so is the old group all gone?

Post » Fri Jul 30, 2010 1:18 am

It's very unlikely someone will be able to work with your code base. You have been studying the binary formats and working on those tools for years. I don't think anyone else (except for a few other old guys who made other Df tools and have a Df x-ray picture in their minds) would be able to do Daggerfall engine replacement.


That's pretty much what I was saying. I live in hope someone will surprise me. Besides, I was answering Taemos' question.

Maybe you could keep working on it like 2-4 ours a week. The impression i get is that you are a bit unmotivated. I like the idea of a Daggerfall engine replacement we could mod, but this is a very difficult task.


My priorities have changed, Zing. If that makes me "unmotivated" because I'm no longer doing anything you're interested in, then so be it.


I'm working on Dragonfell engine with the same motivation of doing it for fun. I'm not trying to finish anything anymore. I just do a bit every week and try to keep it fun. It doesn't bother me in anything if i ever finish it or not, but i always do a bit more every week with the little free time i have now.


Then you're doing it for the right reasons. Carry on. :)
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Juan Suarez
 
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Post » Fri Jul 30, 2010 8:40 am

My priorities have changed, Zing. If that makes me "unmotivated" because I'm no longer doing anything you're interested in, then so be it.


Unmotivated in relation to your Daggerfall hobby. I wasn't talking about your personal life, which of course i only wish it goes well for you like every Daggerfall fan here.

I was only saying that if you could find some time, even if it's just a few hours on occasion, to continue your project it would be a great thing and Daggerfall deserves it. If not 4 hours a week then 4 hours a month or 4 hours a year. ;P
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Solina971
 
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Post » Fri Jul 30, 2010 4:48 am

I don't remember Chicken George, but I do remember George IV, and Brute Dragon, the proprietor of http://web.archive.org/web/20010623151541/members.nbci.com/brutedragon/bruteschicken/bruteschicken.html, which unfortunately only now survives in a skeletal, imageless form, somewhere within the confines of the Internet Archive... And Georgina Allen, of course.

The last time I dropped by the newsgroup, it was completely inundated by spam. Needless to say, I didn't stick around.

Things change, of course; that's life. It is refreshing, however, not to have Imperator attacking me for my place of residence or political views, however. :P

That was the name alright. Brute Dragon. It was a long time ago. I loved the picture of the Daggerfall house with the `Brutes Chicken' sign on the roof.

For what it's worth, I am a fair 3D artist (amature status) currently using Blender. As I understand it, Blender was used for the hair and face mods of Morrowwind. You can see my first Blender project here;
http://blenderartists.org/forum/showthread.php?t=90455

My point being; It would be great to get a Daggerfall town or towns into a Blender format. Since someone managed to extract the map data in the past I wonder if it would be possible to get it in a form that I could translate into a blender file format. Something like;
Object name
location; x,y,z
Vertices;
1, x,y,z
2, x,y,z
3, x,y,z
........
Edges;
1-4
4-3
2-3
.........

or maybe;

plane;
corners;
x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4

Also for what it's worth; Blender has a game engine built in that would allow interactive `walkthrough's and even simple object interactions.
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josie treuberg
 
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Post » Fri Jul 30, 2010 1:42 am

There is a program on UESP that will allow you to extract the model files from Daggerfall as .3DS which you could then play with, however the program has no structure and just sets them up as the files in game making it a bit confusing.
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A Boy called Marilyn
 
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Post » Fri Jul 30, 2010 2:59 am

That would be a little tricky because of the copyright issues which someone from Bethesda said recently they would not allow use of any Daggerfall copyrighted material for other projects (maybe they would allow it for an Oblivion mode). Not really a setback as the models are very simple and have very low res textures.

