calling it her home. :dance: Yaah!
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Mark
 
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Post » Wed Dec 07, 2011 7:28 am

Hehehe no trees can possibly fall on my ancient Corolla, glargg. It's impossible...that portion of the road has been felled of trees long ago. :( So BRING ON THE SNOW! I have a roomate who's got 4-wheel drive Jeep, too.

sorry to hear of your pickup, though, glargg. Anyways,...


It turned out all right, after I spent a couple of hours cutting the trees off it. It's 4-wheel drive, too, but that doesn't help much if there's a tree lying on it. :wink_smile:

Minerve has survived her Skingrad recommendation, but it wasn't easy. Just when I think I've seen everything Oblivion can throw at you...

Spoiler
...As Minerve entered the big room in Bleak Flats Cave, Erthor came running out of his "lair," pursued by three Deranged Zombies, the others in the room joined in, so there were five of them chasing him and repeatedly knocking him unconscious. Minerve had to take them all on, running, back-pedaling, and blasting. She went through at least a dozen Healing and Restore Magicka potions in the fight (I hotkey them for this type of character), and was down to about 1/4 health when the last DZ went down.


That little Bosmer is nowhere near grateful enough...
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rae.x
 
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Post » Wed Dec 07, 2011 6:45 am


That little Bosmer is nowhere near grateful enough...


Yea you know? I just started this quest last night actually, Erthor is a trip. Lady Saga is currently travelling with Erthor, who has no clue that it takes like 5 mintues to walk from BFC to Skingrad. :lol: He just wants Saga to hold his hand the entire time! :lol:

I've never been able to figure out how he got stuck in there PAST all those zombies in the first place! Good to hear your character survived the zombies.

Saga had to sneak up on them, aim an arrow, and take them down one by one later with her mace. She's got Minor and Major Detect Life hotkeyed, so that's one of her main early strenghts...being able to see enemies far ahead. She's born under the starsign which fortifies health, also, (forget which sign it is), otherwise I"m sure she would have been pwned by those zombies, or at least knocked way down in health to terrifying measures. :nope:
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Nick Pryce
 
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Post » Wed Dec 07, 2011 12:13 pm

LOL great thread. I'm gonna have to try this with my new character. I would be playing Skyrim but I've been told by my wife i can't buy anything between now and Christmas so that people will have options for me.
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Sabrina Schwarz
 
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Post » Wed Dec 07, 2011 6:32 pm

Minerve died Last Seed 31, 4E433, in the Battle to retake Castle Kvatch. She was a Level 2 Mage, unarmed, and died just outside the Count's chambers.
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Elizabeth Davis
 
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Post » Wed Dec 07, 2011 4:40 pm

This should be a great way to spend time before I get Skyrim.

Apart from the fact I'm not getting Skyrim so that I can focus on studying. Hmm...
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NO suckers In Here
 
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Post » Wed Dec 07, 2011 8:32 pm

Minerve died Last Seed 31, 4E433, in the Battle to retake Castle Kvatch. She was a Level 2 Mage, unarmed, and died just outside the Count's chambers.

Argh, so close!
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Marguerite Dabrin
 
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Post » Wed Dec 07, 2011 6:26 am

Minerve died Last Seed 31, 4E433, in the Battle to retake Castle Kvatch. She was a Level 2 Mage, unarmed, and died just outside the Count's chambers.


:( :cry:
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Krista Belle Davis
 
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Post » Wed Dec 07, 2011 4:39 pm

... I've never been able to figure out how he got stuck in there PAST all those zombies in the first place! Good to hear your character survived the zombies. ...


Several of us who describe this quest for our fan fictions have discovered/created the fact that Erthor's proneness to experiments gone awry and some poor judgment regarding summoning zombies did not go well for him. . . . He apparently was trying to create multiple versions of permanently summoned zombies - and he got what he sought. :tongue:
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Stephy Beck
 
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Post » Wed Dec 07, 2011 11:05 am

Several of us who describe this quest for our fan fictions have discovered/created the fact that Erthor's proneness to experiments gone awry and some poor judgment regarding summoning zombies did not go well for him. . . . He apparently was trying to create multiple versions of permanently summoned zombies - and he got what he sought. :tongue:


Nice! Little details like this are important. Maybe that has something to do with why they're "deranged" zombies.
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Mari martnez Martinez
 
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Post » Wed Dec 07, 2011 5:13 am

This character died over a year ago, but I suppose I can still post him here.