I often use the Blender game engine to setup a small walk demo and test some of the areas i am working on but that's all it's good for. There's still a lot of issues to solve. I'm using Python-OGRE instead which has the advantage of working with a very friendly language and a great render engine. If my plans go well soon you will have a way to export any kind of map to the demo (with a console command or by creating a text cfg file for a mod). That's my plans with it. I'm more interested in creating a very easy moding tool and using a game similar to Daggerfall as an example than creating a full game for people to play.
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Sara Johanna Scenariste
 
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Post » Fri Jul 30, 2010 3:58 am

Thing is, though, even if a remake project comes to fruition... it won't be Daggerfall. It won't have the feel, especially if the graphics are updated--as many remakes seem to be doing. Because, for me, the grittiness is one of the things that sets the mood and feel of the game. It may be that the music could be redone (same composition but with better technology) to better effect, but I just don't know about the graphics.

The music was written taking advantage of the time's technology. To rewrite it would be to change it drastically, and most likely not for the better. E.g., as theoretically cool as that Turkish guitar dude's "winter tune" was (and he absolutely nailed the best tune in a game full of truly excellent melodies), it wouldn't fit in the game at all.

The graphics, OTOH, were quite behind the times even when the game came out. Remember, it was contemporaneous with Quake. It's difficult to defend DF's graphics in that light.
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Chris Johnston
 
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Post » Fri Jul 30, 2010 8:18 am

I know just how big a job this is, probably better than anyone. It's ultimately why I put my family and career first. That decision was a slam dunk.


I can relate to that - my own plans (which I worked on quietly, so I didn't get hassled) also fizzled out for similar reasons.

FWIW, my approach began by me poring over the disassembly of the Daggefall binary, and as I began to understand the potential legal issues associated with that, I changed my approach to variously, emulating an LE executable (dos mode extenders! - hard!!!) and subsequently writing a more generic tool to generate source code from an LE executable (also somewhat of a challenge ;) ) My hope was that my tool could be used to generate source which might could then be slowly migrated away from the internal gfx engine, and ultimately onto something like DirectX. Also I hoped it would allow fixes & enhancements to be made to the codebase.

I was making some small progress on my final approach before (i) I moved into a house with my fianc? and (ii) I got promoted at work. The combination of these killed my projects stone dead too.

I now lurk at the dungeon-hack forums, only contributing my time in little chunks when I can manage, which is not often. Very occasionally I have another go at trying to resolve some of the issues with running Daggerfall natively (e.g. the keyboard issue, invisible items), but no success so far. It would probably only be of limited use anyway, since when the whole world goes to 64-bit windows they will no longer be able to run dos LE executables.

I haven't given up though, one day... :)

Good to see you are still alive though IK! Who knows... maybe one day we'll work on this baby together :celebration:

CC

P.S. I think Jormungandr was getting you and Interrupt confused.
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Music Show
 
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Post » Fri Jul 30, 2010 11:18 am

Hey CC! Great to see you man. Makes me happy to hear your life is going well. :D


Good to see you are still alive though IK! Who knows... maybe one day we'll work on this baby together :celebration:


That would be an awesome collaboration, wouldn't it? I promise that I ever get back into the zone again, I'll send you an email to see if you're also itching to attempt the near-impossible. That's probably one if too many, but what the hell. :)


P.S. I think Jormungandr was getting you and Interrupt confused.


Ah! Good pick. Even I took a double-take on a few occasions when I saw his name written down.
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John Moore
 
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Post » Thu Jul 29, 2010 11:58 pm

I really doubt Bethesda would care much about the legal side of things when it comes to people modding/recreating Daggerfall( as long as it's not done for profit, of course ). Neither do they seem to care much about the programs that hook into Morrowind or Oblivion to change things that couldn't normally be changed, even though this too is, to my knowledge, against the EULA. As long as the Daggerfall CD/original is required for the mod/remake to work, I'm sure it's all perfectly fine. You only start getting into trouble if you redistribute original game resources.
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Lisa
 
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Post » Fri Jul 30, 2010 2:54 am

so what happened to all the members of old?


Hi, I'm not old OLD, but I've been around. I actually don't remember you. Sorry. I doubt you me as well. People here moved to another forum when the forums were being flooded by X-Box noobs, who didn't do anything else but ask about the mulitplayer options in Morrowind.

Right. As I recall, there was a "hidden" set of forums that were constantly abused by him (as well as other members). I never saw or heard about them until long after they were gone, though.


"Forum 9 Name"

"Forum 8 Name"

and the old redguard forum as well.

Who were on that: me, N^G, Dragonnnnn, Imperator, Bill Gates, Sir, Raptormeat, Captain Klink, ..., and I think Archeopterix and Sorcha were there as well. This has been waaaaaay too long ago to remember all.
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Lisa
 
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Post » Fri Jul 30, 2010 7:07 am

The only thing I remember Imperator for is having an absolutely massive postcount.


he was okay. From Chicago, and a Republican to the core. He mostly posted the link to the UESP-website when new people asked for help about anything in a new topic. And I mean like in EVERY topic.
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Emma Parkinson
 
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Post » Fri Jul 30, 2010 7:55 am

Hi, I'm not old OLD, but I've been around. I actually don't remember you. Sorry. I doubt you me as well. People here moved to another forum when the forums were being flooded by X-Box noobs, who didn't do anything else but ask about the mulitplayer options in Morrowind.
"Forum 9 Name"

"Forum 8 Name"

and the old redguard forum as well.

Who were on that: me, N^G, Dragonnnnn, Imperator, Bill Gates, Sir, Raptormeat, Captain Klink, ..., and I think Archeopterix and Sorcha were there as well. This has been waaaaaay too long ago to remember all.


Colonel Klink. :P

With the fern avatar.

And Soursha. :P
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maya papps
 
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Post » Fri Jul 30, 2010 8:55 am

Still a Daggerfall fan, and still a lurker. Sorry about not posting much, been tied up with beta testing Oblivion mods. I actually aquired an old Pentium II just to play Daggerfall, and it sits next to my duo core modern pc. I call it my Daggerfall machine. Not many would get an old computer just to run one old favorite game. But I must never be seperated from Daggerfall :wub:
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Richard Thompson
 
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Post » Fri Jul 30, 2010 5:29 am

I bought a 386 SX 25, back in the day, to play Arena. It didn't want to run on my 486, at the time.
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Isabell Hoffmann
 
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Post » Fri Jul 30, 2010 1:14 am

I bought a 386 SX 25, back in the day, to play Arena. It didn't want to run on my 486, at the time.


I remember first playing Arena on my bleeding-edge Pentium. Ah, the good ol' days :)
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Add Meeh
 
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Post » Fri Jul 30, 2010 8:09 am

I do very rarely come here because I quit playing Arena and DF long before I joined the forums. But when I did, it was to voice the old gamers position loud: I wanted TES to come back to Arena/DF concepts. That is why I fought hard on Oblivion forums until the game was out. I played it, had some fun, but really fell the serie has gone mainstream and has betrayed the original revolutionary spirit. Now I'm starting my crusade again on the TES general discussion forum. I still have hopes that one day, most of Bethy devs will get fired and get replaced by RPGers who also have enjoyed DF.

I'm lurking here today because I grab my old DF CD at my parents home this summer and plan to install it one day or another, just to see if my memory is OK, and if DF is still as revolutionary as I'm still arguing in the forum!

PS: too bad I didn't grab one of the old computers with win 95 my lab bumped this spring!
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Emily Graham
 
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Post » Fri Jul 30, 2010 1:13 pm

The old hidden forums were great. I remember once we were visited by some people who had discovered this software quirk elsewhere, and they were quite surprised to encounter active discussions in those forums. Apparently they'd register at UBB forums, spam up the hidden forums, and then enter the public areas with enormous post counts, to everyone's confusion. :)

For those unfamiliar with the quirk, the url for each forum was .../Forum1, .../Forum2, .../Forum3 etc. or something similar, and someone decided to check out the other numbers. It turned out that there was a forum for the numbers 0-9, but some simply weren't used (or in the case of forum 4, the old Redgaurd forum, it had simply been removed from the index but the threads still existed).