________-----R.I.P-----________
------------ Telindil the Nightblade ------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Here Lies
Aemilius
Born - Unknown
Died - Unknown
Male Breton Mage
Level 10
Killed by necromancers in Moss Rock Cavern
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celebrity
 
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Post » Wed Dec 07, 2011 5:25 am

Oh, well... When thrown off, get back on the horse...

This new character should be fun right from the start.

Lall'ah, Female Khajiit "Prowler" (basically a bandit.) Birthsign: The Thief.
Major skills: Athletics, Alchemy, Restoration, Acrobatics, Marksman, Security, Sneak.
Favored Attributes: Agility & Luck.

This cat can jump. :)

Lall'ah fell in with the wrong bunch of Bandits, in far eastern Cyrodiil, near old Fort Cuptor. They decided to play games that were not to Lall'ah's liking, and then threw her down a well, stripped of all her belongings. She survived the fall. The bottom of the well is collapsed, and opens into the lower part of Fort Cuptor, which just happens to be full of undead and Necromancers. (We're using an alternate start mod to put her there.)

Lall'ah will have to start with nothing, and somehow fight her way out of a Necromancer Lair. :)
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Kevan Olson
 
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Post » Wed Dec 07, 2011 5:47 pm

Minerve died Last Seed 31, 4E433, in the Battle to retake Castle Kvatch. She was a Level 2 Mage, unarmed, and died just outside the Count's chambers.

I'm truly sorry for you loss. She lies in the Glargg Family Tomb.

On the up side. Glad to see you going at again. Good luck with the new kitty char.

BTW, Can I assume that is 3E, not 4E? Unless you are actually playing Skyrim, of course. If that's the case, we have a thread for that as well. :wink_smile:
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luke trodden
 
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Post » Wed Dec 07, 2011 7:46 pm


BTW, Can I assume that is 3E, not 4E? Unless you are actually playing Skyrim, of course. If that's the case, we have a thread for that as well. :wink_smile:

I think we can assume that my old fingers and eyes are at fault. Blame the brain too, if you like! :)

I think this is only the second Khajiit I've played in Oblivion. Given that this cat has only one life, we'll hope that she can keep landing on her feet! :wink_smile:
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Meghan Terry
 
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Post » Wed Dec 07, 2011 7:24 pm

What if we play the main quest and Martin is killed, does that count as a death?
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Kat Ives
 
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Post » Wed Dec 07, 2011 9:21 pm

What if we play the main quest and Martin is killed, does that count as a death?

Well, technically the game is over if that happens. You'd have to decide whether it would be appropriate to reload and try again. (My personal opinion is that that is one of the risks of undertaking the Main Quest, and "game over" is the same as "dead." There are really only two ways you can "fail" in the game, by dying, or by losing Martin. But that's just how I'd play it.)

In fairness, I think it would be nice to at least report the reload. It's not like there's a prize you can win by playing DiD, except bragging rights. :)

Of course, if you (or Martin) died because your cat spilled your coke all over your keyboard, you might justify a reload... :wink_smile:
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Josee Leach
 
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Post » Wed Dec 07, 2011 1:50 pm

"Cursum Perficio"

I know it's painful, but that is what makes this playstyle so addictive for me. The attachment I gain, from some characters, increases the level of excitement I have when going into battle. It also gives merit to the reasoning behind the graveyard. He is immortalized there.

Exactly. I'm glad you started this thread, I would not have tried DiD without it. The fallen live on in screenshots and memory, and in a little more tension with the next character.

I'm going to try this in Skyrim, once I know the game a little better. My current Oblivion characters are involved in the same story, but future ones will be Dead is Dead. :foodndrink:
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Quick draw II
 
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Post » Wed Dec 07, 2011 5:12 pm

Lall'ah had a surprisingly easy time with the Necromancers in Fort Cuptor. She had no weapons at first, but she had her Flare and her Absorb Health. And she had her stealth. After she killed the first skeleton archer, she had a bow, and after the first necromancer went down to two quick arrows, she had a Robe of Deflection and a couple of destruction scrolls.

From there on, it was just a stealthy matter of picking off one enemy at a time, until the place was cleaned out. She left the fort with a full set of alchemy equipment, two silver daggers, a couple of Spell Tomes (from the DLC), and a small pile of gold.

She then went to the nearby mine, where the bandits who had mistreated her were living, and she killed them all. She netted more gold, arrows, some light armor, and -- more importantly! -- a few lockpicks.

Lall'ah is now on the road near the Malada ruin, heading toward the IC. It will be a long walk, because there are many attractions along the way, and cats are so curious... :wink_smile:
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Lisha Boo
 
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