Another fun quirk from back then: if large number of posts were made in a thread in a short period of time it would break. In some cases this resulted in really weird glitches, like the posts all being listed in alphabetical order by poster, but it usually just replaced all of the posts with whatever broke the thread. On a few occasions people did this to specifically destroy threads, which is what happened to the original TASCO thread.
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Roisan Sweeney
 
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Post » Fri Jul 30, 2010 11:43 am

And how much did TASCO actually control spam and trolling? ;)
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Minako
 
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Post » Fri Jul 30, 2010 7:20 am

And how much did TASCO actually control spam and trolling? ;)

A better question would be how much did they contribute themselves :hehe:
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Portions
 
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Post » Fri Jul 30, 2010 12:02 pm

You're right, HD, that is a far better question. And, potentially, a far more contentious one. ;)
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Anna Kyselova
 
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Post » Fri Jul 30, 2010 12:48 pm

Hi, I'm not old OLD, but I've been around. I actually don't remember you. Sorry. I doubt you me as well. People here moved to another forum when the forums were being flooded by X-Box noobs, who didn't do anything else but ask about the mulitplayer options in Morrowind.


oh ho, but I remember you, you had the sticky post with all the game demos, I always remembered you said "there is no battlespire demo, but if you can prove me wrong, you'll get a trophy" or something along those lines. I always thought that was funny.

I guess im more of a lurker than I want to be. I just have no beneficial information to post anymore. :(
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Lew.p
 
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Post » Fri Jul 30, 2010 4:57 am

I guess im more of a lurker than I want to be. I just have no beneficial information to post anymore. :(


There isn't a lot to be said that hasn't already been said, as most newer people come in here looking for help on running/obtaining the older games. Half of them ask questions that have been answered thousands of times or are blatantly covered in the sticky at the top of the page, so if they didn't come in then I don't know what fun we'd have ;).
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Suzy Santana
 
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Post » Fri Jul 30, 2010 8:46 am

Its....


*falls asleep in her rocking chair*


I mostly do my inter-net-work socialising on Second Life these days (as Soursha Giacobini), so if youre on there and not at all a wierd gaming geek, do look me up!
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Charles Mckinna
 
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Post » Fri Jul 30, 2010 2:58 am

Colonel Klink. :P

With the fern avatar.

And Soursha. :P


Dagnammit, at least someone still gets my name right! Thank you Omniscia! :D
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Mandi Norton
 
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Post » Fri Jul 30, 2010 7:46 am

To Masterchiefoo7:
Hey I remember you and all people you have mentioned including Xenithar.
Sorry , i was lurking back then. I have signed up for this forum two years after i started lurking. And after that i haven't posted much.
But i was a good watcher. My interest for Daggerfall, this forum and forum's people made me come back everyday and catch up every single word posted.
I loved reading the arguments between Darkmouse and Xenithar. DM was always like a wise man. Acting with maturity and sharing his knowlegde. Xenithar was like a child flaming every thread. I remember his second account when the first one was banned, acting like he was Xenithar's neighbor. That one was banned as weell soon afterwards. Then he started his own site
at http://www.geocities.com/shrew_ii/
his forum's are gone but they were fun to read because he was acting more and more immature as the time went by.
After his banning, the forums quited a bit with high quality discussions. I, being a person bored with playing daggerfall but loving the game to experience it by other means, found my happiness by reading all the high quality discussions here. It was like going deeper with the game.
Now, as you see my delayed answer to this thread, i am not reading the forums regularly for the past year.

To Interkarma:

I admire you for your tools. I know they were your goals and you have met them. I loved them and since i don't look for a remake I consider them as great achivements in that sense of deeper experience of daggerfall.
I know you put a lot effort in them and I think one cannot expect further from you after your great contribution to the community. (but one may always hope.)
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Lalla Vu
 
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